Player Matchup

Ymir
Ymir
BabyCruncher
Ymir
Level 22
God Stats
7W - 1L
1,500 SR
Queue Stats
44W - 36L
1,349 Elo+
Party 1
Nox
Nox
Midot
Nox
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 16L
1,394 Elo+
Party 1
Thor
Thor
Sindred
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,751 Elo+
Party 1
Izanami
Izanami
YourBronzeHero
Izanami
Level 16
God Stats
5W - 3L
1,814 SR
Queue Stats
56W - 45L
1,381 Elo+
Party 1
Arachne
Arachne
kylehella
Arachne
Level 27
God Stats
5W - 1L
1,767 SR
Queue Stats
54W - 60L
1,366 Elo+
Solo
Team Averages
Level 21
1,616 SR
1,448 Elo+

VS

Team Averages
Level 16
1,483 SR
1,350 Elo+
Sobek
Sobek
Buddler
Sobek
Level 29
God Stats
8W - 9L
1,511 SR
Queue Stats
38W - 47L
1,436 Elo+
Solo
Bellona
Bellona
DiegoGames14609
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 81L
1,394 Elo+
Party 2
Set
Set
GrungyUser07
Set
Level 22
God Stats
0W - 3L
1,272 SR
Queue Stats
24W - 26L
1,280 Elo+
Party 2
Baba Yaga
Baba Yaga
InNFeECTionZz
Baba Yaga
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,250 Elo+
Party 2
Nu Wa
Nu Wa
PuckMyFussee
Nu Wa
Level 18
God Stats
2W - 2L
1,631 SR
Queue Stats
78W - 89L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 20
8,148
479
8,266
13,810
7,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
Midot
Nox
13
6 / 2 / 17
8,631
508
7,615
7,939
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Sindred
Thor
12
4 / 4 / 9
8,039
473
7,671
8,230
3,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
17 / 0 / 8
9,743
573
16,133
8,238
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
kylehella
Arachne
16
5 / 3 / 13
9,735
573
10,843
13,405
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Buddler
Sobek
11
3 / 6 / 1
7,976
469
4,061
17,852
16,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 10 / 1
5,682
334
2,617
11,264
4,509
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 2
7,938
467
5,156
10,978
4,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
InNFeECTionZz
Baba Yaga
9
1 / 10 / 4
6,559
386
4,671
10,234
2,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 8 / 1
7,239
426
10,952
14,399
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
18
36
Kills
9
11
Deaths
36
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
20
7
L
Sobek
Buddler
Sobek
3
6
1
0.58
L
0
10
1
0.05
L
2
2
2
1.5
L
Baba Yaga
InNFeECTionZz
Baba Yaga
1
10
4
0.3
W
Nox
Midot
Nox
6
2
17
7.25
L
3
8
1
0.44
W
Thor
Sindred
Thor
4
4
9
2.13
W
17
0
8
21
W
Arachne
kylehella
Arachne
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,528
Damage
27,457
51,622
Taken
64,727
25,996
Mitigated
32,148
15,302
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,266
2,705
242
4,064
13,810
7,607
705
5,895
7,915
37,455
0
L
Sobek
Buddler
Sobek
4,061
494
0
3,909
17,852
16,313
300
5,231
12,434
18,190
0
L
2,617
404
0
0
11,264
4,509
0
3,428
7,788
0
13,735
L
5,156
1,991
100
2,213
10,978
4,548
0
1,048
9,848
0
51,534
L
Baba Yaga
InNFeECTionZz
Baba Yaga
4,671
1,008
0
815
10,234
2,763
0
3,383
6,745
11,925
0
W
Nox
Midot
Nox
7,615
2,227
0
827
7,939
4,343
1,033
4,380
3,559
29,808
0
L
10,952
2,157
0
3,792
14,399
4,015
364
2,791
11,608
47,268
0
W
Thor
Sindred
Thor
7,671
2,005
0
750
8,230
3,538
528
3,159
5,071
0
32,057
W
16,133
13,711
0
4,503
8,238
3,187
3,851
2,444
5,794
0
66,835
W
Arachne
kylehella
Arachne
10,843
7,818
0
4,916
13,405
7,321
520
3,806
9,599
0
70,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
35,394
365
Minions Killed
233
0
Camps Cleared
0
1,448,228
Distance Traveled
1,395,877
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,148
479
58
3
0
288,924
1
L
Sobek
7,976
469
24
1
0
295,471
1
L
Bellona
5,682
334
27
2
0
290,474
0
L
Set
7,938
467
100
6
0
317,946
3
L
Baba Yaga
6,559
386
8
0
0
267,694
1
W
Nox
8,631
508
41
2
0
255,347
0
L
Nu Wa
7,239
426
74
4
0
224,292
4
W
Thor
8,039
473
50
3
0
280,042
2
W
Izanami
9,743
573
109
6
0
294,097
2
W
Arachne
9,735
573
107
6
0
329,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role