Player Matchup

Ra
Ra
Hawkeyeredtails
Ra
Level 47
God Stats
0W - 1L
1,732 SR
Queue Stats
81W - 110L
1,421 Elo+
Party 2
Da Ji
Da Ji
Sasuke Khan
Da Ji
Level 59
God Stats
5W - 6L
1,442 SR
Queue Stats
105W - 147L
1,326 Elo+
Party 2
Horus
Horus
Yttrddd
Horus
Level 15
God Stats
8W - 4L
1,593 SR
Queue Stats
16W - 16L
1,549 Elo+
Party 2
Team Averages
Level 40
1,589 SR
1,432 Elo+

VS

Team Averages
Level 136
1,616 SR
1,432 Elo+
Sun Wukong
Sun Wukong
ManuBygamer
Sun Wukong
Level 123
God Stats
2W - 1L
1,749 SR
Queue Stats
57W - 59L
1,498 Elo+
Party 1
Loki
Loki
SantiMonte18
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,435 Elo+
Party 1
Sol
Sol
lS4nT1
Sol
Level 156
God Stats
2W - 0L
1,600 SR
Queue Stats
9W - 7L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,746
583
6,627
9,273
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 5 / 1
9,923
662
5,946
11,765
4,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Yttrddd
Horus
13
1 / 5 / 4
9,275
618
3,527
11,549
11,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ManuBygamer
Sun Wukong
15
5 / 3 / 7
10,804
720
9,561
11,125
6,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 3 / 4
11,233
749
9,243
10,964
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
lS4nT1
Sol
15
2 / 0 / 7
10,089
673
8,755
7,309
2,126
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
14
14
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Sun Wukong
ManuBygamer
Sun Wukong
5
3
7
2.83
W
7
3
4
3
L
4
5
1
0.9
L
Horus
Yttrddd
Horus
1
5
4
0.6
W
Sol
lS4nT1
Sol
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,100
Damage
27,559
32,587
Taken
29,398
18,560
Mitigated
12,159
6,278
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,627
128
1,526
1,778
9,273
2,681
818
1,650
7,236
43,752
0
W
Sun Wukong
ManuBygamer
Sun Wukong
9,561
1,655
533
3,548
11,125
6,018
910
3,096
7,788
0
43,487
W
9,243
1,395
0
2,414
10,964
4,015
198
1,704
9,006
0
51,072
L
5,946
993
0
1,121
11,765
4,352
0
4,207
7,387
0
15,406
L
Horus
Yttrddd
Horus
3,527
1,768
689
1,164
11,549
11,527
257
2,898
8,260
0
12,453
W
Sol
lS4nT1
Sol
8,755
2,029
0
3,168
7,309
2,126
1,376
1,229
5,977
39,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
32,126
125
Minions Killed
198
0
Camps Cleared
0
690,679
Distance Traveled
882,334
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,746
583
82
5
0
212,990
3
W
Sun Wukong
10,804
720
50
3
0
284,604
2
W
Loki
11,233
749
85
6
0
292,454
4
L
Da Ji
9,923
662
18
1
0
243,981
1
L
Horus
9,275
618
25
2
0
233,708
4
W
Sol
10,089
673
63
4
0
305,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role