Player Matchup

Zhong Kui
Zhong Kui
ExtraThread
Zhong Kui
Level 123
God Stats
4W - 2L
1,592 SR
Queue Stats
139W - 95L
1,518 Elo+
Party 1
Ymir
Ymir
WillowTreeMarch
Ymir
Level 127
God Stats
9W - 2L
1,700 SR
Queue Stats
72W - 55L
1,575 Elo+
Party 1
Neith
Neith
yoda man125
Neith
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 7L
1,191 Elo+
Party 1
Team Averages
Level 98
1,597 SR
1,428 Elo+

VS

Team Averages
Level 44
1,428 SR
1,419 Elo+
Anhur
Anhur
B4RT1M43U5-211
Anhur
Level 47
God Stats
0W - 2L
1,225 SR
Queue Stats
17W - 17L
1,375 Elo+
Party 2
Hun Batz
Hun Batz
GirthyPhallus
Hun Batz
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,428 Elo+
Party 2
Discordia
Discordia
ShdyPlyr
Discordia
Level 30
God Stats
11W - 13L
1,558 SR
Queue Stats
147W - 179L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ExtraThread
Zhong Kui
14
13 / 0 / 5
9,817
982
11,722
12,003
8,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 2 / 12
8,736
874
4,732
7,950
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 5 / 11
8,062
806
5,057
7,245
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
6,707
671
3,488
8,817
3,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
GirthyPhallus
Hun Batz
9
3 / 10 / 4
6,983
698
4,959
11,085
3,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
ShdyPlyr
Discordia
10
2 / 4 / 5
6,690
669
9,380
6,307
2,348
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
7
7
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Zhong Kui
ExtraThread
Zhong Kui
13
0
5
15.5
L
Hun Batz
GirthyPhallus
Hun Batz
3
10
4
0.5
L
Discordia
ShdyPlyr
Discordia
2
4
5
1.13
W
4
2
12
5
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
17,827
27,198
Taken
26,209
17,519
Mitigated
9,376
10,676
Healing
625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,488
1,873
0
0
8,817
3,147
0
5,026
3,791
0
16,807
W
Zhong Kui
ExtraThread
Zhong Kui
11,722
1,416
500
7,318
12,003
8,732
1,756
4,184
7,819
42,662
0
L
Hun Batz
GirthyPhallus
Hun Batz
4,959
808
40
190
11,085
3,881
0
6,608
4,477
0
17,301
L
Discordia
ShdyPlyr
Discordia
9,380
409
18
377
6,307
2,348
0
4,820
1,487
20,738
0
W
4,732
701
646
1,433
7,950
6,717
331
2,672
5,278
13,670
0
W
5,057
1,782
0
779
7,245
2,070
816
2,524
4,721
0
21,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
20,380
116
Minions Killed
75
0
Camps Cleared
0
542,065
Distance Traveled
496,607
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,707
671
39
4
0
158,420
1
W
Zhong Kui
9,817
982
72
7
0
187,811
0
L
Hun Batz
6,983
698
20
2
0
164,612
0
L
Discordia
6,690
669
16
2
0
173,575
3
W
Ymir
8,736
874
9
1
0
178,391
1
W
Neith
8,062
806
35
4
0
175,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role