Player Matchup

Neith
Neith
Rider TF
Neith
Level 40
God Stats
7W - 2L
1,590 SR
Queue Stats
7W - 2L
1,933 Elo+
Party 2
Thoth
Thoth
ireallylikesatan
Thoth
Level 123
God Stats
8W - 6L
1,645 SR
Queue Stats
230W - 212L
1,654 Elo+
Party 2
Geb
Geb
kthxnbai
Geb
Level 116
God Stats
25W - 9L
1,810 SR
Queue Stats
655W - 391L
1,696 Elo+
Party 2
Team Averages
Level 93
1,682 SR
1,761 Elo+

VS

Team Averages
Level 142
1,553 SR
1,577 Elo+
Amaterasu
Amaterasu
Djgrill
Amaterasu
Level 142
God Stats
1W - 1L
1,830 SR
Queue Stats
39W - 39L
1,590 Elo+
Party 1
Zeus
Zeus
Sporez0
Zeus
Level 149
God Stats
3W - 0L
1,289 SR
Queue Stats
37W - 33L
1,621 Elo+
Party 1
Izanami
Izanami
ThreeBobsDown
Izanami
Level 136
God Stats
2W - 0L
1,541 SR
Queue Stats
66W - 67L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rider TF
Neith
10
2 / 3 / 2
6,561
656
6,663
7,094
2,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 6 / 2
7,638
764
11,621
7,911
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 3
6,646
665
2,211
13,777
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Djgrill
Amaterasu
11
0 / 1 / 12
7,803
780
6,491
13,059
7,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Sporez0
Zeus
13
9 / 2 / 4
8,960
896
11,167
5,913
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
12
6 / 2 / 7
8,847
885
7,776
6,458
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
15
15
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Djgrill
Amaterasu
0
1
12
6
L
Neith
Rider TF
Neith
2
3
2
1
W
Zeus
Sporez0
Zeus
9
2
4
5.5
W
Izanami
6
2
7
4.75
L
3
6
2
0.67
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
25,434
28,782
Taken
25,430
15,045
Mitigated
11,335
4,370
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Djgrill
Amaterasu
6,491
3,120
1,063
6,353
13,059
7,573
0
5,160
7,899
0
15,764
L
Neith
Rider TF
Neith
6,663
2,909
0
1,557
7,094
2,119
0
2,716
4,099
0
21,312
W
Zeus
Sporez0
Zeus
11,167
2,551
0
1,104
5,913
1,809
891
4,651
1,262
30,281
0
W
Izanami
7,776
3,886
0
908
6,458
1,953
1,096
4,021
2,437
0
33,075
L
11,621
311
0
1,090
7,911
2,444
0
2,814
4,909
25,486
0
L
2,211
719
0
1,723
13,777
10,482
0
4,876
8,607
7,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,845
Gold Earned
25,610
85
Minions Killed
126
0
Camps Cleared
0
565,076
Distance Traveled
578,703
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,803
780
12
1
0
213,522
0
L
Neith
6,561
656
44
4
0
183,733
0
W
Zeus
8,960
896
47
5
0
185,473
3
W
Izanami
8,847
885
67
7
0
179,708
0
L
Thoth
7,638
764
31
3
0
195,067
2
L
Geb
6,646
665
10
1
0
186,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role