Player Matchup

Sol
Sol
Herotaka
Sol
Level 145
God Stats
12W - 13L
1,424 SR
Queue Stats
477W - 388L
1,557 Elo+
Party 1
Sobek
Sobek
ObsidianOath
Sobek
Level 157
God Stats
6W - 5L
1,564 SR
Queue Stats
212W - 161L
1,586 Elo+
Party 1
King Arthur
King Arthur
Papaplur
King Arthur
Level 118
God Stats
20W - 9L
1,663 SR
Queue Stats
276W - 176L
1,573 Elo+
Party 1
Team Averages
Level 140
1,550 SR
1,572 Elo+

VS

Team Averages
Level 127
1,628 SR
1,575 Elo+
Ra
Ra
E--X--P--
Ra
Level 99
God Stats
2W - 1L
1,794 SR
Queue Stats
32W - 26L
1,600 Elo+
Party 2
Chaac
Chaac
ThisIsSeth2
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,584 Elo+
Party 2
Cupid
Cupid
sachmo1995
Cupid
Level 154
God Stats
2W - 1L
1,589 SR
Queue Stats
97W - 82L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
11,406
570
13,381
13,045
4,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 2 / 8
12,516
626
15,998
25,835
35,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Papaplur
King Arthur
18
7 / 3 / 3
12,553
628
14,563
17,158
15,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
11,340
567
10,254
13,098
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 3
11,210
561
17,028
20,087
20,417
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
15
1 / 4 / 4
11,411
571
13,230
14,502
5,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
11
Kills
6
6
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
2
1
3
3.5
W
2
2
8
3
W
King Arthur
Papaplur
King Arthur
7
3
3
2.83
L
2
3
3
1.17
L
Cupid
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,942
Damage
40,512
56,038
Taken
47,687
55,715
Mitigated
31,393
8,632
Healing
18,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,254
288
4,703
3,902
13,098
5,466
0
8,231
4,867
44,023
0
W
13,381
2,404
0
3,331
13,045
4,379
2,062
1,489
11,556
60,276
0
W
15,998
448
0
5,221
25,835
35,691
300
5,007
20,828
73,259
0
W
King Arthur
Papaplur
King Arthur
14,563
668
0
80
17,158
15,645
261
3,758
13,400
0
44,736
L
17,028
1,755
0
5,408
20,087
20,417
0
11,699
8,388
0
38,880
L
Cupid
13,230
7,803
776
3,845
14,502
5,510
336
9,449
5,053
0
45,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,475
Gold Earned
33,961
241
Minions Killed
201
0
Camps Cleared
0
1,097,590
Distance Traveled
974,506
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,340
567
96
5
0
329,948
4
W
Sol
11,406
570
102
5
0
361,280
0
W
Sobek
12,516
626
79
4
0
359,068
1
W
King Arthur
12,553
628
60
3
0
377,242
2
L
Chaac
11,210
561
27
1
0
357,263
5
L
Cupid
11,411
571
78
4
0
287,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role