Player Matchup

Chronos
Chronos
Dàrkstar
Chronos
Level 129
God Stats
4W - 5L
1,598 SR
Queue Stats
255W - 217L
1,616 Elo+
Solo
Geb
Geb
JayT3500
Geb
Level 102
God Stats
8W - 5L
1,450 SR
Queue Stats
642W - 635L
1,600 Elo+
Solo
Poseidon
Poseidon
Klokcworc
Poseidon
Level 120
God Stats
1W - 2L
1,519 SR
Queue Stats
38W - 33L
1,645 Elo+
Solo
Cerberus
Cerberus
Trotbot
Cerberus
Level 126
God Stats
1W - 1L
1,306 SR
Queue Stats
16W - 11L
1,671 Elo+
Solo
Bacchus
Bacchus
xAzaLuna
Bacchus
Level 142
God Stats
5W - 8L
1,290 SR
Queue Stats
459W - 486L
1,516 Elo+
Solo
Team Averages
Level 124
1,433 SR
1,610 Elo+

VS

Team Averages
Level 152
1,660 SR
1,626 Elo+
Scylla
Scylla
Danyfire59
Scylla
Level 154
God Stats
1W - 1L
1,562 SR
Queue Stats
122W - 118L
1,610 Elo+
Solo
He Bo
He Bo
Omarex777
He Bo
Level 159
God Stats
1W - 0L
1,797 SR
Queue Stats
56W - 45L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
PureHavoK
Gilgamesh
Level 160
God Stats
18W - 10L
1,765 SR
Queue Stats
754W - 694L
1,710 Elo+
Solo
Eset
Eset
SupineBuffalo90
Eset
Level 128
God Stats
11W - 8L
1,575 SR
Queue Stats
595W - 648L
1,619 Elo+
Solo
Thor
Thor
xF4LL3NSOLDI3Rx
Thor
Level 158
God Stats
12W - 10L
1,599 SR
Queue Stats
784W - 823L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dàrkstar
Chronos
20
14 / 7 / 8
12,010
801
19,795
21,384
10,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 7 / 20
11,080
739
7,226
22,491
24,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Klokcworc
Poseidon
19
3 / 7 / 13
11,667
778
9,932
13,573
6,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Trotbot
Cerberus
17
4 / 9 / 11
11,340
756
11,324
22,768
9,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
xAzaLuna
Bacchus
19
5 / 8 / 13
11,474
765
13,258
21,031
24,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Danyfire59
Scylla
20
7 / 2 / 24
12,476
832
18,794
7,478
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
Omarex777
He Bo
20
11 / 7 / 17
13,093
873
18,852
15,502
16,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
PureHavoK
Gilgamesh
18
7 / 8 / 18
13,609
907
18,600
30,586
32,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 2 / 27
14,061
937
18,235
16,151
12,759
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 7 / 17
12,448
830
13,975
14,650
8,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
140
26
Kills
37
38
Deaths
26
65
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Scylla
Danyfire59
Scylla
7
2
24
9.5
L
Chronos
Dàrkstar
Chronos
14
7
8
2.57
L
0
7
20
1.43
L
Poseidon
Klokcworc
Poseidon
3
7
13
1.36
W
He Bo
Omarex777
He Bo
11
7
17
2.79
W
Gilgamesh
PureHavoK
Gilgamesh
7
8
18
2
W
6
2
27
9.75
L
Cerberus
Trotbot
Cerberus
4
9
11
1.06
L
Bacchus
xAzaLuna
Bacchus
5
8
13
1.44
W
6
7
17
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,535
Damage
88,456
101,247
Taken
84,367
76,292
Mitigated
72,813
23,731
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Danyfire59
Scylla
18,794
4,125
1,472
1,762
7,478
3,196
2,480
7,129
349
45,088
0
L
Chronos
Dàrkstar
Chronos
19,795
7,902
0
3,185
21,384
10,402
2,263
9,876
11,508
25,819
0
L
7,226
400
980
3,104
22,491
24,754
0
12,198
10,293
12,523
0
L
Poseidon
Klokcworc
Poseidon
9,932
1,211
229
1,832
13,573
6,569
867
8,553
5,020
38,906
0
W
He Bo
Omarex777
He Bo
18,852
569
1,038
2,241
15,502
16,442
913
13,251
2,251
34,258
0
W
Gilgamesh
PureHavoK
Gilgamesh
18,600
3,523
916
6,305
30,586
32,359
183
18,164
12,422
0
27,708
W
18,235
709
3,545
5,532
16,151
12,759
1,607
12,419
3,732
39,934
0
L
Cerberus
Trotbot
Cerberus
11,324
158
1,380
5,746
22,768
9,925
404
13,393
9,375
23,810
0
L
Bacchus
xAzaLuna
Bacchus
13,258
344
1,798
5,477
21,031
24,642
174
11,861
9,170
27,590
0
W
13,975
3,691
583
360
14,650
8,057
602
10,572
4,078
0
23,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,571
Gold Earned
65,687
146
Minions Killed
172
0
Camps Cleared
0
1,316,897
Distance Traveled
1,381,313
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,476
832
60
4
0
275,452
0
L
Chronos
12,010
801
15
1
0
261,614
0
L
Geb
11,080
739
7
0
0
276,093
1
L
Poseidon
11,667
778
55
4
0
252,886
1
W
He Bo
13,093
873
40
3
0
262,691
0
W
Gilgamesh
13,609
907
15
1
0
270,727
1
W
Eset
14,061
937
44
3
0
310,853
0
L
Cerberus
11,340
756
44
3
0
254,881
3
L
Bacchus
11,474
765
25
2
0
271,423
2
W
Thor
12,448
830
13
1
0
261,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role