Player Matchup

Pele
Pele
High_Infected
Pele
Level 34
God Stats
4W - 4L
1,432 SR
Queue Stats
94W - 81L
1,382 Elo+
Party 2
Sol
Sol
OurHill Cat
Sol
Level 27
God Stats
4W - 4L
1,548 SR
Queue Stats
122W - 124L
1,376 Elo+
Solo
Cthulhu
Cthulhu
SoL_Face_Evil
Cthulhu
Level 18
God Stats
8W - 4L
1,598 SR
Queue Stats
9W - 9L
1,490 Elo+
Party 2
Apollo
Apollo
akajy7
Apollo
Level 28
God Stats
10W - 11L
1,432 SR
Queue Stats
53W - 67L
1,390 Elo+
Solo
Izanami
Izanami
thebigNXD
Izanami
Level 18
God Stats
19W - 15L
1,499 SR
Queue Stats
33W - 32L
1,401 Elo+
Party 2
Team Averages
Level 25
1,502 SR
1,408 Elo+

VS

Team Averages
Level 25
1,570 SR
1,353 Elo+
Cernunnos
Cernunnos
Babalu is HERE
Cernunnos
Level 29
God Stats
16W - 20L
1,491 SR
Queue Stats
44W - 62L
1,366 Elo+
Solo
Bellona
Bellona
FacetedOlive414
Bellona
Level 19
God Stats
2W - 2L
1,655 SR
Queue Stats
24W - 29L
1,370 Elo+
Solo
Kali
Kali
KamikazeRia4594
Kali
Level 26
God Stats
1W - 1L
1,679 SR
Queue Stats
112W - 128L
1,330 Elo+
Party 1
Athena
Athena
MisterGreen7
Athena
Level 24
God Stats
9W - 13L
1,562 SR
Queue Stats
472W - 488L
1,379 Elo+
Solo
Yemoja
Yemoja
N8TVBALLR
Yemoja
Level 26
God Stats
27W - 31L
1,463 SR
Queue Stats
93W - 113L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 3
11,329
493
7,808
15,849
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

20
13 / 3 / 1
16,065
698
28,966
20,985
9,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
17
3 / 1 / 5
12,404
539
7,933
12,667
12,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
akajy7
Apollo
19
3 / 0 / 5
14,076
612
10,879
13,593
14,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
thebigNXD
Izanami
20
10 / 0 / 5
12,829
558
17,679
11,839
4,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Babalu is HERE
Cernunnos
16
2 / 6 / 1
10,386
452
16,920
18,378
7,603
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 8 / 1
8,354
363
7,399
16,622
10,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 8 / 1
8,858
385
4,973
19,217
7,747
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
15
2 / 5 / 2
9,594
417
9,174
24,975
14,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
N8TVBALLR
Yemoja
15
0 / 6 / 1
8,862
385
8,253
17,304
6,350
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
32
Kills
6
6
Deaths
33
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Babalu is HERE
Cernunnos
2
6
1
0.42
L
1
8
1
0.19
W
3
2
3
2.25
L
1
8
1
0.19
L
Athena
2
5
2
0.6
L
Yemoja
N8TVBALLR
Yemoja
0
6
1
0.08
W
13
3
1
4.5
W
Cthulhu
3
1
5
5.5
W
Apollo
akajy7
Apollo
3
0
5
5.5
W
Izanami
thebigNXD
Izanami
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,265
Damage
46,719
74,933
Taken
96,496
48,233
Mitigated
46,343
20,961
Healing
20,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Babalu is HERE
Cernunnos
16,920
10,456
0
1,484
18,378
7,603
2,274
8,025
10,353
0
63,776
L
7,399
3,318
353
1,509
16,622
10,382
0
5,236
11,386
0
37,469
W
7,808
2,207
0
6,791
15,849
6,889
417
1,104
14,745
0
85,096
L
4,973
2,007
816
3,491
19,217
7,747
514
5,066
14,151
0
36,314
L
Athena
9,174
1,006
174
6,930
24,975
14,261
553
10,526
14,449
46,262
0
L
Yemoja
N8TVBALLR
Yemoja
8,253
574
822
4,736
17,304
6,350
460
8,394
8,910
47,264
0
W
28,966
10,243
0
11,131
20,985
9,249
1,972
7,030
13,955
115,234
0
W
Cthulhu
7,933
576
0
1,381
12,667
12,312
334
3,366
9,301
28,496
0
W
Apollo
akajy7
Apollo
10,879
6,376
0
0
13,593
14,839
2,145
4,376
9,217
908
63,088
W
Izanami
thebigNXD
Izanami
17,679
10,463
0
1,658
11,839
4,944
3,015
1,846
9,993
0
114,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,703
Gold Earned
46,054
651
Minions Killed
351
0
Camps Cleared
0
2,135,354
Distance Traveled
2,033,823
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,386
452
97
4
0
377,236
0
L
Bellona
8,354
363
51
2
0
406,250
2
W
Pele
11,329
493
124
5
0
416,071
7
L
Kali
8,858
385
56
2
0
451,358
0
L
Athena
9,594
417
78
3
0
393,513
4
L
Yemoja
8,862
385
69
3
0
405,466
5
W
Sol
16,065
698
171
7
0
400,727
4
W
Cthulhu
12,404
539
44
2
0
454,279
1
W
Apollo
14,076
612
116
5
0
415,464
3
W
Izanami
12,829
558
196
9
0
448,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role