Player Matchup

Neith
Neith
Aureliio_o
Neith
Level 29
God Stats
4W - 6L
1,443 SR
Queue Stats
81W - 114L
1,392 Elo+
Party 3
Cupid
Cupid
CLeVerKloGs_3
Cupid
Level 46
God Stats
16W - 13L
1,454 SR
Queue Stats
43W - 44L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
Sabadomingo86
Cthulhu
Level 99
God Stats
71W - 47L
1,536 SR
Queue Stats
142W - 135L
1,426 Elo+
Party 2
Janus
Janus
SalgadoDe1Real
Janus
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 115L
1,389 Elo+
Party 3
Loki
Loki
ShaunFeirick
Loki
Level 126
God Stats
18W - 14L
1,566 SR
Queue Stats
239W - 212L
1,446 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,416 Elo+

VS

Team Averages
Level 49
1,480 SR
1,294 Elo+
Horus
Horus
Blade69
Horus
Level 28
God Stats
19W - 21L
1,449 SR
Queue Stats
47W - 76L
1,285 Elo+
Party 1
Neith
Neith
Doodootheclown22
Neith
Level 49
God Stats
18W - 32L
1,359 SR
Queue Stats
95W - 123L
1,237 Elo+
Party 1
Scylla
Scylla
KiWaveIvan
Scylla
Level 26
God Stats
19W - 18L
1,704 SR
Queue Stats
60W - 86L
1,268 Elo+
Party 1
Fenrir
Fenrir
TheVilleOfDream
Fenrir
Level 97
God Stats
19W - 22L
1,419 SR
Queue Stats
104W - 121L
1,321 Elo+
Party 1
Fafnir
Fafnir
tybeeriusrich
Fafnir
Level 45
God Stats
8W - 7L
1,467 SR
Queue Stats
145W - 173L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 1 / 5
8,978
528
4,408
8,109
1,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 5 / 5
7,647
450
4,765
10,866
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
13
0 / 4 / 0
8,039
473
7,721
11,080
8,340
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 2
7,595
447
4,881
8,101
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 1
8,898
523
8,345
11,305
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blade69
Horus
14
0 / 0 / 2
7,950
468
3,436
9,954
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 4 / 2
8,097
476
8,620
9,585
2,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
KiWaveIvan
Scylla
14
0 / 0 / 2
8,130
478
1,657
4,369
1,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
15 / 1 / 1
10,378
610
17,181
12,390
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 4
8,558
503
3,022
11,789
10,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
7
Kills
19
19
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
1
1
5
3.5
W
Horus
Blade69
Horus
0
0
2
1
L
0
5
5
0.5
W
3
4
2
1
W
Scylla
KiWaveIvan
Scylla
0
0
2
1
L
Cthulhu
0
4
0
0
L
1
5
2
0.4
L
5
4
1
1.38
W
15
1
1
15.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,120
Damage
33,916
49,461
Taken
48,087
17,278
Mitigated
28,322
10,730
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,408
1,711
0
3,508
8,109
1,946
34
1,302
6,807
0
29,475
W
Horus
Blade69
Horus
3,436
995
557
4,693
9,954
6,417
558
5,625
4,329
8,120
27,118
L
4,765
1,785
120
2,550
10,866
2,535
774
735
10,131
0
38,338
W
8,620
4,162
466
3,319
9,585
2,881
1,810
1,330
8,255
0
40,158
W
Scylla
KiWaveIvan
Scylla
1,657
303
0
1,929
4,369
1,692
1,753
2,347
2,022
40,588
0
L
Cthulhu
7,721
214
0
2,679
11,080
8,340
384
533
9,797
45,493
0
L
4,881
87
53
1,405
8,101
1,444
0
1,843
6,258
33,294
0
L
8,345
2,937
0
415
11,305
3,013
895
930
10,291
0
63,242
W
17,181
3,842
0
2,305
12,390
6,472
1,140
1,659
10,731
0
69,154
W
3,022
1,054
0
3,287
11,789
10,860
803
1,641
10,148
21,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,157
Gold Earned
43,113
394
Minions Killed
338
0
Camps Cleared
0
1,486,204
Distance Traveled
1,494,503
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,978
528
54
3
0
282,131
3
W
Horus
7,950
468
69
4
0
315,489
0
L
Cupid
7,647
450
71
4
0
288,446
0
W
Neith
8,097
476
79
5
0
292,883
3
W
Scylla
8,130
478
79
5
0
283,388
2
L
Cthulhu
8,039
473
90
5
0
301,055
6
L
Janus
7,595
447
68
4
0
288,015
0
L
Loki
8,898
523
111
7
0
326,557
3
W
Fenrir
10,378
610
95
6
0
328,326
0
W
Fafnir
8,558
503
16
1
0
274,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role