Player Matchup

Merlin
Merlin
Andekjames
Merlin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Neith
Neith
DementedMuffins
Neith
Level 27
God Stats
1W - 0L
1,304 SR
Queue Stats
1W - 2L
1,162 Elo+
Party 1
Ra
Ra
GNATALIEE
Ra
Level 4
God Stats
1W - 1L
1,312 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 1
Ao Kuang
Ao Kuang
TheRealEric_X
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,349 Elo+
Solo
Cu Chulainn
Cu Chulainn
themanzac
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 1
Team Averages
Level 22
1,423 SR
1,299 Elo+

VS

Team Averages
Level 21
1,625 SR
1,426 Elo+
Kukulkan
Kukulkan
DeadpoolDarDar
Kukulkan
Level 17
God Stats
0W - 1L
1,695 SR
Queue Stats
7W - 5L
1,559 Elo+
Solo
Fafnir
Fafnir
MRSh0wSt0p3r24
Fafnir
Level 25
God Stats
0W - 1L
1,257 SR
Queue Stats
16W - 14L
1,513 Elo+
Solo
Chaac
Chaac
Sakaem
Chaac
Level 29
God Stats
1W - 1L
1,973 SR
Queue Stats
43W - 47L
1,371 Elo+
Solo
Merlin
Merlin
SorinRSM
Merlin
Level 29
God Stats
1W - 1L
1,698 SR
Queue Stats
13W - 5L
1,569 Elo+
Solo
Bakasura
Bakasura
marco-junpyo
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andekjames
Merlin
20
9 / 3 / 17
13,471
1,123
20,197
12,058
4,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
13 / 0 / 20
14,720
1,227
29,087
12,308
4,884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 6 / 16
11,590
966
6,292
10,680
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
TheRealEric_X
Ao Kuang
20
5 / 2 / 18
12,567
1,047
17,477
14,305
10,030
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
themanzac
Cu Chulainn
20
14 / 3 / 14
13,875
1,156
22,278
18,779
4,804
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
3 / 10 / 5
11,461
955
16,103
16,874
7,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 9 / 8
11,462
955
5,429
23,745
32,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Sakaem
Chaac
18
4 / 4 / 5
12,308
1,026
19,922
27,682
34,059
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SorinRSM
Merlin
20
7 / 8 / 7
14,205
1,184
20,998
19,979
8,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
marco-junpyo
Bakasura
17
0 / 12 / 1
10,017
835
916
15,411
5,788

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
40
43
Kills
14
14
Deaths
43
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
Andekjames
Merlin
9
3
17
5.83
L
Kukulkan
3
10
5
0.55
W
13
0
20
23
W
2
6
16
1.67
L
0
9
8
0.44
L
Chaac
Sakaem
Chaac
4
4
5
1.63
L
Merlin
SorinRSM
Merlin
7
8
7
1.31
W
Ao Kuang
TheRealEric_X
Ao Kuang
5
2
18
7
L
Bakasura
marco-junpyo
Bakasura
0
12
1
0.04
W
Cu Chulainn
themanzac
Cu Chulainn
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,331
Damage
63,368
68,130
Taken
103,691
28,115
Mitigated
88,341
14,624
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Andekjames
Merlin
20,197
2,339
0
1,304
12,058
4,756
0
7,713
4,345
40,329
0
L
Kukulkan
16,103
1,763
0
139
16,874
7,371
0
7,170
9,704
31,267
0
W
29,087
13,064
0
5,244
12,308
4,884
0
7,594
4,714
0
59,459
W
6,292
1,450
0
0
10,680
3,641
0
8,300
2,380
14,904
0
L
5,429
1,501
0
2,029
23,745
32,508
0
11,939
11,806
20,557
0
L
Chaac
Sakaem
Chaac
19,922
5,139
0
3,761
27,682
34,059
0
13,617
14,065
606
38,431
L
Merlin
SorinRSM
Merlin
20,998
2,054
124
2,106
19,979
8,615
0
6,544
13,435
66,071
0
W
Ao Kuang
TheRealEric_X
Ao Kuang
17,477
8,335
0
3,521
14,305
10,030
0
6,653
7,652
28,623
0
L
Bakasura
marco-junpyo
Bakasura
916
916
0
92
15,411
5,788
0
4,696
10,521
0
7,224
W
Cu Chulainn
themanzac
Cu Chulainn
22,278
7,247
0
4,555
18,779
4,804
0
12,799
5,980
0
43,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,223
Gold Earned
59,453
221
Minions Killed
209
5
Camps Cleared
7
1,004,561
Distance Traveled
1,024,987
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,471
1,123
35
3
2
210,805
0
L
Kukulkan
11,461
955
37
3
1
188,766
0
W
Neith
14,720
1,227
73
6
2
213,973
0
W
Ra
11,590
966
33
3
0
182,695
0
L
Fafnir
11,462
955
18
2
1
209,331
3
L
Chaac
12,308
1,026
44
4
1
248,611
0
L
Merlin
14,205
1,184
97
8
0
217,441
0
W
Ao Kuang
12,567
1,047
24
2
0
199,410
0
L
Bakasura
10,017
835
13
1
4
160,838
0
W
Cu Chulainn
13,875
1,156
56
5
1
197,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role