Player Matchup

Serqet
Serqet
Enrikgarcia_UwU
Serqet
Level 66
God Stats
1W - 3L
1,521 SR
Queue Stats
48W - 59L
1,306 Elo+
Solo
Yemoja
Yemoja
MyDudeBro
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
VeiledSakura
Bakasura
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 30
1,507 SR
1,435 Elo+

VS

Team Averages
Level 39
1,473 SR
1,387 Elo+
Horus
Horus
Hokage-X
Horus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,384 Elo+
Party 1
Set
Set
Rubric700
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,294 Elo+
Party 1
Sol
Sol
a1ex_90nza1ez92
Sol
Level 80
God Stats
6W - 9L
1,420 SR
Queue Stats
619W - 598L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,692
669
5,071
7,344
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
MyDudeBro
Yemoja
8
0 / 2 / 1
6,216
622
2,472
3,695
1,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
VeiledSakura
Bakasura
8
0 / 8 / 2
6,168
617
4,636
9,857
2,491
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hokage-X
Horus
11
8 / 1 / 4
8,171
817
3,135
6,912
4,227
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 2 / 6
7,436
744
2,961
5,957
2,880
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 0 / 10
8,498
850
8,780
7,072
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
15
15
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Horus
Hokage-X
Horus
8
1
4
10
L
Yemoja
MyDudeBro
Yemoja
0
2
1
0.25
W
3
2
6
3
L
Bakasura
VeiledSakura
Bakasura
0
8
2
0.13
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,179
Damage
14,876
20,896
Taken
19,941
6,774
Mitigated
9,551
1,465
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,071
1,195
0
142
7,344
2,804
128
2,270
5,074
0
18,626
W
Horus
Hokage-X
Horus
3,135
1,819
775
1,238
6,912
4,227
680
891
5,608
0
9,094
L
Yemoja
MyDudeBro
Yemoja
2,472
487
553
517
3,695
1,479
306
2,035
1,660
9,962
0
W
2,961
2,056
0
45
5,957
2,880
227
284
5,418
0
10,875
L
Bakasura
VeiledSakura
Bakasura
4,636
2,997
0
253
9,857
2,491
57
4,475
5,382
0
11,329
W
8,780
3,399
0
3,056
7,072
2,444
537
1,297
5,597
44,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,076
Gold Earned
24,105
69
Minions Killed
104
0
Camps Cleared
0
475,582
Distance Traveled
588,867
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,692
669
32
3
0
183,488
0
W
Horus
8,171
817
14
1
0
208,618
0
L
Yemoja
6,216
622
14
1
0
133,812
1
W
Set
7,436
744
20
2
0
184,314
0
L
Bakasura
6,168
617
23
2
0
158,282
1
W
Sol
8,498
850
70
7
0
195,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role