Player Matchup

Baron Samedi
Baron Samedi
CantHateNate
Baron Samedi
Level 159
God Stats
1W - 0L
1,280 SR
Queue Stats
31W - 16L
1,715 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GoodOlGreyBush
Ah Muzen Cab
Level 21
God Stats
2W - 0L
1,774 SR
Queue Stats
9W - 3L
1,726 Elo+
Party 2
Chaac
Chaac
IAmTheTinyPanda
Chaac
Level 45
God Stats
2W - 0L
1,774 SR
Queue Stats
12W - 9L
1,526 Elo+
Party 2
Team Averages
Level 75
1,609 SR
1,655 Elo+

VS

Team Averages
Level 84
1,577 SR
1,593 Elo+
Chang'e
Chang'e
HD_Kerino
Chang'e
Level 126
God Stats
2W - 3L
1,727 SR
Queue Stats
39W - 38L
1,597 Elo+
Party 1
Ullr
Ullr
chafromuthles
Ullr
Level 24
God Stats
13W - 2L
1,492 SR
Queue Stats
30W - 6L
1,584 Elo+
Party 1
Terra
Terra
uhtomicSMK
Terra
Level 101
God Stats
10W - 7L
1,513 SR
Queue Stats
154W - 115L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CantHateNate
Baron Samedi
17
2 / 10 / 11
13,079
595
21,406
24,217
22,107
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
GoodOlGreyBush
Ah Muzen Cab
18
5 / 8 / 7
13,942
634
27,245
25,828
9,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 5
13,525
615
19,185
20,046
25,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HD_Kerino
Chang'e
17
6 / 7 / 13
14,015
637
21,632
25,903
10,319
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 5 / 6
16,232
738
22,664
26,715
15,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Terra
17
1 / 1 / 18
13,432
611
11,635
31,120
52,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
13
Kills
21
21
Deaths
13
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CantHateNate
Baron Samedi
2
10
11
0.75
W
Ah Muzen Cab
GoodOlGreyBush
Ah Muzen Cab
5
8
7
1.06
L
Chang'e
HD_Kerino
Chang'e
6
7
13
1.79
W
6
3
5
2.83
L
14
5
6
3.4
L
Terra
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,836
Damage
55,931
70,091
Taken
83,738
57,212
Mitigated
78,702
27,226
Healing
24,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CantHateNate
Baron Samedi
21,406
1,687
2,786
6,969
24,217
22,107
546
11,512
11,995
53,216
0
W
Ah Muzen Cab
GoodOlGreyBush
Ah Muzen Cab
27,245
13,399
0
9,173
25,828
9,676
1,893
11,469
13,781
0
96,992
L
Chang'e
HD_Kerino
Chang'e
21,632
1,170
2,994
6,307
25,903
10,319
643
5,229
20,674
41,410
0
W
19,185
4,761
242
8,056
20,046
25,429
577
8,574
10,968
0
59,968
L
22,664
8,837
0
1,841
26,715
15,819
2,391
8,529
18,186
0
78,847
L
Terra
11,635
1,491
3,922
9,053
31,120
52,564
196
7,648
23,472
37,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,546
Gold Earned
43,679
214
Minions Killed
212
0
Camps Cleared
0
1,057,184
Distance Traveled
1,164,052
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,079
595
49
2
0
327,382
1
W
Ah Muzen Cab
13,942
634
116
5
0
347,968
0
L
Chang'e
14,015
637
45
2
0
335,845
2
W
Chaac
13,525
615
49
2
0
381,834
1
L
Ullr
16,232
738
109
5
0
407,460
1
L
Terra
13,432
611
58
3
0
420,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role