Player Matchup

Ah Puch
Ah Puch
EL_SEVEROS
Ah Puch
Level 17
God Stats
60W - 56L
1,507 SR
Queue Stats
69W - 70L
1,459 Elo+
Solo
Nemesis
Nemesis
Killer_Quenn1573
Nemesis
Level 28
God Stats
2W - 4L
1,464 SR
Queue Stats
124W - 115L
1,517 Elo+
Solo
Rama
Rama
Zidd1
Rama
Level 4
God Stats
2W - 5L
1,427 SR
Queue Stats
2W - 5L
1,341 Elo+
Party 1
Cupid
Cupid
legendpotato
Cupid
Level 25
God Stats
16W - 10L
1,399 SR
Queue Stats
69W - 62L
1,503 Elo+
Solo
Bellona
Bellona
soldier_oldboy
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,341 Elo+
Party 1
Team Averages
Level 16
1,460 SR
1,432 Elo+

VS

Team Averages
Level 20
1,503 SR
1,411 Elo+
Horus
Horus
Niikoolas
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 82L
1,453 Elo+
Party 3
Zhong Kui
Zhong Kui
Oneyde
Zhong Kui
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,308 Elo+
Party 2
Rama
Rama
TsukkiNoir
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 67L
1,416 Elo+
Solo
Anubis
Anubis
Zaroinar
Anubis
Level 13
God Stats
21W - 16L
1,523 SR
Queue Stats
21W - 21L
1,424 Elo+
Party 2
Bacchus
Bacchus
biongeha
Bacchus
Level 18
God Stats
11W - 15L
1,492 SR
Queue Stats
606W - 605L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EL_SEVEROS
Ah Puch
16
1 / 2 / 6
9,781
978
17,887
7,770
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 5 / 1
10,987
1,099
10,477
14,680
5,698
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Zidd1
Rama
15
0 / 9 / 5
8,880
888
6,482
13,023
3,605
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 2 / 7
9,463
946
9,368
9,981
3,180
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 3
9,094
909
3,266
19,221
16,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

107

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Niikoolas
Horus
17
8 / 0 / 13
10,745
1,075
11,044
12,631
15,656
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Oneyde
Zhong Kui
17
8 / 5 / 15
11,283
1,128
18,531
14,867
11,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 0 / 12
11,878
1,188
16,445
6,340
2,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Zaroinar
Anubis
17
2 / 4 / 13
9,894
989
8,075
7,378
3,342
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
biongeha
Bacchus
17
0 / 2 / 18
9,637
964
7,204
10,509
11,274
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
11
Kills
26
26
Deaths
11
22
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
EL_SEVEROS
Ah Puch
1
2
6
2
L
8
5
1
1.7
W
Horus
Niikoolas
Horus
8
0
13
14.5
W
Zhong Kui
Oneyde
Zhong Kui
8
5
15
3.1
W
8
0
12
14
W
Anubis
Zaroinar
Anubis
2
4
13
2.13
L
Rama
Zidd1
Rama
0
9
5
0.28
W
Bacchus
biongeha
Bacchus
0
2
18
4.5
L
1
2
7
2.25
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,480
Damage
61,299
64,675
Taken
51,725
31,847
Mitigated
44,275
2,450
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
EL_SEVEROS
Ah Puch
17,887
121
0
480
7,770
2,516
0
3,960
3,669
59,167
0
L
10,477
5,914
0
1,043
14,680
5,698
0
9,211
5,000
0
15,819
W
Horus
Niikoolas
Horus
11,044
3,688
1,881
3,230
12,631
15,656
0
4,117
8,514
6,449
9,843
W
Zhong Kui
Oneyde
Zhong Kui
18,531
4,550
0
3,721
14,867
11,516
0
4,642
10,225
31,119
0
W
16,445
14,876
0
2,616
6,340
2,487
0
2,347
3,993
0
47,319
W
Anubis
Zaroinar
Anubis
8,075
557
523
1,983
7,378
3,342
0
2,318
5,060
41,553
0
L
Rama
Zidd1
Rama
6,482
5,241
0
0
13,023
3,605
0
6,360
6,308
0
12,693
W
Bacchus
biongeha
Bacchus
7,204
1,227
684
193
10,509
11,274
0
4,463
6,046
14,210
0
L
9,368
3,498
349
520
9,981
3,180
0
7,939
1,951
0
24,944
L
3,266
611
0
58
19,221
16,848
0
8,001
10,766
0
9,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,205
Gold Earned
53,437
169
Minions Killed
230
5
Camps Cleared
9
900,977
Distance Traveled
891,961
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,781
978
89
9
2
195,243
0
L
Nemesis
10,987
1,099
11
1
2
215,363
1
W
Horus
10,745
1,075
11
1
1
196,277
0
W
Zhong Kui
11,283
1,128
44
4
1
167,606
0
W
Rama
11,878
1,188
57
6
6
179,662
1
W
Anubis
9,894
989
104
10
0
162,649
0
L
Rama
8,880
888
18
2
0
146,727
2
W
Bacchus
9,637
964
14
1
1
185,767
1
L
Cupid
9,463
946
36
4
1
176,231
0
L
Bellona
9,094
909
15
2
0
167,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role