Player Matchup

Danzaburou
Danzaburou
BigGuyRy
Danzaburou
Level 86
God Stats
2W - 2L
1,130 SR
Queue Stats
381W - 281L
1,630 Elo+
Party 2
Ne Zha
Ne Zha
DaGuyBesideYou
Ne Zha
Level 44
God Stats
4W - 1L
1,938 SR
Queue Stats
321W - 139L
1,900 Elo+
Party 2
Agni
Agni
FromTheStruggle
Agni
Level 47
God Stats
1W - 1L
1,372 SR
Queue Stats
73W - 42L
1,686 Elo+
Solo
Cthulhu
Cthulhu
NavyBlu240
Cthulhu
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
359W - 378L
1,570 Elo+
Party 2
Fenrir
Fenrir
SuperbTortoise
Fenrir
Level 77
God Stats
12W - 7L
1,744 SR
Queue Stats
201W - 165L
1,685 Elo+
Party 2
Team Averages
Level 69
1,537 SR
1,694 Elo+

VS

Team Averages
Level 76
1,601 SR
1,684 Elo+
Gilgamesh
Gilgamesh
AdminOfMemePage
Gilgamesh
Level 135
God Stats
5W - 5L
1,638 SR
Queue Stats
248W - 203L
1,654 Elo+
Party 1
Thoth
Thoth
NotRalundr
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 51L
1,799 Elo+
Party 1
Achilles
Achilles
Puninstall
Achilles
Level 148
God Stats
79W - 80L
1,631 SR
Queue Stats
729W - 547L
1,705 Elo+
Party 3
Hou Yi
Hou Yi
StandardBean
Hou Yi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,736 Elo+
Solo
Pele
Pele
weszombie23
Pele
Level 26
God Stats
1W - 1L
1,737 SR
Queue Stats
41W - 47L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigGuyRy
Danzaburou
18
6 / 1 / 1
11,552
680
6,268
7,938
3,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 7
9,678
569
7,072
11,664
10,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 1 / 5
9,649
568
9,641
9,932
4,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
NavyBlu240
Cthulhu
13
0 / 6 / 1
7,633
449
3,387
13,121
14,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 2 / 4
8,839
520
6,842
10,716
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdminOfMemePage
Gilgamesh
15
4 / 3 / 4
10,172
598
11,514
12,059
8,557
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
13
3 / 4 / 0
8,917
525
3,255
7,782
2,235
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Puninstall
Achilles
14
3 / 2 / 0
8,119
478
7,524
10,691
6,165
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
14
1 / 6 / 1
8,284
487
5,138
10,998
3,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 4
8,111
477
3,480
10,100
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
18
Kills
12
12
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdminOfMemePage
Gilgamesh
4
3
4
2
W
Danzaburou
BigGuyRy
Danzaburou
6
1
1
6.5
W
4
2
7
3.75
W
3
1
5
5.5
W
Cthulhu
NavyBlu240
Cthulhu
0
6
1
0.08
L
Thoth
3
4
0
0.75
L
Achilles
Puninstall
Achilles
3
2
0
1.5
L
Hou Yi
1
6
1
0.25
W
5
2
4
3.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,210
Damage
30,911
53,371
Taken
51,630
36,163
Mitigated
24,350
17,146
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdminOfMemePage
Gilgamesh
11,514
4,318
0
1,314
12,059
8,557
0
4,202
7,857
4,595
51,283
W
Danzaburou
BigGuyRy
Danzaburou
6,268
2,654
0
4,300
7,938
3,025
1,803
191
7,698
0
105,495
W
7,072
1,296
0
1,814
11,664
10,578
0
1,548
9,913
0
44,952
W
9,641
1,487
0
6,610
9,932
4,498
490
598
8,850
73,515
0
W
Cthulhu
NavyBlu240
Cthulhu
3,387
355
0
1,946
13,121
14,029
72
470
12,435
36,664
0
L
Thoth
3,255
191
0
386
7,782
2,235
0
1,674
6,018
56,876
0
L
Achilles
Puninstall
Achilles
7,524
2,202
0
3,209
10,691
6,165
0
4,666
5,751
0
34,047
L
Hou Yi
5,138
1,479
0
1,830
10,998
3,098
0
723
10,275
0
51,164
W
6,842
1,282
0
2,476
10,716
4,033
382
1,446
9,070
0
38,366
L
3,480
571
0
2,815
10,100
4,295
321
1,763
8,337
0
52,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,351
Gold Earned
43,603
504
Minions Killed
503
0
Camps Cleared
0
1,667,755
Distance Traveled
1,556,981
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,172
598
110
6
0
313,034
3
W
Danzaburou
11,552
680
188
11
0
344,545
2
W
Ne Zha
9,678
569
52
3
0
352,373
7
W
Agni
9,649
568
143
8
0
325,286
10
W
Cthulhu
7,633
449
61
4
0
275,948
0
L
Thoth
8,917
525
113
7
0
317,874
0
L
Achilles
8,119
478
70
4
0
348,105
5
L
Hou Yi
8,284
487
111
7
0
271,188
3
W
Fenrir
8,839
520
60
4
0
369,603
7
L
Pele
8,111
477
99
6
0
306,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role