Player Matchup

Cerberus
Cerberus
HladnaFant
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 10L
2,098 Elo+
Party 1
Danzaburou
Danzaburou
HladnoFant
Danzaburou
Level 149
God Stats
39W - 3L
2,080 SR
Queue Stats
1,115W - 89L
2,041 Elo+
Party 1
Janus
Janus
IforgotMyCat
Janus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,640 Elo+
Solo
Zeus
Zeus
Mokerelli85
Zeus
Level 30
God Stats
21W - 11L
1,814 SR
Queue Stats
769W - 732L
1,591 Elo+
Solo
Tyr
Tyr
QueenxNix19
Tyr
Level 20
God Stats
11W - 0L
2,085 SR
Queue Stats
118W - 4L
2,179 Elo+
Party 1
Team Averages
Level 49
1,796 SR
1,910 Elo+

VS

Team Averages
Level 42
1,808 SR
1,761 Elo+
Sun Wukong
Sun Wukong
DirtyyDish
Sun Wukong
Level 124
God Stats
1W - 1L
1,734 SR
Queue Stats
116W - 45L
1,829 Elo+
Party 2
Kukulkan
Kukulkan
GirthWorm19
Kukulkan
Level 22
God Stats
3W - 1L
1,822 SR
Queue Stats
95W - 26L
1,819 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GrandmasterGirth
Ah Muzen Cab
Level 23
God Stats
4W - 1L
1,973 SR
Queue Stats
139W - 61L
1,794 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SaintLaurentDon
Morgan Le Fay
Level 26
God Stats
19W - 16L
1,676 SR
Queue Stats
59W - 31L
1,712 Elo+
Solo
Kuzenbo
Kuzenbo
rubbergoosejuice
Kuzenbo
Level 13
God Stats
5W - 2L
1,835 SR
Queue Stats
86W - 44L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HladnaFant
Cerberus
18
3 / 0 / 21
12,129
1,103
14,584
11,337
14,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
HladnoFant
Danzaburou
18
6 / 3 / 13
12,179
1,107
13,122
15,215
5,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 2 / 12
12,255
1,114
11,400
12,041
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 15
11,559
1,051
22,053
9,415
3,737
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 1 / 17
12,701
1,155
9,312
16,859
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

229

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DirtyyDish
Sun Wukong
16
2 / 4 / 4
10,550
959
11,773
18,010
19,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
GirthWorm19
Kukulkan
17
1 / 2 / 4
11,347
1,032
14,657
7,338
3,087
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
GrandmasterGirth
Ah Muzen Cab
16
0 / 5 / 2
9,428
857
6,108
10,597
3,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
SaintLaurentDon
Morgan Le Fay
17
4 / 7 / 2
12,501
1,136
21,069
19,300
7,549
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 8 / 6
10,543
958
8,352
18,881
21,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
26
Kills
8
8
Deaths
26
78
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DirtyyDish
Sun Wukong
2
4
4
1
L
Kukulkan
GirthWorm19
Kukulkan
1
2
4
1.5
L
Ah Muzen Cab
GrandmasterGirth
Ah Muzen Cab
0
5
2
0.2
W
Cerberus
HladnaFant
Cerberus
3
0
21
13.5
W
Danzaburou
HladnoFant
Danzaburou
6
3
13
4.17
W
7
2
12
6.5
W
6
2
15
6.75
W
4
1
17
12.5
L
Morgan Le Fay
SaintLaurentDon
Morgan Le Fay
4
7
2
0.71
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,471
Damage
61,959
64,867
Taken
74,126
46,940
Mitigated
55,637
21,979
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DirtyyDish
Sun Wukong
11,773
1,688
0
1,937
18,010
19,419
0
10,916
7,094
0
21,555
L
Kukulkan
GirthWorm19
Kukulkan
14,657
836
0
766
7,338
3,087
0
5,046
2,292
67,824
0
L
Ah Muzen Cab
GrandmasterGirth
Ah Muzen Cab
6,108
2,811
0
1,029
10,597
3,722
0
7,917
2,680
0
18,810
W
Cerberus
HladnaFant
Cerberus
14,584
865
1,168
4,399
11,337
14,749
0
7,095
4,064
24,463
0
W
Danzaburou
HladnoFant
Danzaburou
13,122
6,928
0
3,349
15,215
5,782
0
11,227
3,848
0
41,562
W
11,400
658
0
3,660
12,041
4,828
0
8,666
3,038
43,387
0
W
22,053
1,683
0
2,555
9,415
3,737
0
7,482
1,788
48,540
0
W
9,312
1,178
0
6,848
16,859
17,844
0
9,608
6,750
0
21,472
L
Morgan Le Fay
SaintLaurentDon
Morgan Le Fay
21,069
1,156
0
1,801
19,300
7,549
0
10,028
9,272
42,591
0
L
8,352
2,358
0
90
18,881
21,860
0
14,130
4,751
12,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,823
Gold Earned
54,369
307
Minions Killed
232
8
Camps Cleared
10
1,127,991
Distance Traveled
1,123,121
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,550
959
29
3
1
225,150
0
L
Kukulkan
11,347
1,032
125
11
2
229,750
0
L
Ah Muzen Cab
9,428
857
21
2
0
221,994
0
W
Cerberus
12,129
1,103
45
4
2
241,551
1
W
Danzaburou
12,179
1,107
81
7
3
207,014
1
W
Janus
12,255
1,114
94
9
0
221,844
0
W
Zeus
11,559
1,051
60
5
3
196,890
1
W
Tyr
12,701
1,155
27
2
0
260,692
1
L
Morgan Le Fay
12,501
1,136
52
5
6
233,839
0
L
Kuzenbo
10,543
958
5
0
1
212,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role