Player Matchup

Baron Samedi
Baron Samedi
GermineitorGM
Baron Samedi
Level 5
God Stats
0W - 1L
1,715 SR
Queue Stats
18W - 13L
996 Elo+
Solo
Thanatos
Thanatos
LordB-rob
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 133L
1,240 Elo+
Party 2
Neith
Neith
SmoothYak
Neith
Level 20
God Stats
7W - 18L
1,334 SR
Queue Stats
48W - 86L
1,202 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SoppingBiscuit
Kumbhakarna
Level 27
God Stats
0W - 1L
1,365 SR
Queue Stats
6W - 9L
1,163 Elo+
Party 1
Set
Set
braxtin321
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,019 Elo+
Party 1
Team Averages
Level 21
1,483 SR
1,124 Elo+

VS

Team Averages
Level 20
1,471 SR
1,209 Elo+
Zeus
Zeus
Endingdawn2262
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Fearfull-Bear
Anhur
Level 27
God Stats
4W - 2L
1,808 SR
Queue Stats
49W - 46L
1,224 Elo+
Solo
Baron Samedi
Baron Samedi
LordNeptune43
Baron Samedi
Level 27
God Stats
1W - 3L
1,344 SR
Queue Stats
2W - 8L
922 Elo+
Solo
Loki
Loki
TheSilverWolf_18
Loki
Level 28
God Stats
58W - 58L
1,455 SR
Queue Stats
119W - 137L
1,259 Elo+
Solo
Baba Yaga
Baba Yaga
Uriel1to
Baba Yaga
Level 18
God Stats
6W - 7L
1,248 SR
Queue Stats
91W - 146L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GermineitorGM
Baron Samedi
14
3 / 11 / 3
8,697
483
8,834
14,146
5,721
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LordB-rob
Thanatos
5
1 / 3 / 0
5,784
321
1,040
3,375
616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
SmoothYak
Neith
17
8 / 4 / 3
10,531
585
10,468
9,312
3,266
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SoppingBiscuit
Kumbhakarna
13
2 / 7 / 2
8,757
487
5,009
17,189
12,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 10 / 4
8,229
457
5,301
13,815
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 4
11,014
612
15,063
8,334
2,934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 4 / 11
9,890
549
12,054
12,723
3,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
LordNeptune43
Baron Samedi
14
9 / 2 / 9
10,003
556
9,265
8,733
4,432
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 6
8,967
498
3,314
11,914
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Uriel1to
Baba Yaga
13
2 / 9 / 1
8,649
481
3,440
12,580
4,176
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
17
Kills
34
35
Deaths
21
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
14
2
4
8
W
8
4
11
3.38
L
Baron Samedi
GermineitorGM
Baron Samedi
3
11
3
0.41
L
Thanatos
LordB-rob
Thanatos
1
3
0
0.33
W
Baron Samedi
LordNeptune43
Baron Samedi
9
2
9
6.75
L
Neith
SmoothYak
Neith
8
4
3
2.38
L
Kumbhakarna
SoppingBiscuit
Kumbhakarna
2
7
2
0.43
W
1
4
6
1
W
Baba Yaga
Uriel1to
Baba Yaga
2
9
1
0.28
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
43,136
57,837
Taken
54,284
25,915
Mitigated
19,033
7,170
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,063
3,585
0
2,161
8,334
2,934
696
3,860
4,474
50,403
0
W
12,054
7,606
0
3,705
12,723
3,825
2,995
4,201
8,522
0
44,887
L
Baron Samedi
GermineitorGM
Baron Samedi
8,834
1,175
207
2,145
14,146
5,721
1,101
11,512
2,634
38,429
0
L
Thanatos
LordB-rob
Thanatos
1,040
436
0
1,604
3,375
616
0
872
2,503
0
7,239
W
Baron Samedi
LordNeptune43
Baron Samedi
9,265
2,477
1,202
1,376
8,733
4,432
3,691
4,164
4,569
42,285
0
L
Neith
SmoothYak
Neith
10,468
6,155
0
1,914
9,312
3,266
628
5,273
3,999
0
50,920
L
Kumbhakarna
SoppingBiscuit
Kumbhakarna
5,009
428
0
130
17,189
12,411
700
5,992
10,981
28,092
0
W
3,314
1,063
0
4,240
11,914
3,666
1,399
703
11,211
0
53,721
W
Baba Yaga
Uriel1to
Baba Yaga
3,440
645
0
2,684
12,580
4,176
1,327
915
11,665
23,634
0
L
5,301
2,531
0
1,170
13,815
3,901
0
3,760
9,952
0
27,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,998
Gold Earned
48,523
264
Minions Killed
341
0
Camps Cleared
0
1,223,016
Distance Traveled
1,447,360
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,014
612
72
4
0
317,117
0
W
Anhur
9,890
549
68
4
0
281,128
3
L
Baron Samedi
8,697
483
71
4
0
260,169
0
L
Thanatos
5,784
321
21
1
0
119,636
0
W
Baron Samedi
10,003
556
72
4
0
264,689
0
L
Neith
10,531
585
82
5
0
267,932
0
L
Kumbhakarna
8,757
487
39
2
0
289,510
2
W
Loki
8,967
498
88
5
0
328,458
1
W
Baba Yaga
8,649
481
41
2
0
255,968
0
L
Set
8,229
457
51
3
0
285,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role