Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
BigFatSmite
Sylvanus
Level 25
God Stats
11W - 13L
1,435 SR
Queue Stats
80W - 88L
1,316 Elo+
Party 2
Medusa
Medusa
Hunter999901
Medusa
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,573 Elo+
Party 2
Bakasura
Bakasura
LiquidMarmaduke
Bakasura
Level 25
God Stats
16W - 13L
1,512 SR
Queue Stats
126W - 131L
1,348 Elo+
Party 2
Neith
Neith
rickyg_therebel2
Neith
Level 3
God Stats
1W - 2L
1,271 SR
Queue Stats
2W - 2L
1,113 Elo+
Party 3
Team Averages
Level 18
1,444 SR
1,370 Elo+

VS

Team Averages
Level 21
1,555 SR
1,470 Elo+
Cerberus
Cerberus
Dante InfernoSx
Cerberus
Level 42
God Stats
15W - 15L
1,526 SR
Queue Stats
501W - 494L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
FriskHellkeiser
Nu Wa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,363 Elo+
Solo
Hachiman
Hachiman
IQAXXELS
Hachiman
Level 18
God Stats
30W - 33L
1,533 SR
Queue Stats
338W - 337L
1,453 Elo+
Party 1
He Bo
He Bo
WD1857
He Bo
Level 27
God Stats
13W - 8L
1,715 SR
Queue Stats
34W - 21L
1,598 Elo+
Party 4
Artemis
Artemis
xRadaRx00
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
9 / 1 / 4
9,434
629
9,968
7,906
4,195
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
BigFatSmite
Sylvanus
13
1 / 1 / 9
8,651
577
5,034
8,562
7,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
13
8 / 4 / 2
8,634
576
11,272
9,779
3,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
14
7 / 0 / 4
8,829
589
5,677
8,982
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
6 / 1 / 5
8,718
581
5,460
9,697
3,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 6 / 3
6,801
453
5,418
14,279
10,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 7 / 0
7,687
512
8,882
8,313
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
IQAXXELS
Hachiman
11
3 / 5 / 0
8,011
534
4,494
9,251
2,017
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
WD1857
He Bo
11
1 / 3 / 1
6,861
457
4,296
6,877
1,773
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
xRadaRx00
Artemis
9
0 / 10 / 1
5,825
388
2,348
8,845
2,471
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
31
Kills
7
7
Deaths
31
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
1
4
11
W
Sylvanus
BigFatSmite
Sylvanus
1
1
9
5.5
L
Cerberus
1
6
3
0.42
L
2
7
0
0.29
W
Medusa
8
4
2
2.25
L
Hachiman
IQAXXELS
Hachiman
3
5
0
0.6
W
Bakasura
7
0
4
9
L
He Bo
WD1857
He Bo
1
3
1
0.5
W
6
1
5
8.5
L
Artemis
xRadaRx00
Artemis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,411
Damage
25,438
44,926
Taken
47,565
21,224
Mitigated
18,981
11,174
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,968
4,104
32
1,343
7,906
4,195
1,798
2,289
5,459
0
53,749
W
Sylvanus
BigFatSmite
Sylvanus
5,034
1,994
1,349
1,976
8,562
7,184
634
2,740
5,688
28,597
0
L
Cerberus
5,418
449
0
2,442
14,279
10,762
169
3,138
10,819
21,975
0
L
8,882
1,737
0
650
8,313
1,958
351
0
7,339
32,994
0
W
Medusa
11,272
5,677
0
1,554
9,779
3,331
1,666
3,716
5,905
0
42,054
L
Hachiman
IQAXXELS
Hachiman
4,494
2,911
0
417
9,251
2,017
252
1,938
7,195
0
27,773
W
Bakasura
5,677
4,085
0
2,408
8,982
3,050
120
2,996
5,825
0
45,051
L
He Bo
WD1857
He Bo
4,296
432
0
2,802
6,877
1,773
0
35
6,621
44,136
0
W
5,460
1,861
291
2,221
9,697
3,464
2,207
5,916
3,453
0
43,886
L
Artemis
xRadaRx00
Artemis
2,348
2,348
0
60
8,845
2,471
0
0
8,558
0
10,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,266
Gold Earned
35,185
401
Minions Killed
236
0
Camps Cleared
0
1,401,347
Distance Traveled
1,264,870
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,434
629
106
7
0
303,909
5
W
Sylvanus
8,651
577
34
2
0
247,176
2
L
Cerberus
6,801
453
34
2
0
276,107
4
L
Nu Wa
7,687
512
50
3
0
225,778
0
W
Medusa
8,634
576
90
6
0
236,302
0
L
Hachiman
8,011
534
53
4
0
285,449
2
W
Bakasura
8,829
589
91
6
0
379,096
0
L
He Bo
6,861
457
84
6
0
259,277
2
W
Neith
8,718
581
80
5
0
234,864
0
L
Artemis
5,825
388
15
1
0
218,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role