Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BlueAssasin-21
Bellona
Level 107
God Stats
25W - 22L
1,529 SR
Queue Stats
420W - 413L
1,513 Elo+
Party 2
Cabrakan
Cabrakan
DocFU
Cabrakan
Level 40
God Stats
14W - 13L
1,215 SR
Queue Stats
162W - 185L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Lioness1409
Danzaburou
Level 106
God Stats
26W - 16L
1,587 SR
Queue Stats
282W - 249L
1,483 Elo+
Party 2
Achilles
Achilles
coolshadow_21
Achilles
Level 120
God Stats
19W - 4L
1,860 SR
Queue Stats
346W - 331L
1,490 Elo+
Party 2
Team Averages
Level 104
1,538 SR
1,475 Elo+

VS

Team Averages
Level 82
1,520 SR
1,438 Elo+
Da Ji
Da Ji
DiscountDirt
Da Ji
Level 66
God Stats
1W - 4L
1,294 SR
Queue Stats
119W - 114L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImpulseCR
Morgan Le Fay
Level 69
God Stats
3W - 6L
1,366 SR
Queue Stats
24W - 42L
1,363 Elo+
Party 1
Yemoja
Yemoja
KombatMedic99
Yemoja
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,346 Elo+
Party 1
Bellona
Bellona
ParkerV1
Bellona
Level 62
God Stats
11W - 11L
1,937 SR
Queue Stats
180W - 207L
1,500 Elo+
Solo
Chernobog
Chernobog
npcwizard
Chernobog
Level 105
God Stats
0W - 4L
1,504 SR
Queue Stats
131W - 152L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
8 / 4 / 7
10,296
644
13,335
8,848
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 5
10,121
633
5,551
13,185
11,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
DocFU
Cabrakan
12
0 / 1 / 5
8,318
520
1,873
11,490
9,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Lioness1409
Danzaburou
14
1 / 2 / 4
8,949
559
5,938
10,225
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
coolshadow_21
Achilles
15
10 / 3 / 5
9,909
619
8,550
9,934
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,007
500
3,533
11,519
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ImpulseCR
Morgan Le Fay
11
1 / 7 / 4
7,015
438
7,833
10,087
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 3 / 7
7,825
489
3,923
9,571
7,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
ParkerV1
Bellona
14
7 / 3 / 3
8,789
549
9,078
13,294
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
npcwizard
Chernobog
13
3 / 4 / 5
8,073
505
7,082
9,709
3,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
21
Kills
13
13
Deaths
22
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
4
7
2.88
W
2
3
5
1.5
L
1
5
4
0.6
W
Cabrakan
DocFU
Cabrakan
0
1
5
2.5
L
Morgan Le Fay
ImpulseCR
Morgan Le Fay
1
7
4
0.43
L
1
3
7
1.5
W
Danzaburou
Lioness1409
Danzaburou
1
2
4
1.5
L
Bellona
ParkerV1
Bellona
7
3
3
2.83
W
Achilles
coolshadow_21
Achilles
10
3
5
4.17
L
Chernobog
npcwizard
Chernobog
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,247
Damage
31,449
53,682
Taken
54,180
32,287
Mitigated
27,987
11,676
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
13,335
1,864
0
1,276
8,848
3,285
0
2,256
6,432
63,252
894
W
5,551
1,256
0
4,260
13,185
11,721
2,324
2,379
10,662
0
70,391
L
3,533
575
0
4,720
11,519
3,888
0
1,819
9,696
0
52,178
W
Cabrakan
DocFU
Cabrakan
1,873
181
0
1,892
11,490
9,872
682
2,124
9,309
18,531
0
L
Morgan Le Fay
ImpulseCR
Morgan Le Fay
7,833
650
0
1,675
10,087
3,515
0
3,976
6,111
34,004
0
L
3,923
689
1,355
638
9,571
7,899
0
2,483
6,723
13,049
0
W
Danzaburou
Lioness1409
Danzaburou
5,938
1,688
0
3,409
10,225
3,634
4,014
1,759
8,396
0
64,455
L
Bellona
ParkerV1
Bellona
9,078
2,317
0
2,884
13,294
9,090
0
4,809
8,453
0
40,778
W
Achilles
coolshadow_21
Achilles
8,550
2,789
0
839
9,934
3,775
0
2,625
7,127
0
50,987
L
Chernobog
npcwizard
Chernobog
7,082
4,027
0
1,534
9,709
3,595
690
1,532
8,169
0
51,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,593
Gold Earned
39,709
470
Minions Killed
327
0
Camps Cleared
0
1,554,055
Distance Traveled
1,501,892
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,296
644
114
7
0
302,416
5
W
Bellona
10,121
633
147
9
0
308,798
5
L
Da Ji
8,007
500
93
6
0
340,529
0
W
Cabrakan
8,318
520
25
2
0
298,518
3
L
Morgan Le Fay
7,015
438
57
4
0
258,695
6
L
Yemoja
7,825
489
16
1
0
286,357
3
W
Danzaburou
8,949
559
108
7
0
292,865
8
L
Bellona
8,789
549
72
5
0
345,447
5
W
Achilles
9,909
619
76
5
0
351,458
0
L
Chernobog
8,073
505
89
6
0
270,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role