Player Matchup

Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Benimaruplayero
Cupid
Level 4
God Stats
15W - 28L
1,516 SR
Queue Stats
16W - 29L
1,386 Elo+
Party 1
Merlin
Merlin
Kxcvy
Merlin
Level 27
God Stats
2W - 3L
1,544 SR
Queue Stats
76W - 82L
1,386 Elo+
Solo
Nemesis
Nemesis
X_PIRXZ_X
Nemesis
Level 19
God Stats
17W - 21L
1,435 SR
Queue Stats
29W - 54L
1,259 Elo+
Party 1
Nike
Nike
tunegrocachondo
Nike
Level 25
God Stats
7W - 10L
1,400 SR
Queue Stats
54W - 57L
1,340 Elo+
Party 1
Team Averages
Level 20
1,479 SR
1,374 Elo+

VS

Team Averages
Level 28
1,574 SR
1,501 Elo+
Fenrir
Fenrir
Champion3147
Fenrir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
Enderslayer9001
Anubis
Level 128
God Stats
1W - 0L
1,784 SR
Queue Stats
85W - 81L
1,534 Elo+
Party 2
Olorun
Olorun
ILLMAT1C7
Olorun
Level 7
God Stats
8W - 9L
1,585 SR
Queue Stats
20W - 20L
1,469 Elo+
Party 3
Neith
Neith
ShadowAeternum
Neith
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
YodaKY
Xing Tian
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 6 / 0
6,002
462
2,102
12,046
7,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 2
5,312
409
3,199
7,993
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Kxcvy
Merlin
11
2 / 4 / 0
6,243
480
7,289
9,019
2,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
X_PIRXZ_X
Nemesis
8
1 / 7 / 1
5,437
418
1,688
7,866
1,973
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 4 / 2
5,986
460
4,448
8,822
5,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 2 / 6
7,156
550
7,184
9,512
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
9 / 0 / 8
7,693
592
12,144
6,028
3,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
ILLMAT1C7
Olorun
10
2 / 2 / 7
6,469
498
6,100
6,110
2,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 4
7,003
539
6,264
5,080
2,379
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
YodaKY
Xing Tian
10
3 / 1 / 8
6,955
535
2,461
9,050
4,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
24
26
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
0
0
L
0
5
2
0.2
W
Fenrir
6
2
6
4.5
W
9
0
8
13
W
Olorun
ILLMAT1C7
Olorun
2
2
7
2.75
L
Merlin
Kxcvy
Merlin
2
4
0
0.5
W
4
1
4
6
L
Nemesis
X_PIRXZ_X
Nemesis
1
7
1
0.21
W
Xing Tian
YodaKY
Xing Tian
3
1
8
7
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,726
Damage
34,153
45,746
Taken
35,780
19,497
Mitigated
16,385
7,406
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,102
225
0
1,840
12,046
7,511
100
5,972
6,074
18,814
0
L
3,199
1,677
0
568
7,993
1,772
540
2,690
5,303
0
19,759
W
Fenrir
7,184
2,118
0
2,531
9,512
3,754
80
1,945
7,483
0
34,049
W
12,144
995
0
4,537
6,028
3,463
894
2,338
3,690
40,262
0
W
Olorun
ILLMAT1C7
Olorun
6,100
3,094
982
2,015
6,110
2,128
952
1,675
4,271
30,093
0
L
Merlin
Kxcvy
Merlin
7,289
1,108
0
2,783
9,019
2,692
0
6,110
2,909
37,935
0
W
6,264
3,135
0
935
5,080
2,379
1,628
1,030
3,880
0
32,841
L
Nemesis
X_PIRXZ_X
Nemesis
1,688
595
0
573
7,866
1,973
647
1,620
6,246
0
18,022
W
Xing Tian
YodaKY
Xing Tian
2,461
315
0
440
9,050
4,661
89
2,403
6,486
13,940
0
L
4,448
180
0
1,642
8,822
5,549
0
4,313
4,509
0
13,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,980
Gold Earned
35,276
199
Minions Killed
260
0
Camps Cleared
0
1,076,309
Distance Traveled
1,085,496
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,002
462
35
3
0
223,405
0
L
Cupid
5,312
409
46
4
0
224,539
0
W
Fenrir
7,156
550
66
5
0
244,262
2
W
Anubis
7,693
592
69
5
0
232,790
0
W
Olorun
6,469
498
52
4
0
197,283
1
L
Merlin
6,243
480
67
5
0
209,866
2
W
Neith
7,003
539
52
4
0
197,464
1
L
Nemesis
5,437
418
36
3
0
235,074
0
W
Xing Tian
6,955
535
21
2
0
213,697
0
L
Nike
5,986
460
15
1
0
183,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role