Player Matchup

Loki
Loki
Alucard NJ
Loki
Level 142
God Stats
86W - 59L
1,591 SR
Queue Stats
246W - 239L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
CNINJa6322
Kukulkan
Level 48
God Stats
24W - 14L
1,606 SR
Queue Stats
109W - 83L
1,647 Elo+
Party 2
Bellona
Bellona
GeN x CRoNiN
Bellona
Level 101
God Stats
111W - 78L
1,682 SR
Queue Stats
821W - 493L
1,641 Elo+
Party 2
Geb
Geb
JakDaCreeper
Geb
Level 158
God Stats
187W - 109L
1,735 SR
Queue Stats
1,169W - 709L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
UO Reaper
Nu Wa
Level 102
God Stats
22W - 12L
1,794 SR
Queue Stats
100W - 86L
1,508 Elo+
Party 2
Team Averages
Level 110
1,681 SR
1,597 Elo+

VS

Team Averages
Level 37
1,551 SR
1,537 Elo+
Mulan
Mulan
Nunuzungis
Mulan
Level 40
God Stats
47W - 34L
1,575 SR
Queue Stats
112W - 102L
1,563 Elo+
Party 3
Danzaburou
Danzaburou
UDeadNotMe
Danzaburou
Level 45
God Stats
1W - 3L
1,475 SR
Queue Stats
20W - 21L
1,492 Elo+
Party 1
Hera
Hera
W1maike1W
Hera
Level 23
God Stats
3W - 3L
1,558 SR
Queue Stats
38W - 34L
1,540 Elo+
Party 1
Da Ji
Da Ji
marco phoniex
Da Ji
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,504 Elo+
Solo
Heimdallr
Heimdallr
xWolfHound
Heimdallr
Level 35
God Stats
13W - 7L
1,648 SR
Queue Stats
114W - 93L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 7
10,955
1,096
9,510
4,326
1,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
CNINJa6322
Kukulkan
17
6 / 3 / 11
10,905
1,091
27,902
7,116
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
GeN x CRoNiN
Bellona
16
4 / 1 / 3
10,797
1,080
10,073
11,943
10,844
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 2 / 14
11,005
1,101
19,825
16,190
18,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
UO Reaper
Nu Wa
17
2 / 2 / 14
9,965
997
19,351
4,395
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

262

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
0 / 3 / 5
9,873
987
3,756
18,988
17,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
UDeadNotMe
Danzaburou
16
3 / 5 / 5
9,974
997
10,872
20,287
6,520
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hera
15
2 / 2 / 3
9,148
915
11,800
12,494
6,186
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 5
9,588
959
3,073
16,675
9,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
xWolfHound
Heimdallr
15
1 / 8 / 5
10,259
1,026
9,774
22,397
7,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
23
Kills
8
8
Deaths
23
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
W
Kukulkan
CNINJa6322
Kukulkan
6
3
11
3.83
W
Bellona
GeN x CRoNiN
Bellona
4
1
3
5.5
W
4
2
14
5.5
L
Mulan
0
3
5
0.83
L
Danzaburou
UDeadNotMe
Danzaburou
3
5
5
1.1
W
Nu Wa
UO Reaper
Nu Wa
2
2
14
4.5
L
Hera
2
2
3
1.75
L
2
5
5
0.9
L
Heimdallr
xWolfHound
Heimdallr
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,661
Damage
39,275
43,970
Taken
90,841
36,235
Mitigated
47,615
1,585
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,510
1,908
0
233
4,326
1,780
0
547
3,779
0
34,653
W
Kukulkan
CNINJa6322
Kukulkan
27,902
2,232
0
403
7,116
3,039
0
1,238
5,878
49,963
0
W
Bellona
GeN x CRoNiN
Bellona
10,073
1,504
0
174
11,943
10,844
0
2,672
9,271
4,388
21,638
W
19,825
1,063
0
775
16,190
18,890
0
6,733
9,457
31,362
0
L
Mulan
3,756
544
0
4,604
18,988
17,835
0
13,742
4,984
215
16,664
L
Danzaburou
UDeadNotMe
Danzaburou
10,872
4,395
0
3,080
20,287
6,520
0
14,897
5,278
0
45,660
W
Nu Wa
UO Reaper
Nu Wa
19,351
5,532
0
0
4,395
1,682
0
825
3,570
29,763
0
L
Hera
11,800
3,426
0
630
12,494
6,186
0
9,881
2,401
28,802
0
L
3,073
352
0
0
16,675
9,288
0
12,356
4,042
0
13,555
L
Heimdallr
xWolfHound
Heimdallr
9,774
4,296
0
0
22,397
7,786
0
15,858
6,219
0
36,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,627
Gold Earned
48,842
203
Minions Killed
210
9
Camps Cleared
6
1,048,557
Distance Traveled
889,839
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,955
1,096
58
6
2
235,712
1
W
Kukulkan
10,905
1,091
61
6
1
174,900
1
W
Bellona
10,797
1,080
28
3
6
236,416
2
W
Geb
11,005
1,101
24
2
0
213,872
0
L
Mulan
9,873
987
25
3
0
183,005
0
L
Danzaburou
9,974
997
65
7
1
184,476
3
W
Nu Wa
9,965
997
32
3
0
187,657
0
L
Hera
9,148
915
37
4
0
158,904
0
L
Da Ji
9,588
959
28
3
3
196,325
0
L
Heimdallr
10,259
1,026
55
6
2
167,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role