Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
FullMetalBitsh
Chernobog
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 76L
1,423 Elo+
Party 3
Loki
Loki
JusCallMePsi
Loki
Level 20
God Stats
1W - 2L
1,366 SR
Queue Stats
31W - 28L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
LARGEDAVIS
Gilgamesh
Level 12
God Stats
10W - 7L
1,490 SR
Queue Stats
144W - 130L
1,439 Elo+
Party 1
Discordia
Discordia
QcTheAngels833
Discordia
Level 36
God Stats
7W - 3L
1,717 SR
Queue Stats
59W - 55L
1,468 Elo+
Party 3
Team Averages
Level 30
1,515 SR
1,460 Elo+

VS

Team Averages
Level 14
1,582 SR
1,543 Elo+
Gilgamesh
Gilgamesh
FreeMarMar
Gilgamesh
Level 8
God Stats
1W - 4L
1,494 SR
Queue Stats
10W - 9L
1,602 Elo+
Party 2
Kuzenbo
Kuzenbo
Rager275
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
YoungSimpOVO
Apollo
Level 11
God Stats
17W - 13L
1,572 SR
Queue Stats
20W - 17L
1,602 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Yuckus
Morgan Le Fay
Level 18
God Stats
2W - 7L
1,553 SR
Queue Stats
37W - 26L
1,602 Elo+
Party 2
Olorun
Olorun
sleepIess
Olorun
Level 28
God Stats
2W - 1L
1,790 SR
Queue Stats
21W - 21L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 2 / 17
8,974
561
5,307
11,512
10,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
FullMetalBitsh
Chernobog
15
10 / 1 / 9
9,738
609
9,397
8,869
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
15 / 2 / 6
10,539
659
12,948
12,391
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
LARGEDAVIS
Gilgamesh
15
7 / 3 / 14
9,087
568
9,360
16,358
11,964
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
QcTheAngels833
Discordia
15
9 / 4 / 14
9,730
608
15,866
9,270
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FreeMarMar
Gilgamesh
9
1 / 7 / 2
6,369
398
6,400
13,740
8,087
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
Rager275
Kuzenbo
10
1 / 9 / 4
7,556
472
2,510
13,189
13,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
13
4 / 10 / 4
8,713
545
10,323
14,761
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Yuckus
Morgan Le Fay
11
2 / 9 / 4
7,399
462
9,726
12,793
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
sleepIess
Olorun
14
4 / 8 / 2
9,082
568
9,345
16,195
6,736
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
42
Kills
12
12
Deaths
43
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
2
17
4.75
L
Gilgamesh
FreeMarMar
Gilgamesh
1
7
2
0.29
W
Chernobog
FullMetalBitsh
Chernobog
10
1
9
14.5
W
15
2
6
9
W
Gilgamesh
LARGEDAVIS
Gilgamesh
7
3
14
4.67
W
Discordia
QcTheAngels833
Discordia
9
4
14
4
L
Kuzenbo
Rager275
Kuzenbo
1
9
4
0.33
L
Apollo
4
10
4
0.6
L
Morgan Le Fay
Yuckus
Morgan Le Fay
2
9
4
0.44
L
Olorun
sleepIess
Olorun
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,878
Damage
38,304
58,400
Taken
70,678
34,343
Mitigated
36,706
8,609
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,307
1,143
0
510
11,512
10,424
108
2,756
8,756
30,398
0
L
Gilgamesh
FreeMarMar
Gilgamesh
6,400
904
0
102
13,740
8,087
144
4,089
9,490
9,797
15,081
W
Chernobog
FullMetalBitsh
Chernobog
9,397
6,656
0
3,755
8,869
3,295
1,252
1,928
6,941
0
52,387
W
12,948
4,572
0
482
12,391
5,266
162
5,512
6,879
0
72,173
W
Gilgamesh
LARGEDAVIS
Gilgamesh
9,360
2,440
0
1,414
16,358
11,964
812
7,781
8,577
0
36,747
W
Discordia
QcTheAngels833
Discordia
15,866
1,868
0
2,448
9,270
3,394
958
5,516
3,754
53,519
0
L
Kuzenbo
Rager275
Kuzenbo
2,510
938
0
0
13,189
13,897
459
4,119
8,775
8,613
0
L
Apollo
10,323
5,971
0
2,302
14,761
4,152
940
3,298
11,230
0
37,228
L
Morgan Le Fay
Yuckus
Morgan Le Fay
9,726
807
50
1,132
12,793
3,834
494
3,021
9,604
41,414
0
L
Olorun
sleepIess
Olorun
9,345
4,924
0
4,617
16,195
6,736
784
5,349
10,338
49,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,068
Gold Earned
39,119
396
Minions Killed
252
0
Camps Cleared
0
1,524,946
Distance Traveled
1,323,207
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,974
561
21
1
0
302,358
5
L
Gilgamesh
6,369
398
28
2
0
291,267
0
W
Chernobog
9,738
609
96
6
0
291,010
0
W
Loki
10,539
659
106
7
0
321,859
1
W
Gilgamesh
9,087
568
61
4
0
318,980
2
W
Discordia
9,730
608
112
7
0
290,739
2
L
Kuzenbo
7,556
472
12
1
0
261,730
0
L
Apollo
8,713
545
55
3
0
277,097
0
L
Morgan Le Fay
7,399
462
63
4
0
273,674
0
L
Olorun
9,082
568
94
6
0
219,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role