Player Matchup

Artio
Artio
IcyTagz
Artio
Level 137
God Stats
13W - 9L
1,720 SR
Queue Stats
230W - 200L
1,639 Elo+
Party 1
Janus
Janus
Luxkky-
Janus
Level 124
God Stats
11W - 12L
1,584 SR
Queue Stats
149W - 136L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
SJPN82
Cthulhu
Level 25
God Stats
4W - 0L
1,653 SR
Queue Stats
5W - 1L
1,643 Elo+
Party 1
Osiris
Osiris
Water-Kin
Osiris
Level 125
God Stats
5W - 5L
1,604 SR
Queue Stats
163W - 153L
1,605 Elo+
Party 1
Jing Wei
Jing Wei
cboss-savage
Jing Wei
Level 128
God Stats
4W - 4L
1,591 SR
Queue Stats
243W - 208L
1,614 Elo+
Party 1
Team Averages
Level 108
1,631 SR
1,622 Elo+

VS

Team Averages
Level 91
1,561 SR
1,451 Elo+
Artemis
Artemis
Arman2bleaa
Artemis
Level 106
God Stats
21W - 17L
1,640 SR
Queue Stats
246W - 256L
1,467 Elo+
Party 2
Bakasura
Bakasura
BlackHawk1143
Bakasura
Level 98
God Stats
11W - 10L
1,416 SR
Queue Stats
466W - 408L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
XxJonathanxX935
Zhong Kui
Level 108
God Stats
26W - 17L
1,552 SR
Queue Stats
242W - 217L
1,461 Elo+
Party 2
Janus
Janus
ZzVicente
Janus
Level 101
God Stats
15W - 12L
1,572 SR
Queue Stats
124W - 115L
1,465 Elo+
Party 2
Vamana
Vamana
xDEADLYxTWIST
Vamana
Level 44
God Stats
0W - 1L
1,623 SR
Queue Stats
33W - 34L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
IcyTagz
Artio
20
19 / 0 / 11
14,472
629
23,960
25,066
21,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Luxkky-
Janus
19
2 / 2 / 15
12,843
558
11,273
14,624
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SJPN82
Cthulhu
17
10 / 0 / 9
11,774
512
11,532
21,707
14,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
Water-Kin
Osiris
20
7 / 3 / 9
13,833
601
12,699
16,188
20,878
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
cboss-savage
Jing Wei
20
5 / 1 / 9
13,516
588
10,033
15,221
6,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arman2bleaa
Artemis
14
0 / 11 / 1
8,790
382
4,438
18,483
5,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
BlackHawk1143
Bakasura
17
4 / 11 / 1
10,891
474
10,858
21,285
9,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
XxJonathanxX935
Zhong Kui
15
0 / 9 / 3
9,821
427
13,524
18,052
10,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
ZzVicente
Janus
13
1 / 8 / 1
8,489
369
10,694
14,317
4,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 1
9,669
420
4,830
18,668
11,769
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
13
43
Kills
6
6
Deaths
43
53
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Arman2bleaa
Artemis
0
11
1
0.05
L
Bakasura
BlackHawk1143
Bakasura
4
11
1
0.41
W
Artio
IcyTagz
Artio
19
0
11
24.5
W
Janus
Luxkky-
Janus
2
2
15
4.75
W
Cthulhu
SJPN82
Cthulhu
10
0
9
14.5
W
Osiris
Water-Kin
Osiris
7
3
9
3.83
L
Zhong Kui
XxJonathanxX935
Zhong Kui
0
9
3
0.17
L
Janus
ZzVicente
Janus
1
8
1
0.19
W
Jing Wei
cboss-savage
Jing Wei
5
1
9
9.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,497
Damage
44,344
92,806
Taken
90,805
67,818
Mitigated
40,946
37,755
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Arman2bleaa
Artemis
4,438
2,152
0
2,927
18,483
5,106
0
11,855
6,628
0
58,618
L
Bakasura
BlackHawk1143
Bakasura
10,858
6,356
0
2,625
21,285
9,424
0
9,592
11,693
0
62,242
W
Artio
IcyTagz
Artio
23,960
3,427
3,079
13,593
25,066
21,452
567
7,546
16,658
107,772
0
W
Janus
Luxkky-
Janus
11,273
738
0
2,565
14,624
5,263
1,356
4,504
9,595
99,676
0
W
Cthulhu
SJPN82
Cthulhu
11,532
638
1,293
8,754
21,707
14,037
87
5,632
15,462
41,416
0
W
Osiris
Water-Kin
Osiris
12,699
4,348
0
4,038
16,188
20,878
2,729
3,551
12,037
278
94,143
L
Zhong Kui
XxJonathanxX935
Zhong Kui
13,524
555
0
4,181
18,052
10,601
0
10,325
7,727
59,853
0
L
Janus
ZzVicente
Janus
10,694
689
0
1,896
14,317
4,046
0
10,462
3,855
40,556
0
W
Jing Wei
cboss-savage
Jing Wei
10,033
6,479
0
4,433
15,221
6,188
6,906
2,163
12,874
0
118,043
L
4,830
2,096
0
3,690
18,668
11,769
848
5,204
13,464
0
56,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,438
Gold Earned
47,660
710
Minions Killed
516
0
Camps Cleared
0
2,373,503
Distance Traveled
2,020,613
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,790
382
101
4
0
329,305
2
L
Bakasura
10,891
474
113
5
0
445,916
1
W
Artio
14,472
629
149
6
0
521,828
0
W
Janus
12,843
558
175
8
0
503,129
13
W
Cthulhu
11,774
512
40
2
0
445,714
0
W
Osiris
13,833
601
150
7
0
456,086
0
L
Zhong Kui
9,821
427
138
6
0
398,685
0
L
Janus
8,489
369
53
2
0
418,419
3
W
Jing Wei
13,516
588
196
9
0
446,746
4
L
Vamana
9,669
420
111
5
0
428,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role