Player Matchup

Hades
Hades
LordxSNOW7595
Hades
Level 12
God Stats
3W - 2L
1,669 SR
Queue Stats
16W - 25L
1,313 Elo+
Party 1
Baba Yaga
Baba Yaga
Yezekiel
Baba Yaga
Level 28
God Stats
1W - 1L
1,301 SR
Queue Stats
97W - 118L
1,283 Elo+
Party 1
Hera
Hera
o0Matsam0o
Hera
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 128L
1,391 Elo+
Party 1
Team Averages
Level 24
1,490 SR
1,329 Elo+

VS

Team Averages
Level 40
1,528 SR
1,418 Elo+
Baron Samedi
Baron Samedi
BIGBODYBURKE
Baron Samedi
Level 76
God Stats
17W - 20L
1,421 SR
Queue Stats
33W - 40L
1,380 Elo+
Party 2
Ra
Ra
Tactical_Ant_18
Ra
Level 16
God Stats
32W - 38L
1,462 SR
Queue Stats
44W - 47L
1,373 Elo+
Party 2
Nike
Nike
haz-ingovernable
Nike
Level 29
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 8
10,236
787
9,489
10,058
7,282
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Yezekiel
Baba Yaga
13
3 / 2 / 11
9,539
734
6,748
7,236
2,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 9
10,007
770
10,642
9,270
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIGBODYBURKE
Baron Samedi
14
4 / 3 / 4
9,761
751
10,690
9,794
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 5 / 1
9,041
695
3,418
8,587
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 5
8,009
616
3,588
13,828
5,932
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
14
Kills
8
8
Deaths
14
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BIGBODYBURKE
Baron Samedi
4
3
4
2
W
6
2
8
5
L
4
5
1
0.9
W
Baba Yaga
Yezekiel
Baba Yaga
3
2
11
4.25
L
0
6
5
0.42
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,879
Damage
17,696
26,564
Taken
32,209
13,334
Mitigated
12,651
3,669
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BIGBODYBURKE
Baron Samedi
10,690
732
1,281
3,575
9,794
3,843
173
7,890
1,904
42,281
0
W
9,489
1,148
0
696
10,058
7,282
670
3,924
5,852
23,377
0
L
3,418
211
1,475
1,498
8,587
2,876
197
7,425
1,162
31,821
0
W
Baba Yaga
Yezekiel
Baba Yaga
6,748
905
38
1,503
7,236
2,289
1,200
3,906
3,070
20,667
0
L
3,588
346
0
1,752
13,828
5,932
277
11,564
2,264
0
15,685
W
10,642
2,432
316
1,116
9,270
3,763
1,003
5,412
3,534
44,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
26,811
124
Minions Killed
139
0
Camps Cleared
0
638,190
Distance Traveled
647,009
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,761
751
53
4
0
215,896
0
W
Hades
10,236
787
30
2
0
217,720
0
L
Ra
9,041
695
46
4
0
213,590
3
W
Baba Yaga
9,539
734
29
2
0
214,861
0
L
Nike
8,009
616
40
3
0
217,523
0
W
Hera
10,007
770
65
5
0
205,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role