Player Matchup

Kuzenbo
Kuzenbo
Doublstuf
Kuzenbo
Level 8
God Stats
1W - 1L
1,555 SR
Queue Stats
4W - 4L
1,541 Elo+
Party 1
Loki
Loki
Drjeckle015
Loki
Level 17
God Stats
8W - 7L
1,585 SR
Queue Stats
14W - 14L
1,414 Elo+
Party 1
Xbalanque
Xbalanque
TheCatwalrus
Xbalanque
Level 27
God Stats
4W - 5L
1,334 SR
Queue Stats
301W - 282L
1,619 Elo+
Solo
Ares
Ares
Volaous
Ares
Level 24
God Stats
2W - 1L
1,498 SR
Queue Stats
41W - 39L
1,464 Elo+
Party 1
Artio
Artio
tay2794
Artio
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 7L
1,459 Elo+
Party 1
Team Averages
Level 18
1,494 SR
1,500 Elo+

VS

Team Averages
Level 19
1,487 SR
1,550 Elo+
Thanatos
Thanatos
 
Thanatos
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Camd0n
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Hercules
Hercules
Rahmaan1
Hercules
Level 27
God Stats
1W - 4L
1,431 SR
Queue Stats
129W - 115L
1,656 Elo+
Solo
Jing Wei
Jing Wei
Senzubun
Jing Wei
Level 29
God Stats
20W - 29L
1,504 SR
Queue Stats
567W - 613L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Doublstuf
Kuzenbo
8
3 / 1 / 4
5,103
638
3,275
3,576
2,642
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
3 / 0 / 1
5,036
630
1,129
3,678
880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
TheCatwalrus
Xbalanque
10
8 / 1 / 1
6,008
751
9,214
4,662
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Volaous
Ares
7
1 / 2 / 1
4,668
584
2,236
5,222
2,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
tay2794
Artio
7
0 / 2 / 5
4,601
575
1,089
5,550
3,652
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 2 / 1
4,979
622
1,704
4,444
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
 
Aphrodite
7
0 / 2 / 2
4,694
587
2,110
4,349
1,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ra
3
0 / 5 / 1
3,405
426
1,092
2,620
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Rahmaan1
Hercules
8
2 / 1 / 1
4,919
615
4,525
6,966
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
Senzubun
Jing Wei
7
2 / 5 / 1
5,333
667
3,121
8,158
1,528
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
6
6
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
1
1.25
L
Aphrodite
 
Aphrodite
0
2
2
0.5
L
Ra
0
5
1
0.1
W
Kuzenbo
Doublstuf
Kuzenbo
3
1
4
5
W
3
0
1
3.5
L
Hercules
Rahmaan1
Hercules
2
1
1
2.5
L
Jing Wei
Senzubun
Jing Wei
2
5
1
0.5
W
Xbalanque
TheCatwalrus
Xbalanque
8
1
1
8.5
W
Ares
Volaous
Ares
1
2
1
0.75
W
Artio
tay2794
Artio
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
12,552
22,688
Taken
26,537
11,866
Mitigated
8,585
6,471
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,704
671
0
3,321
4,444
1,556
0
821
3,623
0
21,446
L
Aphrodite
 
Aphrodite
2,110
547
1,291
1,393
4,349
1,144
132
588
3,761
10,647
0
L
Ra
1,092
704
0
16
2,620
580
0
1,297
1,323
3,141
0
W
Kuzenbo
Doublstuf
Kuzenbo
3,275
1,486
0
0
3,576
2,642
432
944
2,385
13,757
0
W
1,129
294
0
2,492
3,678
880
0
0
3,601
0
18,735
L
Hercules
Rahmaan1
Hercules
4,525
1,840
0
4,452
6,966
3,777
0
3,364
3,602
155
16,436
L
Jing Wei
Senzubun
Jing Wei
3,121
2,741
0
715
8,158
1,528
280
530
7,628
0
16,231
W
Xbalanque
TheCatwalrus
Xbalanque
9,214
3,121
0
1,180
4,662
1,729
0
847
3,815
0
37,722
W
Ares
Volaous
Ares
2,236
553
0
649
5,222
2,963
72
19
4,614
9,678
0
W
Artio
tay2794
Artio
1,089
335
0
2,150
5,550
3,652
268
1,253
4,297
5,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,416
Gold Earned
23,330
160
Minions Killed
140
0
Camps Cleared
0
814,251
Distance Traveled
748,766
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,979
622
54
7
0
137,380
3
L
Aphrodite
4,694
587
18
2
0
170,222
0
L
Ra
3,405
426
4
1
0
109,375
0
W
Kuzenbo
5,103
638
22
3
0
159,434
0
W
Loki
5,036
630
46
6
0
184,939
0
L
Hercules
4,919
615
32
4
0
154,717
2
L
Jing Wei
5,333
667
32
4
0
177,072
0
W
Xbalanque
6,008
751
62
8
0
141,661
1
W
Ares
4,668
584
19
2
0
166,070
1
W
Artio
4,601
575
11
1
0
162,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role