Player Matchup

Fenrir
Fenrir
DateLessDark
Fenrir
Level 29
God Stats
10W - 13L
1,483 SR
Queue Stats
127W - 140L
1,490 Elo+
Solo
Chaac
Chaac
MMD Axiom
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,406 Elo+
Solo
Scylla
Scylla
TouchMyR-99
Scylla
Level 6
God Stats
3W - 0L
1,775 SR
Queue Stats
29W - 18L
1,725 Elo+
Party 1
Ares
Ares
Ullrthepro
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 120L
1,618 Elo+
Solo
Neith
Neith
sumthingright
Neith
Level 13
God Stats
2W - 2L
1,180 SR
Queue Stats
2W - 2L
1,147 Elo+
Party 1
Team Averages
Level 20
1,488 SR
1,477 Elo+

VS

Team Averages
Level 17
1,613 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
HerculesGodOFMen
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,679 SR
Queue Stats
19W - 24L
1,401 Elo+
Party 2
Jormungandr
Jormungandr
IllusiveCascade2
Jormungandr
Level 22
God Stats
7W - 6L
1,594 SR
Queue Stats
61W - 88L
1,304 Elo+
Party 2
Tiamat
Tiamat
Milkersmoo
Tiamat
Level 10
God Stats
12W - 10L
1,556 SR
Queue Stats
18W - 21L
1,494 Elo+
Solo
Chernobog
Chernobog
Souless818
Chernobog
Level 29
God Stats
2W - 1L
1,734 SR
Queue Stats
114W - 124L
1,523 Elo+
Solo
Set
Set
loki0p420
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 6 / 7
10,029
478
5,596
15,733
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
MMD Axiom
Chaac
15
2 / 4 / 3
9,324
444
6,374
15,220
11,675
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
18
11 / 0 / 6
13,467
641
24,660
11,731
4,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 8
9,083
433
6,375
18,040
18,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 8 / 5
8,178
389
1,689
7,788
2,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HerculesGodOFMen
Morgan Le Fay
13
0 / 8 / 0
8,268
394
2,408
11,898
3,999
Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
IllusiveCascade2
Jormungandr
14
1 / 1 / 10
10,614
505
3,539
11,385
8,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
Milkersmoo
Tiamat
16
2 / 3 / 6
10,478
499
8,522
13,684
15,724
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Souless818
Chernobog
17
15 / 1 / 3
11,517
548
18,411
15,546
5,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 6 / 3
9,665
460
5,224
18,292
10,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
18
Kills
20
24
Deaths
19
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
6
7
1.25
L
Morgan Le Fay
HerculesGodOFMen
Morgan Le Fay
0
8
0
0
L
Jormungandr
IllusiveCascade2
Jormungandr
1
1
10
6
W
Chaac
MMD Axiom
Chaac
2
4
3
0.88
L
Tiamat
Milkersmoo
Tiamat
2
3
6
1.67
L
Chernobog
Souless818
Chernobog
15
1
3
16.5
W
Scylla
11
0
6
14
W
1
6
8
0.83
L
2
6
3
0.58
W
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,694
Damage
38,104
68,512
Taken
70,805
41,711
Mitigated
43,698
15,270
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,596
1,594
0
6,343
15,733
5,781
783
3,889
11,844
0
53,020
L
Morgan Le Fay
HerculesGodOFMen
Morgan Le Fay
2,408
425
0
940
11,898
3,999
155
5,588
6,310
26,114
0
L
Jormungandr
IllusiveCascade2
Jormungandr
3,539
1,148
0
1,911
11,385
8,649
730
5,018
6,367
32,328
0
W
Chaac
MMD Axiom
Chaac
6,374
938
0
4,629
15,220
11,675
934
6,311
8,909
238
53,031
L
Tiamat
Milkersmoo
Tiamat
8,522
1,407
0
5,276
13,684
15,724
72
6,187
7,497
55,942
0
L
Chernobog
Souless818
Chernobog
18,411
12,051
0
4,389
15,546
5,021
1,696
7,401
8,145
0
93,660
W
Scylla
24,660
1,962
196
2,030
11,731
4,111
1,643
2,842
8,889
94,411
0
W
6,375
70
0
1,698
18,040
18,017
301
3,827
14,213
30,356
4,337
L
5,224
2,575
0
1,136
18,292
10,305
0
6,891
11,401
0
88,311
W
1,689
1,101
0
374
7,788
2,127
2,327
1,671
6,117
0
30,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,081
Gold Earned
50,542
420
Minions Killed
436
0
Camps Cleared
0
1,961,823
Distance Traveled
1,895,177
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,029
478
72
3
0
426,815
0
L
Morgan Le Fay
8,268
394
37
2
0
332,076
1
L
Jormungandr
10,614
505
49
2
0
385,675
1
W
Chaac
9,324
444
111
5
0
406,372
3
L
Tiamat
10,478
499
121
6
0
378,223
3
L
Chernobog
11,517
548
114
5
0
413,104
0
W
Scylla
13,467
641
131
6
0
453,358
2
W
Ares
9,083
433
46
2
0
342,729
3
L
Set
9,665
460
115
5
0
386,099
1
W
Neith
8,178
389
60
3
0
332,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role