Player Matchup

Danzaburou
Danzaburou
Da_Meatman08
Danzaburou
Level 29
God Stats
18W - 7L
1,633 SR
Queue Stats
116W - 103L
1,322 Elo+
Party 2
Ao Kuang
Ao Kuang
Raz_Runi
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,141 Elo+
Solo
Arachne
Arachne
Skare_Cro
Arachne
Level 26
God Stats
4W - 2L
1,460 SR
Queue Stats
114W - 118L
1,323 Elo+
Party 2
Ganesha
Ganesha
SlipshodConch8
Ganesha
Level 8
God Stats
12W - 11L
1,503 SR
Queue Stats
188W - 148L
1,181 Elo+
Party 3
Apollo
Apollo
Wing Pulsar
Apollo
Level 8
God Stats
4W - 5L
1,439 SR
Queue Stats
132W - 105L
1,181 Elo+
Party 3
Team Averages
Level 15
1,507 SR
1,230 Elo+

VS

Team Averages
Level 20
1,474 SR
1,338 Elo+
Fenrir
Fenrir
MrClappDaddy
Fenrir
Level 17
God Stats
35W - 28L
1,421 SR
Queue Stats
51W - 42L
1,296 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrTruDat87
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Agni
Agni
dorasbussyshart
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,202 Elo+
Solo
Pele
Pele
eltaco420
Pele
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,324 Elo+
Party 1
Medusa
Medusa
kawaiikoochii
Medusa
Level 27
God Stats
60W - 51L
1,451 SR
Queue Stats
233W - 240L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Da_Meatman08
Danzaburou
20
13 / 4 / 15
16,599
1,277
30,848
16,913
7,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Raz_Runi
Ao Kuang
19
2 / 16 / 11
11,549
888
8,318
29,440
14,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Skare_Cro
Arachne
20
7 / 10 / 18
14,179
1,091
14,096
19,797
9,657
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
0 / 5 / 29
13,329
1,025
10,380
21,180
15,789
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
20
15 / 7 / 14
16,540
1,272
33,887
17,164
9,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
18 / 9 / 14
16,465
1,267
26,503
30,559
16,294
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
MrTruDat87
Tsukuyomi
20
3 / 5 / 21
12,903
993
13,726
11,807
8,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
1 / 9 / 16
11,805
908
3,612
15,074
6,362
Pele
20
9 / 12 / 20
14,332
1,102
32,414
29,739
13,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
11 / 2 / 20
15,041
1,157
22,947
15,757
7,409
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
133
37
Kills
42
42
Deaths
37
87
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Da_Meatman08
Danzaburou
13
4
15
5.13
L
Fenrir
18
9
14
2.78
L
Tsukuyomi
MrTruDat87
Tsukuyomi
3
5
21
2.7
W
Ao Kuang
Raz_Runi
Ao Kuang
2
16
11
0.47
W
Arachne
Skare_Cro
Arachne
7
10
18
1.6
W
0
5
29
2.9
W
Apollo
15
7
14
3.14
L
1
9
16
1
L
Pele
9
12
20
1.58
L
11
2
20
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,529
Damage
99,202
104,494
Taken
102,936
56,872
Mitigated
52,074
10,100
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Da_Meatman08
Danzaburou
30,848
16,286
0
3,826
16,913
7,944
0
668
16,245
0
89,486
L
Fenrir
26,503
15,200
0
5,319
30,559
16,294
0
4,667
25,892
0
36,422
L
Tsukuyomi
MrTruDat87
Tsukuyomi
13,726
4,418
0
272
11,807
8,402
0
3,109
8,698
0
27,196
W
Ao Kuang
Raz_Runi
Ao Kuang
8,318
4,528
0
2,020
29,440
14,449
0
1,084
28,356
20,749
0
W
Arachne
Skare_Cro
Arachne
14,096
12,402
0
1,998
19,797
9,657
0
607
19,190
0
28,209
W
10,380
1,290
0
0
21,180
15,789
0
847
20,333
21,784
0
W
Apollo
33,887
19,909
0
2,256
17,164
9,033
0
406
16,758
0
54,956
L
3,612
112
0
0
15,074
6,362
0
1,439
13,635
16,336
0
L
Pele
32,414
12,651
157
2,735
29,739
13,607
0
6,879
22,860
0
54,719
L
22,947
10,955
0
1,823
15,757
7,409
0
2,604
13,153
0
68,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,196
Gold Earned
70,546
246
Minions Killed
239
5
Camps Cleared
7
1,060,807
Distance Traveled
1,164,604
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,599
1,277
118
9
1
208,693
0
L
Fenrir
16,465
1,267
22
2
4
236,618
1
L
Tsukuyomi
12,903
993
33
3
0
210,691
0
W
Ao Kuang
11,549
888
32
2
1
193,521
0
W
Arachne
14,179
1,091
39
3
3
202,355
0
W
Ganesha
13,329
1,025
1
0
0
232,887
1
W
Apollo
16,540
1,272
56
4
0
223,351
0
L
Agni
11,805
908
18
1
0
216,690
0
L
Pele
14,332
1,102
53
4
1
241,393
0
L
Medusa
15,041
1,157
113
9
2
259,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role