Player Matchup

Yemoja
Yemoja
Kalgos1
Yemoja
Level 9
God Stats
15W - 12L
1,624 SR
Queue Stats
79W - 81L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
OneAngryHobbit
Baron Samedi
Level 8
God Stats
11W - 13L
1,117 SR
Queue Stats
53W - 72L
1,118 Elo+
Party 3
Fenrir
Fenrir
TePeee
Fenrir
Level 13
God Stats
2W - 3L
1,790 SR
Queue Stats
52W - 49L
1,445 Elo+
Solo
Scylla
Scylla
Thaladan16
Scylla
Level 8
God Stats
5W - 9L
1,301 SR
Queue Stats
34W - 43L
1,302 Elo+
Party 2
Hercules
Hercules
TheJorb
Hercules
Level 49
God Stats
0W - 3L
1,290 SR
Queue Stats
48W - 67L
1,118 Elo+
Party 3
Team Averages
Level 17
1,424 SR
1,276 Elo+

VS

Team Averages
Level 22
1,534 SR
1,407 Elo+
Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
B0N3RK1NG91
Sol
Level 29
God Stats
10W - 2L
1,928 SR
Queue Stats
44W - 31L
1,699 Elo+
Solo
Skadi
Skadi
LilSoov
Skadi
Level 6
God Stats
8W - 12L
1,240 SR
Queue Stats
8W - 12L
1,188 Elo+
Party 1
Hachiman
Hachiman
hilbillysteve
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kalgos1
Yemoja
14
0 / 2 / 4
8,144
905
3,878
10,291
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
OneAngryHobbit
Baron Samedi
14
0 / 5 / 5
8,203
911
6,658
11,308
7,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
TePeee
Fenrir
15
4 / 10 / 2
9,602
1,067
14,794
21,552
10,200
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Thaladan16
Scylla
14
2 / 6 / 3
8,767
974
5,924
15,665
8,059
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hercules
TheJorb
Hercules
14
0 / 0 / 4
7,867
874
3,069
10,807
8,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

136

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 1 / 14
10,329
1,148
13,994
10,701
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
13
0 / 0 / 0
7,270
808
0
0
0
17
9 / 0 / 11
11,755
1,306
27,845
10,541
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
LilSoov
Skadi
16
6 / 3 / 10
10,207
1,134
8,594
6,980
2,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
hilbillysteve
Hachiman
16
4 / 2 / 12
9,973
1,108
15,186
9,132
3,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
6
Kills
23
23
Deaths
6
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
14
11
W
Horus
 
Horus
0
0
0
0
W
9
0
11
14.5
L
Yemoja
Kalgos1
Yemoja
0
2
4
1
W
Skadi
LilSoov
Skadi
6
3
10
3.67
L
Baron Samedi
OneAngryHobbit
Baron Samedi
0
5
5
0.5
L
Fenrir
TePeee
Fenrir
4
10
2
0.5
L
Scylla
Thaladan16
Scylla
2
6
3
0.58
L
Hercules
TheJorb
Hercules
0
0
4
2
W
Hachiman
hilbillysteve
Hachiman
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,323
Damage
65,619
69,623
Taken
37,354
39,226
Mitigated
15,313
16,240
Healing
17,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,994
852
5,814
5,973
10,701
4,561
0
5,462
5,193
36,880
0
W
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
27,845
17,735
0
4,389
10,541
4,112
0
3,758
6,783
58,382
0
L
Yemoja
Kalgos1
Yemoja
3,878
1,046
9,107
2,520
10,291
5,033
0
6,682
3,609
12,991
0
W
Skadi
LilSoov
Skadi
8,594
4,136
0
202
6,980
2,705
0
3,696
3,284
0
12,429
L
Baron Samedi
OneAngryHobbit
Baron Samedi
6,658
511
687
631
11,308
7,038
0
7,779
3,529
15,646
0
L
Fenrir
TePeee
Fenrir
14,794
6,927
0
1,460
21,552
10,200
0
11,449
10,103
0
24,869
L
Scylla
Thaladan16
Scylla
5,924
775
0
0
15,665
8,059
0
10,660
5,005
23,173
0
L
Hercules
TheJorb
Hercules
3,069
645
0
1,835
10,807
8,896
0
5,269
5,538
0
13,615
W
Hachiman
hilbillysteve
Hachiman
15,186
8,065
0
1,473
9,132
3,935
0
3,498
5,634
0
26,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,583
Gold Earned
49,534
114
Minions Killed
175
5
Camps Cleared
6
817,812
Distance Traveled
717,044
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,329
1,148
58
6
0
204,382
1
W
Horus
7,270
808
0
0
0
0
0
W
Sol
11,755
1,306
86
10
3
193,386
0
L
Yemoja
8,144
905
13
1
0
159,837
0
W
Skadi
10,207
1,134
7
1
1
157,162
0
L
Baron Samedi
8,203
911
21
2
1
157,846
0
L
Fenrir
9,602
1,067
9
1
2
193,174
0
L
Scylla
8,767
974
48
5
2
157,291
0
L
Hercules
7,867
874
23
3
0
149,664
0
W
Hachiman
9,973
1,108
24
3
2
162,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role