Player Matchup

Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
JarebiXGames
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,729 Elo+
Party 3
Guan Yu
Guan Yu
Lunairic
Guan Yu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,380 Elo+
Party 1
Ymir
Ymir
UrSq20
Ymir
Level 149
God Stats
2W - 0L
1,524 SR
Queue Stats
27W - 28L
1,515 Elo+
Party 3
Fafnir
Fafnir
YourMaker
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,377 Elo+
Party 1
Team Averages
Level 133
1,505 SR
1,500 Elo+

VS

Team Averages
Level 144
1,470 SR
1,570 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BORXCVB16
Baron Samedi
Level 157
God Stats
7W - 3L
1,557 SR
Queue Stats
234W - 202L
1,575 Elo+
Party 2
Sol
Sol
BigStickVic
Sol
Level 120
God Stats
4W - 3L
1,561 SR
Queue Stats
294W - 241L
1,554 Elo+
Party 2
Hachiman
Hachiman
GriffPatty
Hachiman
Level 148
God Stats
1W - 2L
1,389 SR
Queue Stats
236W - 170L
1,601 Elo+
Party 2
Scylla
Scylla
HerbalBluCheese
Scylla
Level 137
God Stats
1W - 4L
1,342 SR
Queue Stats
302W - 239L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
12 / 2 / 10
11,764
980
16,624
12,778
7,852
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
3 / 2 / 20
10,756
896
16,248
10,732
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Lunairic
Guan Yu
17
7 / 4 / 15
11,272
939
7,617
19,319
23,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ymir
UrSq20
Ymir
17
4 / 1 / 19
10,267
856
7,633
18,669
23,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
YourMaker
Fafnir
15
3 / 6 / 11
10,097
841
7,115
16,006
19,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 7 / 8
8,137
678
10,565
12,070
4,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
BORXCVB16
Baron Samedi
14
1 / 6 / 5
8,653
721
6,601
12,423
9,070
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 5 / 6
10,475
873
15,885
12,689
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
GriffPatty
Hachiman
15
2 / 7 / 10
9,260
772
13,717
12,797
4,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 4 / 7
9,391
783
12,889
11,293
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
50
29
Kills
14
15
Deaths
29
75
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
2
10
8.5
L
Bastet
 
Bastet
1
7
8
0.71
L
Baron Samedi
BORXCVB16
Baron Samedi
1
6
5
0.58
L
7
5
6
2
L
Hachiman
GriffPatty
Hachiman
2
7
10
1
L
3
4
7
1.63
W
3
2
20
6.5
W
Guan Yu
Lunairic
Guan Yu
7
4
15
3.63
W
Ymir
UrSq20
Ymir
4
1
19
13.5
W
Fafnir
YourMaker
Fafnir
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,237
Damage
59,657
77,504
Taken
61,272
80,182
Mitigated
27,511
27,879
Healing
19,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,624
6,359
294
2,098
12,778
7,852
4,034
5,423
7,263
0
54,141
L
Bastet
 
Bastet
10,565
1,448
637
2,029
12,070
4,290
0
6,105
5,965
0
15,010
L
Baron Samedi
BORXCVB16
Baron Samedi
6,601
226
1,739
2,247
12,423
9,070
368
5,553
6,870
15,244
0
L
15,885
5,195
956
3,329
12,689
5,366
1,357
6,828
5,861
30,493
1,956
L
Hachiman
GriffPatty
Hachiman
13,717
6,521
0
2,792
12,797
4,687
265
8,692
4,105
0
29,391
L
12,889
473
1,470
4,039
11,293
4,098
0
3,988
7,305
28,563
0
W
16,248
2,660
2,632
2,086
10,732
5,430
952
4,802
5,740
31,648
0
W
Guan Yu
Lunairic
Guan Yu
7,617
616
7,977
6,023
19,319
23,797
335
8,937
10,172
170
9,978
W
Ymir
UrSq20
Ymir
7,633
794
954
2,252
18,669
23,392
566
8,731
9,670
14,421
0
W
Fafnir
YourMaker
Fafnir
7,115
2,136
641
2,922
16,006
19,711
4
5,765
10,135
13,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,156
Gold Earned
45,916
155
Minions Killed
116
0
Camps Cleared
0
1,140,294
Distance Traveled
926,771
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,764
980
73
6
0
228,303
1
L
Bastet
8,137
678
9
1
0
182,543
1
L
Baron Samedi
8,653
721
19
2
0
178,255
0
L
Sol
10,475
873
41
3
0
182,490
0
L
Hachiman
9,260
772
21
2
0
186,256
0
L
Scylla
9,391
783
26
2
0
197,227
0
W
Hera
10,756
896
43
4
0
218,489
0
W
Guan Yu
11,272
939
8
1
0
252,578
1
W
Ymir
10,267
856
18
2
0
235,387
1
W
Fafnir
10,097
841
13
1
0
205,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role