Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Asura_World
Ao Kuang
Level 50
God Stats
75W - 46L
1,642 SR
Queue Stats
309W - 261L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
LeNix_Tweak
Nu Wa
Level 63
God Stats
24W - 28L
1,503 SR
Queue Stats
410W - 371L
1,541 Elo+
Party 2
Arachne
Arachne
SpiderMonky2003
Arachne
Level 64
God Stats
27W - 13L
1,668 SR
Queue Stats
416W - 370L
1,509 Elo+
Party 2
Chernobog
Chernobog
tijverwest
Chernobog
Level 18
God Stats
4W - 6L
1,507 SR
Queue Stats
39W - 20L
1,606 Elo+
Party 2
Team Averages
Level 51
1,564 SR
1,537 Elo+

VS

Team Averages
Level 44
1,465 SR
1,307 Elo+
Janus
Janus
HvSxRoyal_
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 565L
1,282 Elo+
Party 1
Anhur
Anhur
Scorpio542
Anhur
Level 27
God Stats
3W - 7L
1,564 SR
Queue Stats
314W - 386L
1,247 Elo+
Party 1
Fenrir
Fenrir
celines5
Fenrir
Level 29
God Stats
11W - 23L
1,569 SR
Queue Stats
222W - 265L
1,380 Elo+
Party 1
Chaac
Chaac
death112405
Chaac
Level 60
God Stats
23W - 13L
1,367 SR
Queue Stats
355W - 437L
1,370 Elo+
Party 1
Jormungandr
Jormungandr
godzilla762
Jormungandr
Level 48
God Stats
32W - 48L
1,324 SR
Queue Stats
347W - 450L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 2 / 9
7,599
507
8,121
10,349
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Asura_World
Ao Kuang
14
2 / 1 / 3
8,037
536
6,219
14,129
5,637
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
9 / 0 / 2
9,740
649
9,385
4,395
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 1 / 3
8,461
564
10,452
9,763
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
tijverwest
Chernobog
11
6 / 3 / 5
7,481
499
8,677
8,215
2,783
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 7 / 2
6,592
439
1,827
8,575
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
9
2 / 7 / 3
6,129
409
4,393
10,681
2,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
celines5
Fenrir
9
1 / 7 / 3
6,230
415
4,039
9,687
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 3 / 0
7,060
471
10,503
13,815
7,829
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
godzilla762
Jormungandr
9
2 / 4 / 4
6,197
413
5,084
11,056
7,427
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
28
Kills
7
7
Deaths
28
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
9
3.75
W
Ao Kuang
Asura_World
Ao Kuang
2
1
3
3.5
L
Janus
1
7
2
0.29
W
9
0
2
10
L
Anhur
2
7
3
0.5
W
8
1
3
9.5
L
Fenrir
celines5
Fenrir
1
7
3
0.36
L
1
3
0
0.33
L
Jormungandr
godzilla762
Jormungandr
2
4
4
1
W
Chernobog
tijverwest
Chernobog
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,854
Damage
25,846
46,851
Taken
53,814
23,022
Mitigated
22,032
21,539
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,121
1,003
0
3,320
10,349
8,289
607
3,100
7,249
24,137
0
W
Ao Kuang
Asura_World
Ao Kuang
6,219
1,444
0
7,944
14,129
5,637
94
0
14,129
36,934
0
L
Janus
1,827
140
0
558
8,575
1,229
196
6,224
2,351
34,995
0
W
9,385
2,201
0
2,757
4,395
1,605
1,788
835
3,560
66,192
0
L
Anhur
4,393
1,997
0
1,530
10,681
2,633
693
3,171
7,510
0
32,234
W
10,452
7,688
0
4,367
9,763
4,708
0
802
8,961
0
60,615
L
Fenrir
celines5
Fenrir
4,039
548
398
1,452
9,687
2,914
0
3,377
6,310
0
20,757
L
10,503
1,351
0
3,580
13,815
7,829
197
6,310
7,505
0
41,098
L
Jormungandr
godzilla762
Jormungandr
5,084
2,143
414
1,274
11,056
7,427
343
4,643
6,413
21,693
0
W
Chernobog
tijverwest
Chernobog
8,677
3,469
0
3,151
8,215
2,783
1,235
2,174
6,041
0
37,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,318
Gold Earned
32,208
375
Minions Killed
275
0
Camps Cleared
0
1,481,710
Distance Traveled
1,312,781
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,599
507
24
2
0
297,888
1
W
Ao Kuang
8,037
536
78
5
0
288,622
3
L
Janus
6,592
439
68
5
0
274,962
0
W
Nu Wa
9,740
649
114
8
0
258,457
2
L
Anhur
6,129
409
61
4
0
240,907
0
W
Arachne
8,461
564
94
6
0
363,025
0
L
Fenrir
6,230
415
40
3
0
282,212
0
L
Chaac
7,060
471
67
4
0
271,079
0
L
Jormungandr
6,197
413
39
3
0
243,621
0
W
Chernobog
7,481
499
65
4
0
273,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role