Player Matchup

Fenrir
Fenrir
Dr McTickles625
Fenrir
Level 48
God Stats
8W - 11L
1,422 SR
Queue Stats
172W - 214L
1,373 Elo+
Party 2
Neith
Neith
Mo Pop Punk
Neith
Level 61
God Stats
21W - 29L
1,499 SR
Queue Stats
122W - 135L
1,377 Elo+
Party 2
Jormungandr
Jormungandr
Switchbob
Jormungandr
Level 109
God Stats
4W - 0L
1,558 SR
Queue Stats
57W - 72L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
TheBushWrangler
Kukulkan
Level 3
God Stats
2W - 0L
1,692 SR
Queue Stats
2W - 5L
1,636 Elo+
Party 2
Bellona
Bellona
VerySmallApple
Bellona
Level 2
God Stats
2W - 3L
1,692 SR
Queue Stats
2W - 5L
1,636 Elo+
Party 2
Team Averages
Level 45
1,573 SR
1,481 Elo+

VS

Team Averages
Level 15
1,531 SR
1,474 Elo+
Sol
Sol
Ins4neDem0n
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Lockdown07-Fett
Heimdallr
Level 17
God Stats
14W - 12L
1,376 SR
Queue Stats
198W - 207L
1,367 Elo+
Party 1
Mercury
Mercury
MKxEN3RGYx
Mercury
Level 26
God Stats
7W - 8L
1,447 SR
Queue Stats
23W - 18L
1,496 Elo+
Solo
Geb
Geb
Optimus-Primal96
Geb
Level 8
God Stats
32W - 38L
1,622 SR
Queue Stats
230W - 253L
1,587 Elo+
Party 1
Odin
Odin
SPFalconX
Odin
Level 20
God Stats
0W - 1L
1,712 SR
Queue Stats
7W - 10L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 4
11,821
514
13,623
16,232
9,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 5 / 5
13,390
582
22,408
17,002
9,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Switchbob
Jormungandr
18
9 / 5 / 8
13,170
573
14,215
23,828
28,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
16
1 / 3 / 8
10,240
445
9,092
6,849
2,941
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 6 / 5
12,391
539
12,155
18,401
16,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
9,529
414
12,078
10,449
3,078
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Lockdown07-Fett
Heimdallr
18
7 / 10 / 3
12,214
531
11,397
23,749
9,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
MKxEN3RGYx
Mercury
18
9 / 10 / 3
11,862
516
13,856
23,190
10,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 7 / 5
10,649
463
8,557
21,626
19,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
14
1 / 5 / 3
8,749
380
3,984
15,934
16,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
36
Kills
25
26
Deaths
36
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
7
4
1.29
L
5
4
3
1.63
L
Heimdallr
Lockdown07-Fett
Heimdallr
7
10
3
0.85
L
Mercury
MKxEN3RGYx
Mercury
9
10
3
1.05
W
13
5
5
3.1
L
3
7
5
0.79
L
Odin
1
5
3
0.5
W
Jormungandr
Switchbob
Jormungandr
9
5
8
2.6
W
Kukulkan
1
3
8
1.67
W
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,493
Damage
49,872
82,312
Taken
94,948
66,941
Mitigated
60,085
17,402
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,623
2,862
0
2,443
16,232
9,063
881
2,985
13,075
0
76,312
L
12,078
6,617
0
4,036
10,449
3,078
917
2,856
7,593
50,360
0
L
Heimdallr
Lockdown07-Fett
Heimdallr
11,397
9,746
0
6,631
23,749
9,817
877
8,723
15,026
0
62,296
L
Mercury
MKxEN3RGYx
Mercury
13,856
10,461
0
1,982
23,190
10,644
0
3,420
19,770
0
65,163
W
22,408
14,817
388
6,447
17,002
9,419
8,574
4,542
12,326
0
90,600
L
8,557
2,113
0
962
21,626
19,619
958
1,928
19,698
46,253
0
L
Odin
3,984
1,221
0
2,098
15,934
16,927
0
6,380
9,554
0
23,883
W
Jormungandr
Switchbob
Jormungandr
14,215
4,913
319
3,693
23,828
28,644
474
7,396
16,293
58,309
0
W
Kukulkan
9,092
1,043
0
630
6,849
2,941
1,273
1,520
5,281
30,864
0
W
12,155
5,150
0
3,482
18,401
16,874
1,917
3,151
14,522
0
58,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,012
Gold Earned
53,003
473
Minions Killed
386
0
Camps Cleared
0
2,069,202
Distance Traveled
1,876,809
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,821
514
101
4
0
444,689
1
L
Sol
9,529
414
80
3
0
228,964
0
L
Heimdallr
12,214
531
106
5
0
380,770
0
L
Mercury
11,862
516
97
4
0
432,485
1
W
Neith
13,390
582
123
5
0
380,367
1
L
Geb
10,649
463
63
3
0
430,638
0
L
Odin
8,749
380
40
2
0
403,952
1
W
Jormungandr
13,170
573
91
4
0
459,533
0
W
Kukulkan
10,240
445
51
2
0
384,371
0
W
Bellona
12,391
539
107
5
0
400,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role