Player Matchup

Bellona
Bellona
CryosideKuperrr
Bellona
Level 26
God Stats
22W - 20L
1,436 SR
Queue Stats
87W - 98L
1,301 Elo+
Party 4
Jing Wei
Jing Wei
CyanWidow
Jing Wei
Level 118
God Stats
10W - 4L
1,694 SR
Queue Stats
249W - 213L
1,547 Elo+
Party 2
Arachne
Arachne
WockySlush 4858
Arachne
Level 86
God Stats
21W - 11L
1,590 SR
Queue Stats
83W - 96L
1,314 Elo+
Party 4
Sol
Sol
jokerwild98
Sol
Level 49
God Stats
2W - 0L
1,754 SR
Queue Stats
30W - 18L
1,648 Elo+
Party 2
Chiron
Chiron
xIOYS
Chiron
Level 79
God Stats
5W - 5L
1,572 SR
Queue Stats
243W - 254L
1,520 Elo+
Party 2
Team Averages
Level 72
1,609 SR
1,466 Elo+

VS

Team Averages
Level 57
1,621 SR
1,329 Elo+
Ao Kuang
Ao Kuang
Aureliio_o
Ao Kuang
Level 29
God Stats
1W - 1L
1,790 SR
Queue Stats
81W - 114L
1,401 Elo+
Party 3
Skadi
Skadi
GBPROD98
Skadi
Level 14
God Stats
0W - 4L
1,104 SR
Queue Stats
57W - 98L
1,233 Elo+
Party 1
Janus
Janus
Natan-Pedra90
Janus
Level 70
God Stats
12W - 18L
1,756 SR
Queue Stats
188W - 293L
1,306 Elo+
Party 1
Bellona
Bellona
OsmarSales3p
Bellona
Level 106
God Stats
1W - 2L
1,790 SR
Queue Stats
297W - 427L
1,307 Elo+
Party 1
Khepri
Khepri
SalgadoDe1Real
Khepri
Level 64
God Stats
5W - 3L
1,666 SR
Queue Stats
83W - 115L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,401
493
7,077
12,041
9,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
CyanWidow
Jing Wei
14
5 / 1 / 5
8,554
570
9,118
8,840
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
8 / 0 / 2
8,558
571
10,135
11,556
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 1
5,924
395
876
3,430
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
xIOYS
Chiron
14
5 / 2 / 5
8,460
564
10,008
10,190
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aureliio_o
Ao Kuang
10
2 / 4 / 1
6,835
456
3,959
11,672
3,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
GBPROD98
Skadi
9
0 / 5 / 0
5,822
388
2,338
7,610
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 3
7,165
478
7,629
9,488
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
OsmarSales3p
Bellona
13
5 / 1 / 0
7,897
526
9,234
10,808
9,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 3 / 0
5,827
388
2,785
7,921
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
9
9
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aureliio_o
Ao Kuang
2
4
1
0.63
W
0
5
1
0.1
W
Jing Wei
CyanWidow
Jing Wei
5
1
5
7.5
L
Skadi
GBPROD98
Skadi
0
5
0
0
L
2
5
3
0.7
L
Bellona
OsmarSales3p
Bellona
5
1
0
5
L
0
3
0
0
W
8
0
2
9
W
0
1
1
0.5
W
Chiron
xIOYS
Chiron
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,214
Damage
25,945
46,057
Taken
47,499
21,617
Mitigated
22,654
19,574
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aureliio_o
Ao Kuang
3,959
745
54
5,438
11,672
3,342
0
68
11,604
27,840
0
W
7,077
3,866
0
4,132
12,041
9,242
816
1,400
10,595
0
42,806
W
Jing Wei
CyanWidow
Jing Wei
9,118
7,723
0
3,551
8,840
3,179
1,436
2,308
6,490
0
57,928
L
Skadi
GBPROD98
Skadi
2,338
888
218
552
7,610
1,462
0
0
7,610
0
23,895
L
7,629
514
0
1,419
9,488
2,561
105
724
8,764
34,597
0
L
Bellona
OsmarSales3p
Bellona
9,234
4,183
0
5,316
10,808
9,127
660
0
10,808
0
40,306
L
2,785
135
0
565
7,921
6,162
0
0
7,921
15,021
0
W
10,135
7,089
0
5,102
11,556
4,428
0
3,940
7,436
0
54,486
W
876
282
0
700
3,430
1,168
0
2,284
934
14,556
1,335
W
Chiron
xIOYS
Chiron
10,008
4,144
481
5,608
10,190
3,600
494
3,825
6,229
0
53,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,897
Gold Earned
33,546
391
Minions Killed
261
0
Camps Cleared
0
1,301,131
Distance Traveled
1,400,646
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,835
456
60
4
0
310,693
3
W
Bellona
7,401
493
87
6
0
286,375
2
W
Jing Wei
8,554
570
84
6
0
271,063
5
L
Skadi
5,822
388
36
2
0
253,049
0
L
Janus
7,165
478
72
5
0
254,312
2
L
Bellona
7,897
526
78
5
0
295,485
0
L
Khepri
5,827
388
15
1
0
287,107
1
W
Arachne
8,558
571
90
6
0
338,481
0
W
Sol
5,924
395
35
2
0
135,478
1
W
Chiron
8,460
564
95
6
0
269,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role