Player Matchup

Da Ji
Da Ji
GloaNeko
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,501 Elo+
Party 1
Nemesis
Nemesis
L3vR
Nemesis
Level 8
God Stats
3W - 2L
1,461 SR
Queue Stats
15W - 13L
1,684 Elo+
Party 3
Jormungandr
Jormungandr
LaBestiadelMambo
Jormungandr
Level 6
God Stats
1W - 1L
1,751 SR
Queue Stats
3W - 4L
1,684 Elo+
Party 3
Danzaburou
Danzaburou
MCLIPSON
Danzaburou
Level 17
God Stats
4W - 9L
1,810 SR
Queue Stats
79W - 74L
1,684 Elo+
Party 3
Tiamat
Tiamat
Siphon4G
Tiamat
Level 14
God Stats
0W - 1L
1,753 SR
Queue Stats
11W - 13L
1,526 Elo+
Party 1
Team Averages
Level 11
1,655 SR
1,616 Elo+

VS

Team Averages
Level 15
1,475 SR
1,482 Elo+
Sun Wukong
Sun Wukong
Flamestar107
Sun Wukong
Level 4
God Stats
16W - 15L
1,369 SR
Queue Stats
22W - 20L
1,432 Elo+
Party 2
Ravana
Ravana
GamerGirlBobs
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,432 Elo+
Party 2
Kukulkan
Kukulkan
GetBetterGaming
Kukulkan
Level 18
God Stats
16W - 16L
1,503 SR
Queue Stats
42W - 40L
1,491 Elo+
Solo
Ymir
Ymir
GodSlayerSmoker
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,564 Elo+
Solo
Apollo
Apollo
Tronzzer
Apollo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 184L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GloaNeko
Da Ji
14
5 / 9 / 3
9,676
509
6,170
18,176
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
L3vR
Nemesis
14
1 / 6 / 3
8,509
448
7,714
13,530
6,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
LaBestiadelMambo
Jormungandr
12
3 / 6 / 4
8,105
427
5,302
11,283
5,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
MCLIPSON
Danzaburou
14
2 / 5 / 5
9,196
484
4,026
13,262
4,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Siphon4G
Tiamat
17
5 / 6 / 4
10,843
571
9,239
12,090
6,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flamestar107
Sun Wukong
17
3 / 4 / 6
10,774
567
7,373
14,596
7,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 1 / 10
12,008
632
13,502
10,581
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
18
4 / 4 / 1
11,463
603
7,894
11,242
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 4 / 9
10,934
575
5,337
13,509
12,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Tronzzer
Apollo
18
9 / 4 / 6
11,672
614
10,601
9,351
3,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
16
Kills
31
32
Deaths
17
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Flamestar107
Sun Wukong
3
4
6
1.5
W
10
1
10
15
W
Kukulkan
4
4
1
1.13
L
Da Ji
GloaNeko
Da Ji
5
9
3
0.72
W
5
4
9
2.38
L
Nemesis
L3vR
Nemesis
1
6
3
0.42
L
Jormungandr
LaBestiadelMambo
Jormungandr
3
6
4
0.83
L
Danzaburou
MCLIPSON
Danzaburou
2
5
5
0.9
L
Tiamat
Siphon4G
Tiamat
5
6
4
1.17
W
Apollo
Tronzzer
Apollo
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,451
Damage
44,707
68,341
Taken
59,279
28,734
Mitigated
35,612
12,322
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Flamestar107
Sun Wukong
7,373
853
0
4,203
14,596
7,763
935
1,610
12,986
0
51,023
W
13,502
4,777
0
3,280
10,581
6,587
1,018
1,634
8,947
0
86,912
W
Kukulkan
7,894
888
0
3,975
11,242
5,445
1,373
4,534
6,708
87,556
0
L
Da Ji
GloaNeko
Da Ji
6,170
1,936
0
3,236
18,176
7,011
0
2,969
15,207
0
46,803
W
5,337
945
0
2,530
13,509
12,525
252
4,422
8,812
24,258
0
L
Nemesis
L3vR
Nemesis
7,714
2,896
0
2,164
13,530
6,202
325
1,257
12,273
0
42,013
L
Jormungandr
LaBestiadelMambo
Jormungandr
5,302
1,312
0
493
11,283
5,077
312
2,151
9,132
37,508
0
L
Danzaburou
MCLIPSON
Danzaburou
4,026
2,742
0
2,793
13,262
4,028
540
1,229
12,033
0
61,822
L
Tiamat
Siphon4G
Tiamat
9,239
601
0
3,636
12,090
6,416
0
5,963
6,127
58,620
0
W
Apollo
Tronzzer
Apollo
10,601
6,151
0
1,690
9,351
3,292
3,498
2,045
7,285
0
73,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,329
Gold Earned
56,851
446
Minions Killed
571
0
Camps Cleared
0
1,657,806
Distance Traveled
1,751,979
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,774
567
109
6
0
329,801
0
W
Ravana
12,008
632
134
7
0
395,815
7
W
Kukulkan
11,463
603
169
9
0
333,569
3
L
Da Ji
9,676
509
82
4
0
304,698
1
W
Ymir
10,934
575
37
2
0
334,728
4
L
Nemesis
8,509
448
82
4
0
354,570
0
L
Jormungandr
8,105
427
61
3
0
316,761
5
L
Danzaburou
9,196
484
101
5
0
343,140
2
L
Tiamat
10,843
571
120
6
0
338,637
1
W
Apollo
11,672
614
122
6
0
358,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role