Player Matchup

Thanatos
Thanatos
DrOlikt
Thanatos
Level 112
God Stats
110W - 93L
1,540 SR
Queue Stats
305W - 292L
1,540 Elo+
Party 2
Artemis
Artemis
Falkner201992
Artemis
Level 6
God Stats
7W - 6L
1,553 SR
Queue Stats
16W - 15L
1,535 Elo+
Solo
Khepri
Khepri
TeeMee
Khepri
Level 15
God Stats
2W - 2L
1,758 SR
Queue Stats
25W - 27L
1,540 Elo+
Party 3
Zeus
Zeus
kneecap123
Zeus
Level 15
God Stats
4W - 1L
1,796 SR
Queue Stats
43W - 51L
1,591 Elo+
Party 3
Bellona
Bellona
nabramza3
Bellona
Level 8
God Stats
6W - 1L
1,857 SR
Queue Stats
50W - 45L
1,630 Elo+
Party 2
Team Averages
Level 31
1,701 SR
1,567 Elo+

VS

Team Averages
Level 35
1,459 SR
1,568 Elo+
Set
Set
B1ts0
Set
Level 109
God Stats
3W - 5L
1,601 SR
Queue Stats
333W - 280L
1,667 Elo+
Party 1
Ymir
Ymir
Hammies123
Ymir
Level 9
God Stats
4W - 3L
1,629 SR
Queue Stats
20W - 21L
1,536 Elo+
Party 1
Merlin
Merlin
J0cHY
Merlin
Level 28
God Stats
2W - 2L
1,330 SR
Queue Stats
28W - 30L
1,542 Elo+
Solo
Anubis
Anubis
JonOssim
Anubis
Level 22
God Stats
2W - 5L
1,443 SR
Queue Stats
328W - 322L
1,548 Elo+
Solo
Rama
Rama
Klaxosaur
Rama
Level 9
God Stats
0W - 2L
1,293 SR
Queue Stats
23W - 28L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrOlikt
Thanatos
20
10 / 4 / 4
14,007
667
17,652
19,629
8,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
17
7 / 1 / 5
11,596
552
9,866
9,674
4,144
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
TeeMee
Khepri
16
5 / 2 / 17
11,921
568
6,818
17,786
22,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 3 / 8
11,940
569
11,360
8,229
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
nabramza3
Bellona
19
0 / 3 / 2
12,089
576
4,446
22,399
16,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
B1ts0
Set
17
6 / 2 / 4
11,014
524
9,264
13,511
8,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 3
8,220
391
5,575
12,757
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
J0cHY
Merlin
14
1 / 8 / 1
8,901
424
8,475
13,186
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
JonOssim
Anubis
16
4 / 6 / 1
10,466
498
19,905
19,645
10,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
1 / 5 / 3
7,951
379
5,581
8,969
2,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
27
Kills
13
13
Deaths
28
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Set
B1ts0
Set
6
2
4
4
W
Thanatos
DrOlikt
Thanatos
10
4
4
3
W
Artemis
7
1
5
9.5
L
1
7
3
0.36
L
Merlin
J0cHY
Merlin
1
8
1
0.19
L
Anubis
JonOssim
Anubis
4
6
1
0.75
L
Rama
1
5
3
0.5
W
Khepri
TeeMee
Khepri
5
2
17
6.75
W
5
3
8
3
W
Bellona
nabramza3
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,142
Damage
48,800
77,717
Taken
68,068
54,613
Mitigated
32,657
30,749
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
B1ts0
Set
9,264
3,976
0
4,774
13,511
8,190
0
1,606
11,905
0
75,136
W
Thanatos
DrOlikt
Thanatos
17,652
7,512
0
17,138
19,629
8,095
2,304
6,868
12,761
0
128,158
W
Artemis
9,866
5,853
0
2,705
9,674
4,144
4,746
2,631
7,043
0
67,382
L
5,575
1,914
0
723
12,757
8,326
162
4,724
8,033
26,010
0
L
Merlin
J0cHY
Merlin
8,475
230
0
25
13,186
3,640
521
6,635
6,551
50,487
0
L
Anubis
JonOssim
Anubis
19,905
1,546
0
9,041
19,645
10,261
362
3,930
15,715
76,300
0
L
Rama
5,581
3,945
0
2,286
8,969
2,240
979
1,283
7,686
0
29,632
W
Khepri
TeeMee
Khepri
6,818
1,144
0
1,698
17,786
22,383
302
8,313
9,473
14,471
0
W
11,360
2,679
0
774
8,229
3,245
667
4,350
3,879
68,071
0
W
Bellona
nabramza3
Bellona
4,446
2,187
0
8,434
22,399
16,746
140
11,793
10,606
0
85,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,553
Gold Earned
46,552
598
Minions Killed
501
0
Camps Cleared
0
1,976,423
Distance Traveled
1,465,601
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,014
524
145
7
0
348,957
3
W
Thanatos
14,007
667
165
8
0
431,440
5
W
Artemis
11,596
552
121
6
0
349,309
0
L
Ymir
8,220
391
49
2
0
252,939
2
L
Merlin
8,901
424
95
5
0
320,909
2
L
Anubis
10,466
498
151
7
0
287,076
1
L
Rama
7,951
379
61
3
0
255,720
6
W
Khepri
11,921
568
13
1
0
407,306
3
W
Zeus
11,940
569
131
6
0
364,628
2
W
Bellona
12,089
576
168
8
0
423,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role