Player Matchup

Nu Wa
Nu Wa
SalmonBoat
Nu Wa
Level 46
God Stats
0W - 2L
1,435 SR
Queue Stats
4W - 9L
1,470 Elo+
Party 2
Hades
Hades
hiLARRYous330
Hades
Level 13
God Stats
0W - 3L
1,233 SR
Queue Stats
28W - 29L
1,380 Elo+
Party 2
Neith
Neith
illenicole
Neith
Level 3
God Stats
0W - 2L
1,281 SR
Queue Stats
16W - 18L
1,141 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sacobo
Morgan Le Fay
Level 21
God Stats
2W - 5L
1,299 SR
Queue Stats
32W - 53L
1,303 Elo+
Solo
Jormungandr
Jormungandr
serglean
Jormungandr
Level 106
God Stats
0W - 3L
1,122 SR
Queue Stats
8W - 18L
1,399 Elo+
Party 2
Team Averages
Level 38
1,274 SR
1,339 Elo+

VS

Team Averages
Level 14
1,470 SR
1,506 Elo+
Apollo
Apollo
Draxzilla
Apollo
Level 23
God Stats
21W - 16L
1,559 SR
Queue Stats
65W - 69L
1,470 Elo+
Solo
Cerberus
Cerberus
Embertc
Cerberus
Level 18
God Stats
1W - 0L
1,250 SR
Queue Stats
88W - 65L
1,522 Elo+
Solo
Artemis
Artemis
Jushthe1
Artemis
Level 18
God Stats
13W - 10L
1,601 SR
Queue Stats
18W - 17L
1,454 Elo+
Party 1
Fenrir
Fenrir
YT_3PicLGND
Fenrir
Level 8
God Stats
22W - 17L
1,443 SR
Queue Stats
23W - 24L
1,418 Elo+
Party 1
Thanatos
Thanatos
draker24
Thanatos
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 56L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
6 / 6 / 7
12,246
1,021
17,376
18,080
7,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 10 / 10
10,925
910
9,499
22,977
14,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
18
1 / 15 / 7
11,128
927
10,584
23,251
9,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
sacobo
Morgan Le Fay
18
2 / 9 / 8
11,352
946
13,875
20,394
9,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
serglean
Jormungandr
19
8 / 8 / 9
13,659
1,138
19,266
26,250
16,002
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Draxzilla
Apollo
20
24 / 3 / 15
16,325
1,360
48,291
15,196
5,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Embertc
Cerberus
20
6 / 2 / 33
14,684
1,224
15,669
20,615
30,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Jushthe1
Artemis
20
15 / 2 / 16
13,997
1,166
28,137
13,115
5,555
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
18
2 / 4 / 15
11,325
944
8,586
13,761
8,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
draker24
Thanatos
18
0 / 7 / 21
11,109
926
5,549
14,822
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
147
18
Kills
47
48
Deaths
18
41
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Apollo
Draxzilla
Apollo
24
3
15
10.5
W
Cerberus
Embertc
Cerberus
6
2
33
11.25
W
Artemis
Jushthe1
Artemis
15
2
16
11.5
L
Nu Wa
6
6
7
1.58
W
Fenrir
2
4
15
2.38
W
Thanatos
draker24
Thanatos
0
7
21
1.5
L
1
10
10
0.6
L
Neith
1
15
7
0.3
L
Morgan Le Fay
sacobo
Morgan Le Fay
2
9
8
0.67
L
Jormungandr
serglean
Jormungandr
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,600
Damage
106,232
110,952
Taken
77,509
56,423
Mitigated
57,045
4,856
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Draxzilla
Apollo
48,291
28,997
0
5,513
15,196
5,297
0
12,905
2,147
0
94,210
W
Cerberus
Embertc
Cerberus
15,669
1,373
0
2,916
20,615
30,676
0
14,328
5,873
45,759
0
W
Artemis
Jushthe1
Artemis
28,137
18,895
0
2,478
13,115
5,555
0
9,943
3,000
0
43,695
L
Nu Wa
17,376
5,296
143
937
18,080
7,057
0
2,739
15,341
43,911
0
W
Fenrir
8,586
2,052
0
73
13,761
8,796
0
9,482
4,089
0
14,446
W
Thanatos
draker24
Thanatos
5,549
1,115
0
2,329
14,822
6,721
0
12,304
2,384
0
8,364
L
9,499
2,745
181
1,572
22,977
14,164
0
3,965
19,012
15,474
0
L
Neith
10,584
4,943
0
1,370
23,251
9,381
0
3,572
19,679
0
34,893
L
Morgan Le Fay
sacobo
Morgan Le Fay
13,875
1,024
0
594
20,394
9,819
0
2,610
17,784
25,992
0
L
Jormungandr
serglean
Jormungandr
19,266
4,286
0
59
26,250
16,002
0
2,783
23,467
34,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,310
Gold Earned
67,440
178
Minions Killed
215
3
Camps Cleared
9
1,023,971
Distance Traveled
1,068,757
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,325
1,360
94
8
5
219,260
2
W
Cerberus
14,684
1,224
70
6
1
245,211
1
W
Artemis
13,997
1,166
40
3
0
199,208
0
L
Nu Wa
12,246
1,021
68
6
0
206,709
0
W
Fenrir
11,325
944
9
1
2
234,054
6
W
Thanatos
11,109
926
2
0
1
171,024
2
L
Hades
10,925
910
8
1
1
194,553
0
L
Neith
11,128
927
58
5
1
182,640
0
L
Morgan Le Fay
11,352
946
24
2
1
229,810
0
L
Jormungandr
13,659
1,138
20
2
0
210,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role