Player Matchup

Tyr
Tyr
DCkiller08
Tyr
Level 88
God Stats
7W - 4L
1,428 SR
Queue Stats
144W - 129L
1,464 Elo+
Party 1
Apollo
Apollo
Dah Sauce
Apollo
Level 107
God Stats
6W - 2L
1,316 SR
Queue Stats
265W - 239L
1,501 Elo+
Party 1
Scylla
Scylla
Detrocity
Scylla
Level 144
God Stats
14W - 3L
1,551 SR
Queue Stats
126W - 106L
1,465 Elo+
Party 1
Sobek
Sobek
Hasselhoff20
Sobek
Level 44
God Stats
1W - 1L
1,341 SR
Queue Stats
27W - 28L
1,507 Elo+
Party 1
Kali
Kali
Pocholo11111
Kali
Level 63
God Stats
9W - 11L
1,358 SR
Queue Stats
179W - 227L
1,383 Elo+
Solo
Team Averages
Level 89
1,399 SR
1,464 Elo+

VS

Team Averages
Level 73
1,564 SR
1,429 Elo+
Sol
Sol
 
Sol
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
AJ__0330
Neith
Level 67
God Stats
61W - 74L
1,425 SR
Queue Stats
423W - 489L
1,385 Elo+
Party 2
Aphrodite
Aphrodite
KenzieSegale09
Aphrodite
Level 28
God Stats
146W - 152L
1,494 SR
Queue Stats
246W - 283L
1,350 Elo+
Party 3
Sun Wukong
Sun Wukong
Silver_Wolf081
Sun Wukong
Level 63
God Stats
16W - 11L
1,610 SR
Queue Stats
113W - 136L
1,474 Elo+
Party 2
Thanatos
Thanatos
xMigueliito
Thanatos
Level 118
God Stats
8W - 7L
1,790 SR
Queue Stats
567W - 594L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
10,401
473
13,607
15,322
14,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Dah Sauce
Apollo
19
11 / 3 / 8
13,186
599
22,687
15,326
5,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Detrocity
Scylla
19
10 / 2 / 2
12,218
555
21,151
11,530
5,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 0 / 15
9,704
441
6,312
13,194
14,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 5 / 0
9,716
442
3,507
18,074
7,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 6 / 6
9,778
444
11,059
15,572
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
AJ__0330
Neith
16
4 / 4 / 0
10,280
467
7,195
12,607
4,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
KenzieSegale09
Aphrodite
14
0 / 9 / 4
8,992
409
3,012
18,454
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Silver_Wolf081
Sun Wukong
17
1 / 1 / 3
10,146
461
10,282
24,415
12,213
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
xMigueliito
Thanatos
19
5 / 3 / 3
11,401
518
10,967
16,697
7,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
23
Kills
12
12
Deaths
23
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
6
0.83
L
Neith
AJ__0330
Neith
4
4
0
1
W
1
2
4
1.5
W
Apollo
Dah Sauce
Apollo
11
3
8
5
W
Scylla
Detrocity
Scylla
10
2
2
5.5
W
1
0
15
8.5
L
Aphrodite
KenzieSegale09
Aphrodite
0
9
4
0.22
W
0
5
0
0
L
Sun Wukong
Silver_Wolf081
Sun Wukong
1
1
3
2.5
L
Thanatos
xMigueliito
Thanatos
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,264
Damage
42,515
73,446
Taken
87,745
47,746
Mitigated
37,281
23,809
Healing
36,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,059
1,909
0
4,913
15,572
5,553
1,516
5,394
10,178
55,793
0
L
Neith
AJ__0330
Neith
7,195
293
0
1,857
12,607
4,215
0
3,222
9,385
0
58,378
W
13,607
2,165
0
6,623
15,322
14,502
0
157
15,165
0
65,459
W
Apollo
Dah Sauce
Apollo
22,687
14,666
0
4,324
15,326
5,328
466
4,940
10,386
0
99,464
W
Scylla
Detrocity
Scylla
21,151
1,991
0
3,346
11,530
5,775
0
3,411
8,119
95,113
0
W
6,312
595
0
3,961
13,194
14,156
0
3,513
9,681
21,582
0
L
Aphrodite
KenzieSegale09
Aphrodite
3,012
866
2,033
4,819
18,454
8,114
675
9,910
8,544
33,519
0
W
3,507
1,788
311
5,244
18,074
7,985
1,144
2,050
16,024
0
77,696
L
Sun Wukong
Silver_Wolf081
Sun Wukong
10,282
2,105
0
10,334
24,415
12,213
47
4,010
20,405
0
64,074
L
Thanatos
xMigueliito
Thanatos
10,967
2,742
0
12,371
16,697
7,186
0
4,927
11,770
0
94,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,225
Gold Earned
50,597
569
Minions Killed
549
0
Camps Cleared
0
2,210,375
Distance Traveled
2,122,142
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,778
444
98
4
0
394,174
4
L
Neith
10,280
467
114
5
0
426,415
0
W
Tyr
10,401
473
112
5
0
453,812
3
W
Apollo
13,186
599
153
7
0
421,240
7
W
Scylla
12,218
555
153
7
0
424,750
6
W
Sobek
9,704
441
29
1
0
442,740
1
L
Aphrodite
8,992
409
74
3
0
380,308
0
W
Kali
9,716
442
122
6
0
467,833
1
L
Sun Wukong
10,146
461
118
5
0
437,967
0
L
Thanatos
11,401
518
145
7
0
483,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role