Player Matchup

Terra
Terra
 
Terra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
EDER GUERO08
Tyr
Level 89
God Stats
3W - 7L
1,305 SR
Queue Stats
342W - 344L
1,487 Elo+
Party 1
Ullr
Ullr
Mariodragon1000
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 301L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
Silver Wing6888
Hun Batz
Level 129
God Stats
1W - 3L
1,747 SR
Queue Stats
86W - 95L
1,514 Elo+
Solo
Anhur
Anhur
tatsuo12w
Anhur
Level 108
God Stats
6W - 10L
1,330 SR
Queue Stats
512W - 482L
1,474 Elo+
Solo
Team Averages
Level 108
1,476 SR
1,490 Elo+

VS

Team Averages
Level 95
1,535 SR
1,469 Elo+
Arachne
Arachne
HellsGames
Arachne
Level 89
God Stats
13W - 4L
1,708 SR
Queue Stats
126W - 97L
1,488 Elo+
Solo
Cerberus
Cerberus
Pinheadlarry259
Cerberus
Level 107
God Stats
14W - 7L
1,625 SR
Queue Stats
506W - 456L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
Psikiks
Jing Wei
Level 96
God Stats
15W - 23L
1,452 SR
Queue Stats
195W - 180L
1,496 Elo+
Party 2
Poseidon
Poseidon
Shype20
Poseidon
Level 127
God Stats
1W - 2L
1,252 SR
Queue Stats
37W - 35L
1,478 Elo+
Solo
Nike
Nike
riibuns
Nike
Level 56
God Stats
2W - 0L
1,636 SR
Queue Stats
34W - 45L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 4 / 3
9,432
496
8,469
17,554
13,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 2 / 1
9,969
525
17,287
14,204
14,323
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 4
8,414
443
6,003
15,259
4,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
18
5 / 5 / 3
10,790
568
9,026
15,908
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
tatsuo12w
Anhur
12
3 / 1 / 1
8,430
444
3,512
5,343
1,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HellsGames
Arachne
16
8 / 4 / 6
10,656
561
13,081
16,621
7,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
15
4 / 1 / 7
9,144
481
12,251
16,928
13,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Psikiks
Jing Wei
15
2 / 1 / 2
9,482
499
6,696
11,149
3,410
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Shype20
Poseidon
17
2 / 5 / 7
10,318
543
9,163
10,066
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
riibuns
Nike
17
2 / 1 / 0
9,929
523
6,012
16,967
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
18
18
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
4
3
0.63
L
2
2
1
1.25
W
Arachne
HellsGames
Arachne
8
4
6
2.75
L
0
6
4
0.33
W
Cerberus
4
1
7
7.5
W
Jing Wei
Psikiks
Jing Wei
2
1
2
3
W
Poseidon
Shype20
Poseidon
2
5
7
1.1
L
Hun Batz
5
5
3
1.3
W
Nike
riibuns
Nike
2
1
0
2
L
Anhur
tatsuo12w
Anhur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,297
Damage
47,203
68,268
Taken
71,731
38,962
Mitigated
36,144
18,413
Healing
27,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,469
1,683
499
1,944
17,554
13,544
0
8,004
9,505
31,479
0
L
17,287
3,581
262
4,135
14,204
14,323
764
2,384
10,577
0
73,633
W
Arachne
HellsGames
Arachne
13,081
8,273
0
6,711
16,621
7,303
754
1,331
15,290
0
65,699
L
6,003
2,185
157
3,378
15,259
4,322
0
5,512
9,747
0
47,142
W
Cerberus
12,251
2,153
0
6,342
16,928
13,037
240
2,965
13,963
36,484
0
W
Jing Wei
Psikiks
Jing Wei
6,696
5,999
0
4,717
11,149
3,410
1,473
1,887
9,262
0
73,323
W
Poseidon
Shype20
Poseidon
9,163
1,525
0
2,504
10,066
3,125
2,711
1,846
8,220
81,646
0
L
Hun Batz
9,026
3,029
0
6,596
15,908
5,095
0
3,728
12,034
0
79,113
W
Nike
riibuns
Nike
6,012
764
0
7,651
16,967
9,269
855
1,108
15,859
0
57,410
L
Anhur
tatsuo12w
Anhur
3,512
1,372
0
1,442
5,343
1,678
0
1,786
3,557
0
38,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
49,529
509
Minions Killed
549
0
Camps Cleared
0
1,673,447
Distance Traveled
1,837,387
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,432
496
52
3
0
377,864
6
L
Tyr
9,969
525
151
8
0
375,332
3
W
Arachne
10,656
561
97
5
0
396,458
6
L
Ullr
8,414
443
85
4
0
340,119
1
W
Cerberus
9,144
481
58
3
0
362,857
3
W
Jing Wei
9,482
499
136
7
0
402,139
1
W
Poseidon
10,318
543
130
7
0
355,154
5
L
Hun Batz
10,790
568
128
7
0
389,415
4
W
Nike
9,929
523
128
7
0
320,779
3
L
Anhur
8,430
444
93
5
0
190,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role