Player Matchup

Danzaburou
Danzaburou
Akathris
Danzaburou
Level 18
God Stats
8W - 5L
1,736 SR
Queue Stats
17W - 12L
1,802 Elo+
Party 2
Guan Yu
Guan Yu
Alpharius194
Guan Yu
Level 29
God Stats
3W - 1L
1,933 SR
Queue Stats
80W - 68L
1,594 Elo+
Solo
Chang'e
Chang'e
GarysShell
Chang'e
Level 28
God Stats
1W - 2L
1,781 SR
Queue Stats
119W - 98L
1,559 Elo+
Solo
Ullr
Ullr
SmitePlayer72
Ullr
Level 23
God Stats
4W - 1L
1,944 SR
Queue Stats
60W - 34L
1,686 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YEYEXx793
Morgan Le Fay
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 9L
1,698 Elo+
Solo
Team Averages
Level 21
1,779 SR
1,668 Elo+

VS

Team Averages
Level 22
1,679 SR
1,571 Elo+
Artemis
Artemis
Fivedorra
Artemis
Level 16
God Stats
3W - 0L
1,846 SR
Queue Stats
5W - 3L
1,536 Elo+
Party 1
Zeus
Zeus
Mokerelli85
Zeus
Level 30
God Stats
21W - 11L
1,787 SR
Queue Stats
769W - 732L
1,579 Elo+
Solo
Chaac
Chaac
TheFatFreak
Chaac
Level 17
God Stats
4W - 3L
1,504 SR
Queue Stats
22W - 14L
1,592 Elo+
Party 1
Anubis
Anubis
deathtothesaint
Anubis
Level 24
God Stats
2W - 0L
1,757 SR
Queue Stats
7W - 3L
1,562 Elo+
Party 1
Sobek
Sobek
jarraul
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akathris
Danzaburou
20
8 / 8 / 18
16,988
1,133
26,666
41,781
18,184
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Alpharius194
Guan Yu
20
2 / 9 / 15
13,586
906
10,706
35,503
44,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
GarysShell
Chang'e
20
4 / 7 / 13
14,168
945
19,272
32,197
8,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 3 / 11
17,462
1,164
27,431
34,026
17,027
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
YEYEXx793
Morgan Le Fay
20
5 / 11 / 10
13,823
922
24,445
28,402
10,597
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fivedorra
Artemis
20
3 / 7 / 22
14,068
938
23,303
18,860
7,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
28 / 5 / 7
20,639
1,376
86,185
21,790
9,275
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 6 / 34
14,707
980
25,692
26,990
26,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 4 / 21
14,638
976
14,946
15,510
8,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
jarraul
Sobek
20
2 / 8 / 24
13,718
915
14,497
30,821
28,762
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
146
30
Kills
38
38
Deaths
30
67
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Akathris
Danzaburou
8
8
18
2.13
L
Guan Yu
Alpharius194
Guan Yu
2
9
15
1.06
W
Artemis
Fivedorra
Artemis
3
7
22
2
L
Chang'e
GarysShell
Chang'e
4
7
13
1.5
W
28
5
7
6.3
L
11
3
11
5.5
W
0
6
34
2.83
L
Morgan Le Fay
YEYEXx793
Morgan Le Fay
5
11
10
0.91
W
5
4
21
3.88
W
Sobek
jarraul
Sobek
2
8
24
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,520
Damage
164,623
171,909
Taken
113,971
98,942
Mitigated
80,049
35,983
Healing
34,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Akathris
Danzaburou
26,666
10,364
0
2,829
41,781
18,184
0
32,580
9,190
2,997
43,807
L
Guan Yu
Alpharius194
Guan Yu
10,706
1,688
7,152
4,993
35,503
44,720
0
22,603
12,841
0
21,979
W
Artemis
Fivedorra
Artemis
23,303
12,531
0
3,169
18,860
7,514
0
6,590
12,148
0
45,711
L
Chang'e
GarysShell
Chang'e
19,272
2,211
9,844
9,912
32,197
8,414
0
21,234
10,843
51,791
0
W
86,185
8,110
908
8,550
21,790
9,275
0
5,310
16,380
123,291
0
L
27,431
13,766
0
586
34,026
17,027
0
20,824
12,892
8,208
68,204
W
25,692
2,476
0
9,174
26,990
26,322
0
14,291
12,277
610
49,649
L
Morgan Le Fay
YEYEXx793
Morgan Le Fay
24,445
2,816
0
667
28,402
10,597
0
18,997
9,405
52,522
0
W
14,946
325
0
5,932
15,510
8,176
0
5,659
9,777
49,575
0
W
Sobek
jarraul
Sobek
14,497
517
0
6,281
30,821
28,762
0
17,428
13,007
27,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,027
Gold Earned
77,770
304
Minions Killed
301
11
Camps Cleared
10
1,435,185
Distance Traveled
1,293,907
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,988
1,133
45
3
2
290,096
2
L
Guan Yu
13,586
906
27
2
1
298,760
0
W
Artemis
14,068
938
53
4
0
224,875
1
L
Chang'e
14,168
945
93
6
1
297,595
0
W
Zeus
20,639
1,376
75
5
5
254,469
0
L
Ullr
17,462
1,164
79
5
7
303,819
0
W
Chaac
14,707
980
58
4
1
296,671
0
L
Morgan Le Fay
13,823
922
60
4
0
244,915
0
W
Anubis
14,638
976
87
6
4
255,622
0
W
Sobek
13,718
915
28
2
0
262,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role