Player Matchup

Bacchus
Bacchus
BįgPëtë
Bacchus
Level 101
God Stats
17W - 5L
1,507 SR
Queue Stats
82W - 45L
1,582 Elo+
Party 1
Tyr
Tyr
EwwItsAsian
Tyr
Level 101
God Stats
2W - 0L
1,470 SR
Queue Stats
107W - 94L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
TheeFlexOffender
Nu Wa
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 14L
1,668 Elo+
Party 1
Team Averages
Level 76
1,492 SR
1,593 Elo+

VS

Team Averages
Level 37
1,548 SR
1,497 Elo+
Sylvanus
Sylvanus
HeroicLemming
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,371 Elo+
Party 2
Awilix
Awilix
WhiteShark203
Awilix
Level 69
God Stats
20W - 15L
1,643 SR
Queue Stats
75W - 70L
1,476 Elo+
Party 2
Vulcan
Vulcan
xLaComay115x
Vulcan
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 8L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BįgPëtë
Bacchus
11
4 / 3 / 11
10,166
726
7,962
12,424
16,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
5 / 5 / 5
10,099
721
6,309
15,681
10,184
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
9 / 3 / 7
11,012
787
17,662
8,412
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HeroicLemming
Sylvanus
13
2 / 7 / 6
9,479
677
6,457
18,380
10,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 8 / 1
8,852
632
6,394
14,910
3,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Vulcan
11
2 / 3 / 3
9,145
653
5,605
6,105
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
18
Kills
8
11
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BįgPëtë
Bacchus
4
3
11
3.17
W
5
5
5
1.5
L
Sylvanus
HeroicLemming
Sylvanus
2
7
6
0.71
W
9
3
7
4.17
L
4
8
1
0.56
L
Vulcan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,933
Damage
18,456
36,517
Taken
39,395
29,438
Mitigated
15,887
9,130
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BįgPëtë
Bacchus
7,962
819
0
3,936
12,424
16,466
158
2,747
9,596
17,483
0
W
6,309
1,136
0
3,997
15,681
10,184
155
6,108
8,122
0
17,353
L
Sylvanus
HeroicLemming
Sylvanus
6,457
1,950
1,400
2,568
18,380
10,563
0
11,126
6,688
18,469
0
W
17,662
3,928
0
1,197
8,412
2,788
1,063
2,919
5,443
49,335
0
L
6,394
2,905
0
0
14,910
3,796
0
8,664
5,844
0
34,070
L
Vulcan
5,605
1,733
0
385
6,105
1,528
0
4,678
1,239
20,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
27,476
118
Minions Killed
92
0
Camps Cleared
0
813,552
Distance Traveled
559,946
107
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,166
726
15
1
0
289,486
105
W
Tyr
10,099
721
17
1
0
294,777
1
L
Sylvanus
9,479
677
16
1
0
200,084
0
W
Nu Wa
11,012
787
86
6
0
229,289
1
L
Awilix
8,852
632
43
3
0
246,131
0
L
Vulcan
9,145
653
33
2
0
113,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role