Player Matchup

Chang'e
Chang'e
AskinAlexandria
Chang'e
Level 29
God Stats
1W - 0L
1,730 SR
Queue Stats
21W - 7L
1,845 Elo+
Solo
Artemis
Artemis
MaddoxLav
Artemis
Level 26
God Stats
2W - 1L
1,780 SR
Queue Stats
57W - 31L
1,788 Elo+
Party 1
Chronos
Chronos
Terdy
Chronos
Level 16
God Stats
2W - 0L
1,326 SR
Queue Stats
31W - 29L
1,621 Elo+
Solo
Ares
Ares
Wildstache
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,656 Elo+
Party 1
Arachne
Arachne
logicalbukle2004
Arachne
Level 25
God Stats
10W - 5L
1,620 SR
Queue Stats
59W - 60L
1,535 Elo+
Solo
Team Averages
Level 20
1,591 SR
1,689 Elo+

VS

Team Averages
Level 19
1,591 SR
1,657 Elo+
Apollo
Apollo
Amanzo
Apollo
Level 14
God Stats
3W - 2L
1,533 SR
Queue Stats
154W - 132L
1,668 Elo+
Party 2
Athena
Athena
BloodIncantation
Athena
Level 13
God Stats
5W - 6L
1,596 SR
Queue Stats
164W - 138L
1,680 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HattrRJ
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 84L
1,659 Elo+
Solo
Bellona
Bellona
LoveChocoLove
Bellona
Level 28
God Stats
15W - 17L
1,523 SR
Queue Stats
249W - 278L
1,556 Elo+
Solo
Scylla
Scylla
Rinaª
Scylla
Level 15
God Stats
23W - 15L
1,804 SR
Queue Stats
70W - 65L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,660
666
7,575
6,873
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
MaddoxLav
Artemis
10
2 / 1 / 0
5,662
566
5,088
3,384
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
Terdy
Chronos
11
2 / 1 / 3
6,459
646
4,257
4,682
1,301
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 2
5,457
546
3,158
4,974
1,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 3
6,271
627
3,403
7,087
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Amanzo
Apollo
8
2 / 2 / 1
5,177
518
2,602
5,527
1,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 2
5,669
567
2,175
6,798
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
HattrRJ
Tsukuyomi
9
0 / 2 / 1
5,247
525
3,602
6,813
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
9
0 / 3 / 0
5,080
508
3,319
8,922
7,723
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Rinaª
Scylla
10
0 / 3 / 0
5,566
557
1,817
4,958
1,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
3
3
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
Amanzo
Apollo
2
2
1
1.25
W
3
0
0
3
L
1
0
2
2
L
Tsukuyomi
HattrRJ
Tsukuyomi
0
2
1
0.25
L
Bellona
0
3
0
0
W
Artemis
MaddoxLav
Artemis
2
1
0
2
L
Scylla
Rinaª
Scylla
0
3
0
0
W
Chronos
Terdy
Chronos
2
1
3
3.5
W
0
1
2
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,481
Damage
13,515
27,000
Taken
33,018
10,221
Mitigated
17,843
13,114
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Amanzo
Apollo
2,602
1,404
0
1,300
5,527
1,230
29
1,736
3,791
0
21,532
W
7,575
590
210
5,796
6,873
3,152
28
0
6,873
41,795
0
L
2,175
900
0
2,581
6,798
4,801
0
2,029
4,769
10,635
0
L
Tsukuyomi
HattrRJ
Tsukuyomi
3,602
1,175
0
2,555
6,813
2,107
0
2,744
4,069
0
28,725
L
Bellona
3,319
1,136
0
3,070
8,922
7,723
0
6,537
2,385
0
28,059
W
Artemis
MaddoxLav
Artemis
5,088
2,425
0
1,838
3,384
1,112
0
542
2,842
0
35,838
L
Scylla
Rinaª
Scylla
1,817
339
0
1,802
4,958
1,982
0
1,944
3,014
32,125
0
W
Chronos
Terdy
Chronos
4,257
2,416
0
1,642
4,682
1,301
0
1,382
3,300
37,660
0
W
3,158
532
0
440
4,974
1,842
0
881
4,093
11,691
0
W
3,403
1,899
0
3,188
7,087
2,814
0
1,187
5,900
0
33,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,509
Gold Earned
26,739
300
Minions Killed
270
0
Camps Cleared
0
997,024
Distance Traveled
997,028
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,177
518
40
4
0
183,791
1
W
Chang'e
6,660
666
74
7
0
207,142
4
L
Athena
5,669
567
25
3
0
217,837
3
L
Tsukuyomi
5,247
525
76
8
0
219,648
3
L
Bellona
5,080
508
57
6
0
197,633
0
W
Artemis
5,662
566
64
6
0
169,082
0
L
Scylla
5,566
557
72
7
0
178,119
3
W
Chronos
6,459
646
80
8
0
187,431
3
W
Ares
5,457
546
13
1
0
207,251
3
W
Arachne
6,271
627
69
7
0
226,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role