Player Matchup

Morgan Le Fay
Morgan Le Fay
LordAtlasVI
Morgan Le Fay
Level 56
God Stats
3W - 3L
1,484 SR
Queue Stats
29W - 31L
1,442 Elo+
Party 2
Arachne
Arachne
PapaMint
Arachne
Level 106
God Stats
11W - 4L
1,752 SR
Queue Stats
49W - 45L
1,502 Elo+
Party 2
Chiron
Chiron
QuinnusGsus
Chiron
Level 66
God Stats
35W - 30L
1,572 SR
Queue Stats
184W - 197L
1,423 Elo+
Solo
Cerberus
Cerberus
RagnarjnrTTV
Cerberus
Level 77
God Stats
7W - 6L
1,607 SR
Queue Stats
240W - 234L
1,467 Elo+
Party 1
Skadi
Skadi
xFireDragonxYT
Skadi
Level 81
God Stats
32W - 17L
1,545 SR
Queue Stats
223W - 213L
1,468 Elo+
Party 1
Team Averages
Level 77
1,592 SR
1,460 Elo+

VS

Team Averages
Level 85
1,532 SR
1,463 Elo+
Rama
Rama
Cory1010
Rama
Level 78
God Stats
9W - 7L
1,435 SR
Queue Stats
37W - 34L
1,442 Elo+
Party 3
Nike
Nike
HiiLLBiiLLY
Nike
Level 69
God Stats
1W - 1L
1,372 SR
Queue Stats
62W - 50L
1,515 Elo+
Party 3
Ravana
Ravana
Zelric8808
Ravana
Level 102
God Stats
23W - 18L
1,602 SR
Queue Stats
199W - 188L
1,495 Elo+
Solo
Nu Wa
Nu Wa
flippincheeto
Nu Wa
Level 95
God Stats
9W - 13L
1,672 SR
Queue Stats
53W - 60L
1,423 Elo+
Party 3
Ares
Ares
toametru6
Ares
Level 79
God Stats
17W - 13L
1,578 SR
Queue Stats
214W - 205L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LordAtlasVI
Morgan Le Fay
11
0 / 6 / 0
7,830
392
1,369
9,287
2,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
PapaMint
Arachne
14
1 / 8 / 2
9,039
452
5,636
18,752
8,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
16
3 / 6 / 1
10,223
511
8,793
14,510
7,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
RagnarjnrTTV
Cerberus
12
1 / 8 / 7
9,696
485
5,733
22,794
15,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 6 / 3
10,506
525
19,493
18,631
6,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 5 / 10
11,145
557
15,380
14,386
5,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 6
11,442
572
7,135
15,879
11,002
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
Zelric8808
Ravana
20
18 / 0 / 8
13,280
664
15,374
9,350
7,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 1 / 16
11,516
576
20,872
10,368
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
2 / 5 / 14
11,138
557
6,393
19,901
21,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
13
Kills
34
34
Deaths
13
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Rama
6
5
10
2.2
W
3
2
6
3
L
Morgan Le Fay
LordAtlasVI
Morgan Le Fay
0
6
0
0
L
Arachne
PapaMint
Arachne
1
8
2
0.25
L
Chiron
3
6
1
0.58
L
Cerberus
RagnarjnrTTV
Cerberus
1
8
7
0.56
W
Ravana
Zelric8808
Ravana
18
0
8
22
W
5
1
16
13
W
Ares
2
5
14
1.8
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,024
Damage
65,154
83,974
Taken
69,884
41,112
Mitigated
49,424
20,860
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
15,380
13,555
0
6,296
14,386
5,451
7,472
2,712
11,674
0
62,166
W
7,135
392
0
2,411
15,879
11,002
637
0
15,879
4,723
59,697
L
Morgan Le Fay
LordAtlasVI
Morgan Le Fay
1,369
127
0
939
9,287
2,957
0
5,657
3,350
33,304
0
L
Arachne
PapaMint
Arachne
5,636
3,068
0
4,737
18,752
8,446
0
6,040
12,376
0
60,001
L
Chiron
8,793
4,120
331
4,977
14,510
7,618
0
3,805
10,475
0
63,436
L
Cerberus
RagnarjnrTTV
Cerberus
5,733
93
0
3,059
22,794
15,390
0
3,933
18,641
25,522
0
W
Ravana
Zelric8808
Ravana
15,374
5,170
0
3,316
9,350
7,690
2,606
529
8,821
0
100,354
W
20,872
4,549
84
3,323
10,368
3,760
3,024
1,592
8,776
73,571
0
W
Ares
6,393
450
620
1,248
19,901
21,521
1,194
2,315
17,586
35,617
0
L
19,493
10,763
643
6,174
18,631
6,701
934
7,209
11,204
0
77,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,294
Gold Earned
58,521
487
Minions Killed
517
0
Camps Cleared
0
1,484,999
Distance Traveled
1,885,637
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,145
557
87
4
0
331,644
8
W
Nike
11,442
572
130
7
0
425,214
7
L
Morgan Le Fay
7,830
392
61
3
0
160,381
0
L
Arachne
9,039
452
107
5
0
370,680
3
L
Chiron
10,223
511
130
7
0
333,621
8
L
Cerberus
9,696
485
62
3
0
315,950
2
W
Ravana
13,280
664
131
7
0
401,557
0
W
Nu Wa
11,516
576
122
6
0
372,181
8
W
Ares
11,138
557
47
2
0
355,041
5
L
Skadi
10,506
525
127
6
0
304,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role