Player Matchup

Janus
Janus
Drexel92
Janus
Level 45
God Stats
13W - 14L
1,524 SR
Queue Stats
204W - 216L
1,484 Elo+
Party 1
Izanami
Izanami
Jibinwar
Izanami
Level 80
God Stats
0W - 2L
1,291 SR
Queue Stats
60W - 66L
1,478 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mitsugori
Kumbhakarna
Level 26
God Stats
1W - 2L
1,525 SR
Queue Stats
44W - 53L
1,448 Elo+
Party 1
Hades
Hades
TBNColin35
Hades
Level 37
God Stats
21W - 17L
1,599 SR
Queue Stats
261W - 310L
1,401 Elo+
Solo
Pele
Pele
cburg88
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 120L
1,472 Elo+
Solo
Team Averages
Level 46
1,488 SR
1,457 Elo+

VS

Team Averages
Level 82
1,532 SR
1,417 Elo+
Sylvanus
Sylvanus
ABoMiTLe
Sylvanus
Level 42
God Stats
2W - 4L
1,466 SR
Queue Stats
9W - 12L
1,434 Elo+
Solo
Chernobog
Chernobog
ATLFalconfury24
Chernobog
Level 128
God Stats
12W - 14L
1,611 SR
Queue Stats
43W - 70L
1,314 Elo+
Party 2
Ah Puch
Ah Puch
LeeNibs
Ah Puch
Level 154
God Stats
2W - 1L
1,685 SR
Queue Stats
101W - 155L
1,408 Elo+
Party 2
Thor
Thor
Look At Skype
Thor
Level 4
God Stats
1W - 0L
1,215 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
TnC R0YALTY
Anubis
Level 84
God Stats
10W - 12L
1,685 SR
Queue Stats
100W - 147L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drexel92
Janus
16
2 / 7 / 2
9,672
484
6,463
14,789
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Jibinwar
Izanami
15
3 / 8 / 0
9,263
463
11,056
18,181
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Mitsugori
Kumbhakarna
13
0 / 5 / 2
8,992
450
5,754
21,205
19,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
18
4 / 4 / 1
11,149
557
16,799
21,144
10,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
cburg88
Pele
14
1 / 6 / 2
8,722
436
6,578
14,309
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ABoMiTLe
Sylvanus
14
3 / 3 / 9
9,141
457
7,996
11,027
9,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ATLFalconfury24
Chernobog
18
8 / 0 / 4
11,620
581
18,158
14,128
5,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
LeeNibs
Ah Puch
18
4 / 2 / 3
11,341
567
14,675
13,826
10,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 2 / 12
9,884
494
7,060
11,597
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
12 / 3 / 2
12,407
620
17,158
15,938
8,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
10
Kills
30
30
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ABoMiTLe
Sylvanus
3
3
9
2.5
W
Chernobog
ATLFalconfury24
Chernobog
8
0
4
10
L
Janus
Drexel92
Janus
2
7
2
0.43
L
Izanami
Jibinwar
Izanami
3
8
0
0.38
W
Ah Puch
LeeNibs
Ah Puch
4
2
3
2.75
W
3
2
12
4.5
L
Kumbhakarna
Mitsugori
Kumbhakarna
0
5
2
0.2
L
Hades
4
4
1
1.13
W
Anubis
12
3
2
4.33
L
Pele
cburg88
Pele
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,650
Damage
65,047
89,628
Taken
66,516
42,465
Mitigated
37,985
24,284
Healing
30,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ABoMiTLe
Sylvanus
7,996
2,131
2,229
5,242
11,027
9,785
234
2,685
8,342
27,929
9,842
W
Chernobog
ATLFalconfury24
Chernobog
18,158
9,463
0
1,477
14,128
5,063
352
5,750
8,378
0
87,272
L
Janus
Drexel92
Janus
6,463
308
87
2,988
14,789
3,463
0
9,073
5,716
51,960
0
L
Izanami
Jibinwar
Izanami
11,056
8,602
412
5,469
18,181
5,186
1,277
5,092
13,089
0
76,816
W
Ah Puch
LeeNibs
Ah Puch
14,675
174
0
8,066
13,826
10,659
904
9,521
4,305
68,521
0
W
7,060
2,344
0
3,902
11,597
3,841
1,317
3,321
8,276
0
37,301
L
Kumbhakarna
Mitsugori
Kumbhakarna
5,754
607
154
3,387
21,205
19,846
79
4,668
16,537
27,417
0
L
Hades
16,799
1,327
98
11,416
21,144
10,340
1,469
13,757
7,387
75,515
0
W
Anubis
17,158
494
0
9,612
15,938
8,637
1,198
7,739
8,199
95,328
0
L
Pele
cburg88
Pele
6,578
523
0
273
14,309
3,630
0
6,648
7,661
0
60,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,798
Gold Earned
54,393
536
Minions Killed
521
0
Camps Cleared
0
1,701,968
Distance Traveled
1,852,287
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,141
457
39
2
0
328,667
7
W
Chernobog
11,620
581
140
7
0
425,356
0
L
Janus
9,672
484
95
5
0
346,837
2
L
Izanami
9,263
463
134
7
0
327,956
1
W
Ah Puch
11,341
567
128
6
0
376,605
2
W
Thor
9,884
494
62
3
0
370,226
1
L
Kumbhakarna
8,992
450
38
2
0
352,357
5
L
Hades
11,149
557
161
8
0
292,216
0
W
Anubis
12,407
620
152
8
0
351,433
4
L
Pele
8,722
436
108
5
0
382,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role