Player Matchup

Scylla
Scylla
CaeloVI
Scylla
Level 107
God Stats
0W - 3L
1,782 SR
Queue Stats
42W - 72L
1,335 Elo+
Party 1
Olorun
Olorun
MuskyDragon
Olorun
Level 63
God Stats
2W - 1L
1,649 SR
Queue Stats
38W - 56L
1,357 Elo+
Party 1
Thanatos
Thanatos
NokutoXV
Thanatos
Level 107
God Stats
1W - 2L
1,436 SR
Queue Stats
28W - 41L
1,379 Elo+
Party 1
Ymir
Ymir
VolitiveRocket1
Ymir
Level 122
God Stats
0W - 2L
1,465 SR
Queue Stats
46W - 57L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
WantSomeCuuck
Erlang Shen
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,351 Elo+
Party 1
Team Averages
Level 93
1,567 SR
1,364 Elo+

VS

Team Averages
Level 80
1,564 SR
1,433 Elo+
Jormungandr
Jormungandr
CaptPuppy
Jormungandr
Level 56
God Stats
4W - 3L
1,519 SR
Queue Stats
8W - 17L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
Sgt BagelJesus
Cthulhu
Level 88
God Stats
8W - 5L
1,676 SR
Queue Stats
74W - 75L
1,477 Elo+
Party 2
Freya
Freya
Skylar_okbluezz
Freya
Level 81
God Stats
7W - 3L
1,626 SR
Queue Stats
338W - 336L
1,442 Elo+
Solo
Fenrir
Fenrir
dated_Orbit21
Fenrir
Level 89
God Stats
9W - 6L
1,515 SR
Queue Stats
93W - 93L
1,462 Elo+
Solo
Sylvanus
Sylvanus
shadow21109
Sylvanus
Level 88
God Stats
8W - 7L
1,481 SR
Queue Stats
46W - 38L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CaeloVI
Scylla
15
1 / 7 / 5
9,038
1,004
14,367
13,063
3,898
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
16
2 / 9 / 6
9,685
1,076
19,926
18,380
7,248
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
NokutoXV
Thanatos
15
5 / 5 / 4
10,094
1,122
8,792
14,527
6,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 1 / 0
7,569
841
883
1,905
1,220
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
WantSomeCuuck
Erlang Shen
15
2 / 5 / 7
10,154
1,128
11,218
19,059
7,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

112

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptPuppy
Jormungandr
17
9 / 4 / 9
11,477
1,275
16,021
12,582
6,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 17
10,725
1,192
16,168
17,791
12,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 1 / 8
11,121
1,236
12,478
7,496
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 1 / 11
9,319
1,035
3,994
8,054
3,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
shadow21109
Sylvanus
17
4 / 3 / 17
10,356
1,151
12,786
16,540
13,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
10
Kills
27
27
Deaths
10
22
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Scylla
CaeloVI
Scylla
1
7
5
0.5
W
Jormungandr
CaptPuppy
Jormungandr
9
4
9
3.38
L
Olorun
2
9
6
0.56
L
Thanatos
NokutoXV
Thanatos
5
5
4
1.4
W
5
1
17
13.5
W
8
1
8
12
L
0
1
0
0
L
Erlang Shen
WantSomeCuuck
Erlang Shen
2
5
7
1.1
W
1
1
11
6.5
W
Sylvanus
shadow21109
Sylvanus
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,186
Damage
61,447
66,934
Taken
62,463
25,983
Mitigated
39,772
10,099
Healing
22,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CaeloVI
Scylla
14,367
796
0
252
13,063
3,898
0
10,863
2,200
35,109
0
W
Jormungandr
CaptPuppy
Jormungandr
16,021
4,935
0
1,272
12,582
6,815
0
4,842
7,740
33,997
0
L
Olorun
19,926
12,502
901
4,627
18,380
7,248
0
14,226
4,154
39,113
0
L
Thanatos
NokutoXV
Thanatos
8,792
2,134
0
3,410
14,527
6,308
0
11,909
2,618
0
19,209
W
16,168
1,458
141
6,042
17,791
12,993
0
13,425
4,366
35,276
0
W
12,478
4,638
0
2,861
7,496
3,477
0
2,668
4,828
31,843
2,438
L
883
24
0
0
1,905
1,220
0
1,490
415
3,177
0
L
Erlang Shen
WantSomeCuuck
Erlang Shen
11,218
4,909
0
909
19,059
7,309
0
17,072
1,987
0
25,482
W
3,994
428
0
278
8,054
3,327
0
4,499
3,555
0
15,034
W
Sylvanus
shadow21109
Sylvanus
12,786
3,230
4,551
7,325
16,540
13,160
0
9,742
6,798
17,572
2,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,540
Gold Earned
52,998
152
Minions Killed
189
3
Camps Cleared
8
675,553
Distance Traveled
925,458
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,038
1,004
60
7
0
163,239
0
W
Jormungandr
11,477
1,275
38
4
0
160,721
0
L
Olorun
9,685
1,076
38
4
2
139,825
0
L
Thanatos
10,094
1,122
20
2
0
172,023
0
W
Cthulhu
10,725
1,192
60
7
1
208,291
0
W
Freya
11,121
1,236
56
6
3
193,008
0
L
Ymir
7,569
841
4
0
1
34,109
0
L
Erlang Shen
10,154
1,128
30
3
0
166,357
0
W
Fenrir
9,319
1,035
21
2
2
199,039
0
W
Sylvanus
10,356
1,151
14
2
2
164,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role