Player Matchup

Fenrir
Fenrir
BlueFox05
Fenrir
Level 17
God Stats
6W - 9L
1,544 SR
Queue Stats
21W - 23L
1,615 Elo+
Party 1
Xing Tian
Xing Tian
Derpman8
Xing Tian
Level 47
God Stats
3W - 5L
1,509 SR
Queue Stats
21W - 38L
1,383 Elo+
Party 1
Olorun
Olorun
DippSlipp
Olorun
Level 22
God Stats
2W - 2L
1,330 SR
Queue Stats
71W - 69L
1,375 Elo+
Party 1
Artemis
Artemis
KavaProxy232
Artemis
Level 29
God Stats
4W - 6L
1,501 SR
Queue Stats
24W - 34L
1,435 Elo+
Party 1
Set
Set
ShortBusBartolo
Set
Level 63
God Stats
1W - 1L
1,294 SR
Queue Stats
27W - 36L
1,418 Elo+
Party 1
Team Averages
Level 36
1,436 SR
1,445 Elo+

VS

Team Averages
Level 96
1,604 SR
1,492 Elo+
Merlin
Merlin
CIoudyho
Merlin
Level 48
God Stats
1W - 1L
1,728 SR
Queue Stats
63W - 57L
1,490 Elo+
Party 3
Osiris
Osiris
Deadspaceklng
Osiris
Level 141
God Stats
19W - 20L
1,547 SR
Queue Stats
292W - 299L
1,461 Elo+
Party 2
Bacchus
Bacchus
MajikkuMaximus
Bacchus
Level 43
God Stats
132W - 110L
1,564 SR
Queue Stats
147W - 137L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
SPURS_fan98
Heimdallr
Level 126
God Stats
1W - 0L
1,732 SR
Queue Stats
73W - 62L
1,533 Elo+
Party 3
Erlang Shen
Erlang Shen
TTV-Dom1Eaton
Erlang Shen
Level 122
God Stats
14W - 15L
1,451 SR
Queue Stats
452W - 482L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlueFox05
Fenrir
18
4 / 8 / 1
11,181
508
10,821
19,652
12,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Derpman8
Xing Tian
14
0 / 3 / 3
9,086
413
7,585
17,058
18,532
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
DippSlipp
Olorun
14
0 / 7 / 0
8,897
404
2,192
14,533
5,236
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
KavaProxy232
Artemis
15
2 / 8 / 0
9,501
432
6,762
14,580
4,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 4 / 2
10,153
462
6,817
22,143
9,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CIoudyho
Merlin
18
6 / 0 / 6
12,363
562
14,128
6,242
2,352
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 5 / 8
14,171
644
16,522
21,830
15,668
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 0 / 12
10,960
498
7,840
12,465
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
SPURS_fan98
Heimdallr
16
5 / 1 / 3
10,633
483
11,642
12,165
4,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
TTV-Dom1Eaton
Erlang Shen
20
10 / 4 / 7
13,007
591
17,351
17,019
12,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
8
Kills
30
30
Deaths
10
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BlueFox05
Fenrir
4
8
1
0.56
W
Merlin
CIoudyho
Merlin
6
0
6
9
W
6
5
8
2
L
Xing Tian
Derpman8
Xing Tian
0
3
3
0.5
L
Olorun
DippSlipp
Olorun
0
7
0
0
L
Artemis
KavaProxy232
Artemis
2
8
0
0.25
W
3
0
12
9
W
Heimdallr
SPURS_fan98
Heimdallr
5
1
3
6.5
L
2
4
2
0.75
W
Erlang Shen
TTV-Dom1Eaton
Erlang Shen
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,177
Damage
67,483
87,966
Taken
69,721
50,833
Mitigated
52,100
14,265
Healing
26,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BlueFox05
Fenrir
10,821
5,705
0
5,393
19,652
12,584
920
2,265
17,387
0
57,621
W
Merlin
CIoudyho
Merlin
14,128
655
0
1,375
6,242
2,352
1,258
1,038
5,204
80,511
0
W
16,522
6,962
0
7,696
21,830
15,668
1,938
1,577
20,253
0
96,599
L
Xing Tian
Derpman8
Xing Tian
7,585
539
0
1,968
17,058
18,532
0
6,260
10,798
34,708
0
L
Olorun
DippSlipp
Olorun
2,192
704
486
2,874
14,533
5,236
1,736
5,278
9,255
47,155
0
L
Artemis
KavaProxy232
Artemis
6,762
2,051
0
1,911
14,580
4,887
752
4,356
10,224
0
54,341
W
7,840
733
129
4,417
12,465
16,201
76
3,022
9,443
31,013
0
W
Heimdallr
SPURS_fan98
Heimdallr
11,642
6,087
0
7,136
12,165
4,972
1,510
1,822
10,343
0
77,880
L
6,817
2,541
0
1,633
22,143
9,594
0
3,809
18,334
0
79,772
W
Erlang Shen
TTV-Dom1Eaton
Erlang Shen
17,351
9,638
0
5,805
17,019
12,907
639
2,892
14,127
0
98,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,818
Gold Earned
61,134
439
Minions Killed
564
0
Camps Cleared
0
2,144,863
Distance Traveled
2,137,833
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,181
508
100
5
0
412,322
4
W
Merlin
12,363
562
142
6
0
435,416
12
W
Osiris
14,171
644
154
7
0
419,611
3
L
Xing Tian
9,086
413
50
2
0
489,274
3
L
Olorun
8,897
404
89
4
0
375,085
1
L
Artemis
9,501
432
87
4
0
427,305
6
W
Bacchus
10,960
498
32
1
0
437,829
2
W
Heimdallr
10,633
483
97
4
0
399,129
6
L
Set
10,153
462
113
5
0
440,877
7
W
Erlang Shen
13,007
591
139
6
0
445,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role