Player Matchup

Freya
Freya
 
Freya
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CoCstuffer
Rama
Level 22
God Stats
1W - 1L
1,296 SR
Queue Stats
12W - 21L
1,503 Elo+
Solo
Thoth
Thoth
Deafenz
Thoth
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 66L
1,673 Elo+
Party 1
Sobek
Sobek
JuicyThic
Sobek
Level 55
God Stats
32W - 16L
1,723 SR
Queue Stats
178W - 109L
1,695 Elo+
Party 1
Anubis
Anubis
imkillfuego
Anubis
Level 18
God Stats
1W - 2L
1,207 SR
Queue Stats
49W - 44L
1,422 Elo+
Party 1
Team Averages
Level 29
1,445 SR
1,559 Elo+

VS

Team Averages
Level 29
1,561 SR
1,634 Elo+
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
LigmaAwareness69
Khepri
Level 28
God Stats
21W - 14L
1,654 SR
Queue Stats
79W - 70L
1,646 Elo+
Party 2
Fenrir
Fenrir
Ninja CheapShot
Fenrir
Level 51
God Stats
11W - 7L
1,525 SR
Queue Stats
86W - 65L
1,547 Elo+
Party 3
Bellona
Bellona
ferrari458super
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,843 Elo+
Party 3
Skadi
Skadi
xxxliltrap
Skadi
Level 29
God Stats
3W - 4L
1,628 SR
Queue Stats
105W - 96L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
3 / 1 / 4
5,865
652
1,976
4,443
987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 5
4,972
552
3,586
4,661
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Deafenz
Thoth
11
8 / 0 / 1
6,712
746
4,919
3,744
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
JuicyThic
Sobek
8
3 / 0 / 5
5,520
613
3,235
7,445
3,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
9
3 / 0 / 7
5,850
650
4,770
2,813
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 4 / 1
4,544
505
1,838
4,814
1,644
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 1
4,945
549
1,788
4,901
1,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 0
4,235
471
572
5,244
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 4 / 0
4,424
492
1,385
4,657
2,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
8
1 / 4 / 1
4,830
537
6,166
6,349
1,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
17
Kills
3
3
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
4
5
L
Anubis
 
Anubis
0
4
1
0.13
W
0
2
5
1.25
W
Thoth
Deafenz
Thoth
8
0
1
8.5
W
Sobek
JuicyThic
Sobek
3
0
5
5.5
L
1
1
1
1.5
L
0
4
0
0
L
1
4
0
0.25
W
Anubis
3
0
7
6.5
L
Skadi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,486
Damage
11,749
23,106
Taken
25,965
8,023
Mitigated
9,108
9,925
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
1,976
700
0
2,189
4,443
987
312
302
3,947
22,942
0
L
Anubis
 
Anubis
1,838
264
0
1,325
4,814
1,644
477
3,378
1,378
22,029
0
W
3,586
3,044
0
1,713
4,661
1,071
98
1,017
3,644
0
24,445
W
Thoth
Deafenz
Thoth
4,919
417
0
1,361
3,744
1,003
58
1,075
2,669
38,233
0
W
Sobek
JuicyThic
Sobek
3,235
618
0
2,597
7,445
3,976
0
727
6,718
10,248
0
L
1,788
186
145
175
4,901
1,846
0
2,206
2,663
11,402
0
L
572
96
0
1,585
5,244
1,290
0
2,455
2,711
0
17,644
L
1,385
315
0
537
4,657
2,849
216
3,026
1,505
0
9,624
W
Anubis
4,770
774
0
2,065
2,813
986
322
505
2,233
24,099
0
L
Skadi
6,166
3,120
0
1,508
6,349
1,479
0
3,479
2,808
0
31,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
22,978
225
Minions Killed
178
0
Camps Cleared
0
867,481
Distance Traveled
830,668
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,865
652
45
5
0
161,766
0
L
Anubis
4,544
505
35
4
0
157,140
4
W
Rama
4,972
552
46
5
0
172,269
0
W
Thoth
6,712
746
74
8
0
192,023
3
W
Sobek
5,520
613
12
1
0
206,142
4
L
Khepri
4,945
549
14
2
0
186,281
0
L
Fenrir
4,235
471
49
5
0
153,104
2
L
Bellona
4,424
492
18
2
0
169,284
0
W
Anubis
5,850
650
48
5
0
135,281
2
L
Skadi
4,830
537
62
7
0
164,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role