Player Matchup

Chaac
Chaac
 
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
T_Shida_
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,126 SR
Queue Stats
0W - 5L
1,018 Elo+
Party 1
Cerberus
Cerberus
thoby_19
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,018 Elo+
Party 1
Team Averages
Level 25
1,375 SR
1,178 Elo+

VS

Team Averages
Level 87
1,596 SR
1,534 Elo+
Ares
Ares
OpulentHaze
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 31L
1,721 Elo+
Solo
Horus
Horus
Willianrgt
Horus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 237L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
chouta1070
Zhong Kui
Level 28
God Stats
1W - 1L
1,788 SR
Queue Stats
9W - 12L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 7 / 0
7,214
555
8,977
15,926
9,246
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
T_Shida_
Morgan Le Fay
10
0 / 5 / 0
7,092
546
6,800
9,328
3,307
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
thoby_19
Cerberus
9
0 / 7 / 0
6,979
537
1,345
13,511
5,350
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 8
9,569
736
9,222
11,153
9,599
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
14
9 / 0 / 8
10,137
780
8,587
10,320
8,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
chouta1070
Zhong Kui
14
3 / 0 / 15
9,521
732
11,652
9,737
13,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
19
19
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
7
0
0
W
7
0
8
11
L
Morgan Le Fay
T_Shida_
Morgan Le Fay
0
5
0
0
W
Horus
9
0
8
13
W
Zhong Kui
chouta1070
Zhong Kui
3
0
15
10.5
L
Cerberus
thoby_19
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,122
Damage
29,461
38,765
Taken
31,210
17,903
Mitigated
31,859
8,553
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,977
1,518
55
5,784
15,926
9,246
0
8,526
7,400
0
30,734
W
9,222
1,148
0
290
11,153
9,599
54
2,044
9,109
23,374
0
L
Morgan Le Fay
T_Shida_
Morgan Le Fay
6,800
993
196
1,466
9,328
3,307
0
4,920
4,408
22,793
0
W
Horus
8,587
4,089
1,322
1,772
10,320
8,797
949
2,476
7,758
65
27,455
W
Zhong Kui
chouta1070
Zhong Kui
11,652
3,685
115
4,486
9,737
13,463
1,315
3,506
6,198
42,437
0
L
Cerberus
thoby_19
Cerberus
1,345
267
0
1,052
13,511
5,350
0
7,493
6,018
12,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,285
Gold Earned
29,227
104
Minions Killed
117
0
Camps Cleared
0
614,397
Distance Traveled
679,924
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,214
555
47
4
0
229,945
0
W
Ares
9,569
736
18
1
0
231,261
1
L
Morgan Le Fay
7,092
546
36
3
0
199,698
0
W
Horus
10,137
780
38
3
0
234,173
3
W
Zhong Kui
9,521
732
61
5
0
214,490
1
L
Cerberus
6,979
537
21
2
0
184,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role