Player Matchup

Freya
Freya
Fireshield5
Freya
Level 108
God Stats
0W - 1L
1,462 SR
Queue Stats
101W - 79L
1,517 Elo+
Party 1
Sobek
Sobek
Z3R0Simptres
Sobek
Level 60
God Stats
4W - 4L
1,582 SR
Queue Stats
55W - 63L
1,425 Elo+
Party 1
Erlang Shen
Erlang Shen
weskerkt
Erlang Shen
Level 139
God Stats
0W - 1L
1,574 SR
Queue Stats
71W - 40L
1,548 Elo+
Party 1
Team Averages
Level 102
1,539 SR
1,497 Elo+

VS

Team Averages
Level 53
1,556 SR
1,466 Elo+
Cthulhu
Cthulhu
BoS_Liberty
Cthulhu
Level 38
God Stats
12W - 15L
1,508 SR
Queue Stats
36W - 56L
1,233 Elo+
Party 2
Chiron
Chiron
Sl_Oizys
Chiron
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,684 Elo+
Party 2
He Bo
He Bo
WZ G G1094
He Bo
Level 61
God Stats
2W - 3L
1,659 SR
Queue Stats
74W - 96L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,990
666
10,922
10,142
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 5
7,517
626
3,877
11,411
11,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
weskerkt
Erlang Shen
12
3 / 2 / 2
8,409
701
4,651
10,634
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoS_Liberty
Cthulhu
12
1 / 3 / 7
7,999
667
5,842
10,037
5,331
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Sl_Oizys
Chiron
13
6 / 2 / 1
8,886
741
9,650
6,498
2,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
12
1 / 2 / 7
8,156
680
8,036
7,000
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
8
8
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BoS_Liberty
Cthulhu
1
3
7
1.5
L
3
3
4
1.67
W
Chiron
Sl_Oizys
Chiron
6
2
1
3.25
W
He Bo
1
2
7
2.25
L
1
3
5
1.17
L
Erlang Shen
weskerkt
Erlang Shen
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,450
Damage
23,528
32,187
Taken
23,535
22,345
Mitigated
9,694
6,991
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BoS_Liberty
Cthulhu
5,842
308
72
942
10,037
5,331
105
6,479
3,558
19,561
0
L
10,922
3,791
0
2,794
10,142
4,776
0
5,129
5,013
33,383
4,225
W
Chiron
Sl_Oizys
Chiron
9,650
4,215
1,237
1,158
6,498
2,163
675
3,471
3,027
0
25,146
W
He Bo
8,036
608
0
2,091
7,000
2,200
0
3,567
3,433
26,104
0
L
3,877
189
105
1,713
11,411
11,137
0
4,006
7,405
12,232
0
L
Erlang Shen
weskerkt
Erlang Shen
4,651
1,930
0
2,379
10,634
6,432
0
4,743
5,891
0
35,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,916
Gold Earned
25,041
120
Minions Killed
106
0
Camps Cleared
0
692,138
Distance Traveled
666,226
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,999
667
14
1
0
230,503
2
L
Freya
7,990
666
51
4
0
208,971
3
W
Chiron
8,886
741
44
4
0
204,467
0
W
He Bo
8,156
680
48
4
0
231,256
5
L
Sobek
7,517
626
19
2
0
237,999
0
L
Erlang Shen
8,409
701
50
4
0
245,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role