Player Matchup

Apollo
Apollo
ChazAshley
Apollo
Level 69
God Stats
13W - 4L
1,293 SR
Queue Stats
98W - 83L
1,367 Elo+
Party 2
Nox
Nox
Dors4
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,196 Elo+
Party 2
Ymir
Ymir
tiburoncinhuha
Ymir
Level 28
God Stats
0W - 1L
1,252 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Team Averages
Level 34
1,349 SR
1,354 Elo+

VS

Team Averages
Level 44
1,478 SR
1,401 Elo+
Agni
Agni
HortyJet81
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,282 Elo+
Party 1
Medusa
Medusa
TheMambaIsHere
Medusa
Level 13
God Stats
5W - 2L
1,649 SR
Queue Stats
10W - 10L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Young Mc Lovin1
Sylvanus
Level 104
God Stats
1W - 1L
1,285 SR
Queue Stats
51W - 51L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChazAshley
Apollo
12
5 / 5 / 2
8,371
761
8,221
11,759
3,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Dors4
Nox
10
1 / 7 / 6
7,652
696
7,229
7,746
2,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 3
7,831
712
4,316
9,732
10,973
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
9,806
891
12,685
9,082
4,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 4 / 8
8,548
777
3,674
8,010
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
14
6 / 3 / 8
9,372
852
6,591
14,720
13,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
15
15
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
ChazAshley
Apollo
5
5
2
1.2
L
Nox
Dors4
Nox
1
7
6
0.57
W
7
1
8
11
W
2
4
8
1.5
W
Sylvanus
6
3
8
3.33
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,766
Damage
22,950
29,237
Taken
31,812
17,208
Mitigated
21,398
4,376
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ChazAshley
Apollo
8,221
5,540
0
3,492
11,759
3,711
520
8,531
3,228
0
31,448
L
Nox
Dors4
Nox
7,229
954
0
0
7,746
2,524
0
5,950
1,796
23,233
0
W
12,685
1,540
0
3,745
9,082
4,845
1,118
3,158
5,924
48,153
0
W
3,674
1,525
0
456
8,010
3,273
581
3,907
4,103
0
16,738
W
Sylvanus
6,591
1,771
3,259
4,853
14,720
13,280
607
4,480
10,240
18,304
0
L
4,316
859
0
884
9,732
10,973
0
4,795
4,937
10,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
27,726
103
Minions Killed
126
0
Camps Cleared
0
527,420
Distance Traveled
586,277
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,371
761
48
4
0
167,223
1
L
Nox
7,652
696
42
4
0
177,949
0
W
Agni
9,806
891
79
7
0
208,140
0
W
Medusa
8,548
777
20
2
0
209,844
1
W
Sylvanus
9,372
852
27
2
0
168,293
1
L
Ymir
7,831
712
13
1
0
182,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role