Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FearBucker
Ah Muzen Cab
Level 5
God Stats
2W - 2L
1,506 SR
Queue Stats
5W - 4L
1,576 Elo+
Party 1
Ah Puch
Ah Puch
JayBeckham
Ah Puch
Level 22
God Stats
3W - 2L
1,455 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LordIshigami16
Ao Kuang
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,610 Elo+
Party 1
Bellona
Bellona
Zyfup28
Bellona
Level 4
God Stats
6W - 11L
1,220 SR
Queue Stats
21W - 41L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
orangeshark2187
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,460 Elo+
Party 1
Team Averages
Level 12
1,436 SR
1,512 Elo+

VS

Team Averages
Level 19
1,431 SR
1,471 Elo+
Tiamat
Tiamat
FURIOSO12
Tiamat
Level 31
God Stats
0W - 4L
1,324 SR
Queue Stats
32W - 36L
1,476 Elo+
Party 2
Neith
Neith
Loy8511
Neith
Level 4
God Stats
1W - 2L
1,519 SR
Queue Stats
1W - 4L
1,458 Elo+
Party 2
Geb
Geb
Mental Nerf
Geb
Level 26
God Stats
2W - 3L
1,312 SR
Queue Stats
120W - 119L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
ThiagoGhtsBR
Ao Kuang
Level 26
God Stats
12W - 18L
1,501 SR
Queue Stats
54W - 44L
1,482 Elo+
Party 2
Erlang Shen
Erlang Shen
calmeking1156
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FearBucker
Ah Muzen Cab
20
6 / 3 / 5
13,005
591
16,781
15,843
7,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
JayBeckham
Ah Puch
19
9 / 3 / 3
12,664
576
21,478
8,902
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
20
8 / 3 / 3
13,270
603
12,199
21,971
9,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Zyfup28
Bellona
18
3 / 6 / 7
12,254
557
8,317
15,974
14,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
orangeshark2187
Baron Samedi
16
4 / 7 / 8
10,898
495
12,835
16,591
7,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FURIOSO12
Tiamat
16
4 / 8 / 5
10,029
456
11,663
16,842
8,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Loy8511
Neith
17
3 / 5 / 6
10,826
492
9,604
17,307
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 7
9,769
444
4,863
20,889
16,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
ThiagoGhtsBR
Ao Kuang
15
7 / 6 / 2
9,816
446
11,158
19,675
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
calmeking1156
Erlang Shen
14
7 / 5 / 3
9,967
453
8,981
15,104
8,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
45
30
Kills
22
22
Deaths
30
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FURIOSO12
Tiamat
4
8
5
0.81
W
Ah Muzen Cab
FearBucker
Ah Muzen Cab
6
3
5
2.83
W
Ah Puch
JayBeckham
Ah Puch
9
3
3
3.5
W
Ao Kuang
8
3
3
3.17
L
Neith
Loy8511
Neith
3
5
6
1.2
L
1
6
7
0.75
L
Ao Kuang
ThiagoGhtsBR
Ao Kuang
7
6
2
1.33
W
Bellona
Zyfup28
Bellona
3
6
7
1.08
L
Erlang Shen
calmeking1156
Erlang Shen
7
5
3
1.7
W
Baron Samedi
orangeshark2187
Baron Samedi
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,610
Damage
46,269
79,281
Taken
89,817
41,281
Mitigated
45,708
23,304
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FURIOSO12
Tiamat
11,663
466
0
1,036
16,842
8,466
752
12,193
4,359
57,277
0
W
Ah Muzen Cab
FearBucker
Ah Muzen Cab
16,781
7,913
0
8,508
15,843
7,136
5,525
3,711
12,132
0
118,239
W
Ah Puch
JayBeckham
Ah Puch
21,478
568
0
1,870
8,902
3,298
2,515
1,676
7,226
81,309
0
W
Ao Kuang
12,199
3,155
0
4,411
21,971
9,291
2,392
7,775
14,196
111,394
0
L
Neith
Loy8511
Neith
9,604
3,020
0
4,944
17,307
6,544
1,050
6,632
10,589
0
64,386
L
4,863
575
382
2,613
20,889
16,065
0
9,846
10,889
18,135
0
L
Ao Kuang
ThiagoGhtsBR
Ao Kuang
11,158
2,181
0
6,412
19,675
6,180
0
12,063
7,355
41,926
0
W
Bellona
Zyfup28
Bellona
8,317
2,652
0
3,664
15,974
14,110
1,594
5,123
10,851
0
53,596
L
Erlang Shen
calmeking1156
Erlang Shen
8,981
4,615
0
3,444
15,104
8,453
918
4,871
10,113
0
41,255
W
Baron Samedi
orangeshark2187
Baron Samedi
12,835
1,016
1,312
3,539
16,591
7,446
2,394
9,529
7,062
44,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,091
Gold Earned
50,407
637
Minions Killed
382
0
Camps Cleared
0
1,976,054
Distance Traveled
1,807,032
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,029
456
95
4
0
346,607
0
W
Ah Muzen Cab
13,005
591
176
8
0
399,857
1
W
Ah Puch
12,664
576
120
5
0
378,703
3
W
Ao Kuang
13,270
603
168
8
0
442,170
3
L
Neith
10,826
492
123
6
0
362,996
0
L
Geb
9,769
444
24
1
0
402,255
7
L
Ao Kuang
9,816
446
65
3
0
363,126
0
W
Bellona
12,254
557
116
5
0
385,948
0
L
Erlang Shen
9,967
453
75
3
0
332,048
1
W
Baron Samedi
10,898
495
57
3
0
369,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role