Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dark Raptor AC
Bacchus
Level 160
God Stats
3W - 5L
1,299 SR
Queue Stats
449W - 407L
1,475 Elo+
Solo
Jing Wei
Jing Wei
SkintuckyRubbin
Jing Wei
Level 159
God Stats
0W - 5L
1,294 SR
Queue Stats
29W - 41L
1,444 Elo+
Solo
Chaac
Chaac
SleezzyThaGreat
Chaac
Level 110
God Stats
1W - 4L
1,557 SR
Queue Stats
150W - 162L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
shupryt
Sun Wukong
Level 64
God Stats
1W - 5L
1,547 SR
Queue Stats
24W - 26L
1,516 Elo+
Solo
Team Averages
Level 123
1,439 SR
1,485 Elo+

VS

Team Averages
Level 143
1,470 SR
1,512 Elo+
Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Barneyknightmare
King Arthur
Level 125
God Stats
4W - 1L
1,463 SR
Queue Stats
24W - 22L
1,482 Elo+
Party 1
Neith
Neith
Obama8myKFC9
Neith
Level 158
God Stats
10W - 8L
1,482 SR
Queue Stats
579W - 511L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spagh3tti MAN3
Morgan Le Fay
Level 119
God Stats
2W - 0L
1,541 SR
Queue Stats
63W - 75L
1,522 Elo+
Solo
Hera
Hera
estivenrxn
Hera
Level 158
God Stats
1W - 1L
1,366 SR
Queue Stats
51W - 42L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 1 / 4
7,963
796
10,561
6,976
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 3
8,162
816
7,281
9,950
8,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jing Wei
12
0 / 5 / 2
6,011
601
3,245
9,519
3,635
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 2
6,348
635
6,132
7,411
10,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
shupryt
Sun Wukong
12
2 / 3 / 3
7,204
720
6,453
11,280
7,495
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 2 / 7
7,072
707
5,176
9,213
7,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Barneyknightmare
King Arthur
13
1 / 4 / 7
7,003
700
4,519
11,560
7,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 0 / 3
6,811
681
8,500
5,057
1,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Spagh3tti MAN3
Morgan Le Fay
14
2 / 2 / 4
7,866
787
8,075
7,021
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 0 / 2
7,992
799
11,257
7,752
4,146
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
11
11
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
1
4
5
W
Terra
 
Terra
1
2
7
2.25
W
King Arthur
Barneyknightmare
King Arthur
1
4
7
1.13
L
3
1
3
4.5
W
2
0
3
3.5
L
Jing Wei
0
5
2
0.2
L
0
1
2
1
W
Morgan Le Fay
Spagh3tti MAN3
Morgan Le Fay
2
2
4
2
W
5
0
2
6
L
Sun Wukong
shupryt
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,672
Damage
37,527
45,136
Taken
40,603
33,543
Mitigated
23,965
12,324
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,561
202
1,864
3,036
6,976
3,113
56
4,219
2,757
31,882
0
W
Terra
 
Terra
5,176
140
3,550
2,721
9,213
7,689
0
4,031
4,976
11,558
0
W
King Arthur
Barneyknightmare
King Arthur
4,519
498
0
969
11,560
7,458
1
4,024
7,404
0
12,188
L
7,281
800
0
2,230
9,950
8,827
0
5,344
4,606
17,619
0
W
8,500
1,459
0
832
5,057
1,924
3
2,236
2,683
0
23,077
L
Jing Wei
3,245
1,411
0
602
9,519
3,635
0
6,304
3,215
0
21,591
L
6,132
502
0
3,126
7,411
10,473
0
4,124
3,287
0
23,906
W
Morgan Le Fay
Spagh3tti MAN3
Morgan Le Fay
8,075
231
0
1,011
7,021
2,748
0
4,507
2,325
29,051
0
W
11,257
3,730
0
2,513
7,752
4,146
0
2,613
5,031
35,450
0
L
Sun Wukong
shupryt
Sun Wukong
6,453
1,513
0
1,466
11,280
7,495
0
4,802
6,478
0
21,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,688
Gold Earned
36,744
212
Minions Killed
202
7
Camps Cleared
8
952,137
Distance Traveled
919,711
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,963
796
55
6
3
195,585
2
W
Terra
7,072
707
23
2
2
193,003
1
W
King Arthur
7,003
700
17
2
0
178,639
0
L
Bacchus
8,162
816
25
3
1
200,915
2
W
Neith
6,811
681
40
4
1
176,222
2
L
Jing Wei
6,011
601
47
5
1
179,831
0
L
Chaac
6,348
635
45
5
0
200,042
1
W
Morgan Le Fay
7,866
787
51
5
4
181,865
0
W
Hera
7,992
799
71
7
1
189,982
1
L
Sun Wukong
7,204
720
40
4
2
175,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role