Player Matchup

Artemis
Artemis
DanielLCrandall
Artemis
Level 63
God Stats
2W - 2L
1,570 SR
Queue Stats
94W - 80L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
Lianota
Sun Wukong
Level 93
God Stats
4W - 5L
1,543 SR
Queue Stats
78W - 69L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TinyBoiBinks
Morgan Le Fay
Level 43
God Stats
1W - 2L
1,464 SR
Queue Stats
74W - 49L
1,641 Elo+
Party 2
Team Averages
Level 66
1,526 SR
1,595 Elo+

VS

Team Averages
Level 75
1,689 SR
1,681 Elo+
Yemoja
Yemoja
Billyow
Yemoja
Level 18
God Stats
1W - 0L
1,891 SR
Queue Stats
4W - 0L
1,814 Elo+
Party 1
Cupid
Cupid
JulyKoko
Cupid
Level 85
God Stats
8W - 6L
1,573 SR
Queue Stats
26W - 28L
1,527 Elo+
Party 1
Agni
Agni
superajke777
Agni
Level 123
God Stats
2W - 2L
1,605 SR
Queue Stats
37W - 24L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
9,489
593
10,183
12,542
4,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Lianota
Sun Wukong
15
4 / 1 / 4
10,429
652
9,194
11,716
12,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
TinyBoiBinks
Morgan Le Fay
15
5 / 6 / 4
10,397
650
17,005
15,518
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Billyow
Yemoja
15
4 / 0 / 5
11,418
714
6,100
16,011
17,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
JulyKoko
Cupid
14
3 / 3 / 4
10,472
655
5,640
14,599
5,462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 6 / 5
10,769
673
19,559
14,612
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
9
Kills
12
12
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Billyow
Yemoja
4
0
5
6.5
L
0
5
7
0.7
W
Cupid
JulyKoko
Cupid
3
3
4
1.67
L
Sun Wukong
Lianota
Sun Wukong
4
1
4
6
L
Morgan Le Fay
TinyBoiBinks
Morgan Le Fay
5
6
4
1.17
W
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,382
Damage
31,299
39,776
Taken
45,222
22,699
Mitigated
28,866
6,702
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Billyow
Yemoja
6,100
744
3,141
3,408
16,011
17,860
226
6,354
9,225
14,748
0
L
10,183
4,656
0
2,112
12,542
4,869
789
7,909
4,633
0
40,994
W
Cupid
JulyKoko
Cupid
5,640
2,708
1,069
3,547
14,599
5,462
1,876
4,461
9,892
0
38,360
L
Sun Wukong
Lianota
Sun Wukong
9,194
1,519
236
1,500
11,716
12,088
0
7,618
4,098
0
27,055
L
Morgan Le Fay
TinyBoiBinks
Morgan Le Fay
17,005
1,554
307
2,547
15,518
5,742
126
10,132
5,386
51,948
0
W
19,559
2,024
556
3,419
14,612
5,544
1,082
5,138
9,100
62,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
32,659
180
Minions Killed
149
0
Camps Cleared
0
807,529
Distance Traveled
841,913
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,418
714
14
1
0
274,737
0
L
Artemis
9,489
593
71
4
0
249,879
2
W
Cupid
10,472
655
65
4
0
297,493
3
L
Sun Wukong
10,429
652
38
2
0
281,871
1
L
Morgan Le Fay
10,397
650
71
4
0
275,779
3
W
Agni
10,769
673
70
4
0
269,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role