Player Matchup

Mulan
Mulan
AdventurousWeeb
Mulan
Level 133
God Stats
1W - 6L
1,347 SR
Queue Stats
48W - 49L
1,501 Elo+
Solo
Tiamat
Tiamat
GnxstyBounce
Tiamat
Level 46
God Stats
0W - 3L
1,469 SR
Queue Stats
1W - 3L
1,425 Elo+
Solo
Hou Yi
Hou Yi
Striker 615
Hou Yi
Level 87
God Stats
0W - 4L
1,329 SR
Queue Stats
308W - 372L
1,383 Elo+
Solo
Team Averages
Level 89
1,382 SR
1,436 Elo+

VS

Team Averages
Level 64
1,745 SR
1,614 Elo+
Ganesha
Ganesha
AblazeFrog53889
Ganesha
Level 22
God Stats
3W - 1L
1,670 SR
Queue Stats
111W - 58L
1,727 Elo+
Party 1
Gilgamesh
Gilgamesh
PEPSIFIRE12
Gilgamesh
Level 84
God Stats
6W - 2L
1,864 SR
Queue Stats
360W - 379L
1,654 Elo+
Party 1
Zeus
Zeus
dongoat_
Zeus
Level 87
God Stats
12W - 13L
1,700 SR
Queue Stats
203W - 227L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 3
8,142
626
7,231
14,885
11,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
12
1 / 6 / 4
8,496
654
8,379
9,290
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
2 / 1 / 2
8,501
654
10,140
7,259
2,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 15
9,033
695
5,277
17,059
15,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
PEPSIFIRE12
Gilgamesh
15
9 / 2 / 5
10,815
832
10,193
13,056
9,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
15
6 / 3 / 7
10,260
789
11,113
7,298
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
15
15
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
0
15
7.5
L
2
8
3
0.44
L
Tiamat
1
6
4
0.5
W
Gilgamesh
PEPSIFIRE12
Gilgamesh
9
2
5
5.75
L
Hou Yi
2
1
2
3
W
Zeus
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,750
Damage
26,583
31,434
Taken
37,413
19,467
Mitigated
27,460
2,164
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,277
1,069
823
8,645
17,059
15,060
720
3,819
12,973
24,161
0
L
7,231
1,830
0
443
14,885
11,830
0
7,317
7,568
0
13,636
L
Tiamat
8,379
902
0
818
9,290
5,183
0
6,170
3,120
32,705
0
W
Gilgamesh
PEPSIFIRE12
Gilgamesh
10,193
2,502
561
2,975
13,056
9,655
501
2,279
10,629
5,790
31,973
L
Hou Yi
10,140
4,260
0
903
7,259
2,454
0
4,307
2,952
0
33,311
W
Zeus
11,113
1,599
0
2,077
7,298
2,745
1,116
1,654
5,432
50,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,139
Gold Earned
30,108
136
Minions Killed
179
0
Camps Cleared
0
631,421
Distance Traveled
749,604
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,033
695
4
0
0
244,561
0
L
Mulan
8,142
626
21
2
0
188,533
0
L
Tiamat
8,496
654
67
5
0
219,718
0
W
Gilgamesh
10,815
832
74
6
0
267,143
0
L
Hou Yi
8,501
654
48
4
0
223,170
4
W
Zeus
10,260
789
101
8
0
237,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role